Duplicate of #15388
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May 10 2016
Good question
This is how it always was, there is no attach to the bone.
Happens to my LnB too, which was working just fine before
Seems if you have second LnB this happens
Thanks you for you input, but perhaps the format of your ticket is more suitable for General Discussion section of community forums.
Duplicate of #24579
That is because (_this select 1) for commander says "cargo". Not sure this is correct, someone should look into it
This is a legit request. Something is not reset between missions and this needs to be looked at by devs.
duplicate of #0024565
Try adding
-noLauncher
in steam launch options maybe?
Is name.name.name.name.map.pbo supposed to be supported? I havent seen anywhere mention of that. All documentation seems to be pointing to
<missionname>.<worldname> format
Should be fixed, can anyone confirm?
Just tried it as well, no error here.
Could you please provide error text?
Fix incoming...
1 week without response, considering resolved.
Have you also got
allowedLoadFileExtensions[] = {"sqf"};
?
Cannot reproduce it.
allowedLoadFileExtensions[] = {0}; //disable any loadfile
indeed produces:
Could not load '\A3\animals_f\Snakes\scripts\randomize.sqf'. Extension not listed in allowedLoadFileExtensions
but
allowedLoadFileExtensions[] = {"sqf"};
works as intended.
Thank you for your ticket. Perhaps you find more help if you ask your question on the forums http://forums.bistudio.com/forumdisplay.php?163-ARMA-3-ADDONS-amp-MODS-DISCUSSION
nevermind not a bug
duplicate
all videos are private
The video is from early Alpha
Can confirm
Does this happen if clearBackpackCargoGlobal is used instead of clearBackpackCargo?
Should be fixed in tomorrow's dev.
for C is much slower
Confirmed
Looks like server allows both modded and unmodded content, very strange set up asking for trouble. Have you tried a different server? Or does this happen in editor?
duplicate of #24306
Do not see any mention of localClient param, you do have it set correctly, right?
These commands should not be released into stable until they are fully functional (which they are not) and full security review has been done including whatever additional commands need to be released to accompany remoteExec. I am a little bit suprised commands are already in RC.
The message means you have been banned by the server admin. You can try to contact them directly to resolve your issue.
Could you please try again, in more polite manner?
"That is great news, thank you BIS/Adam."
LOL! Disabling allVariables so that hacker cannot read variable names that are *COMMON* variables for *ALL* clients? How is this a solution, if hacker can just with profileNamespace do {{...} foreach commonVarNames}; instead of {...} foreach allvariables profilenamespace;?
Awhile ago I did what OP suggested to restore my profile to defaults, it was actually a good thing. Apart from losing custom positions of UI elements what else OP is afraid of losing?
Before this becomes a problem, 2 things need to happen:
- a hacker needs to remote exec this on every client
- it has to be worth it in hacker mind
You have to be really desperate to want to delete custom UI settings that user may or may not have and mission progress that user may or may not have, not to mention there is no "hacking epicness or glory" in it.
IMO - this is a non issue.
May 12 2015, 10:50...yeah right
Don't believe everything you read on changelog :)
"Already fixed on dev branch"
when?
Wait until tomo
What's wrong with it?
Todays dev:
Land_IndPipe2_big_ground1_F (broken)
Land_IndPipe2_big_ground2_F (broken)
Land_IndPipe2_bigL_R_F (fixed)
Land_IndPipe2_bigL_L_F (fixed)
Other objects from the same family with non=functional ladders:
Land_IndPipe2_big_ground1_F
Land_IndPipe2_big_ground2_F
Land_IndPipe2_bigL_R_F
Land_IndPipe2_bigL_L_F <- allegedly fixed
Thank you!
Will do, thanks!
duplicate #23393
This seems to be resolved
More tests
dedicated server + respawn = 3;
Logging is done using EVAL inside a class as well as EXEC on its own:
Dedi (-autoinit)
["exec",27.857]
["eval",27.863]
["exec",28.269]
["eval",28.27]
["exec",28.286]
["eval",28.288]
Player 1st time join
["exec",1815.85]
["eval",1815.85]
["exec",1828.73]
["eval",1828.73]
["exec",1828.76]
["eval",1828.76]
["exec",1829.19]
["eval",1829.19]
["exec",1829.19]
["eval",1829.19]
["exec",1842.13]
["eval",1842.13]
["exec",1842.14]
["eval",1842.14]
Player 2nd time join
["exec",1967.13]
["eval",1967.13]
["exec",1972.88]
["eval",1972.89]
["exec",1972.91]
["eval",1972.91]
["exec",1972.91]
["eval",1972.92]
More tests
dedicated server + HC + respawn = 1;
Logging is done using EVAL inside a class as well as EXEC on its own:
Dedi (-autoinit)
["exec",51.895]
["eval",51.901]
["exec",52.279]
["eval",52.279]
["exec",52.286]
["eval",52.287]
HC (logs in first)
["exec",76.257]
["eval",76.261]
["exec",76.371]
["eval",76.372]
["exec",76.374]
["eval",76.375]
["exec",76.384]
["eval",76.384]
["exec",76.387]
["eval",76.387]
Player 1st time join
["exec",1052.2]
["eval",1052.2]
["exec",1052.23]
["eval",1052.23]
["exec",1052.23]
["eval",1052.23]
Player 2nd time join
["exec",1192.69]
["eval",1192.69]
["exec",1198.26]
["eval",1198.26]
["exec",1198.29]
["eval",1198.29]
["exec",1198.29]
["eval",1198.29]
So this issue is resolved then?
Cannot reproduce either.
cannot reproduce. Try it in vanilla game
I dunno what you are talking about...
That is because the EH needs to be assigned to the player not the weapon. change this for player and it will work.
Fixed on dev, rel path is now supported https://community.bistudio.com/wiki/PreProcessor_Commands#.23include
Yeah, seems some modded content caused this, vanilla doesn't run those scripts. I'd comment all the code in those scripts if I were you to be on the safe side, to know for sure it cannot run. So sorry about that, resolving back.
This is taken today from BR server, 224 scripts running and most of then are randomize scripts stuck on waitUntil. I checked latest pbo on DEV the randomize_civ1 is still there unchanged. I have provided the fix, you dont want to use it, it is up to you but I'm not going to bash my head agaisnt a wall for you people.
20:15:33 "["CBA_fnc_localEvent","x\cba\addons\events\XEH_preClientInit.sqf",true,18]"
20:15:33 "["<spawn>","x\cba\addons\common\XEH_postInit.sqf",true,13]"
20:15:33 "["<spawn>","x\cba\addons\common\XEH_postInit.sqf",true,42]"
20:15:33 "["CBA_fnc_hashEachPair","x\cba\addons\common\XEH_postInit.sqf",true,119]"
20:15:33 "["<spawn>","x\cba\addons\versioning\XEH_postInitClient.sqf",true,4]"
20:15:33 "["<spawn>","x\cba\addons\xeh\init_post.sqf",true,41]"
20:15:33 "["CBA_fnc_defaultParam","x\cba\addons\xeh\supportMonitor.sqf",true,20]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["mpmissions\CUR_MP.altis\scripts\fn_punish.sqf","mpmissions\CUR_MP.altis\scripts\fn_punish.sqf",true,41]"
20:15:33 "["<spawn>","mpmissions\CUR_MP.altis\init.sqf",true,316]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\soft_f_gamma\van_01\scripts\clock.sqf","A3\soft_f_gamma\van_01\scripts\clock.sqf",true,20]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["BIS_fnc_param","mpmissions\CUR_MP.altis\scripts\fn_brCamera.sqf",true,45]"
20:15:33 "["<spawn>","mpmissions\CUR_MP.altis\scripts\fn_brCamera.sqf",true,383]"
20:15:33 "["<spawn>","mpmissions\CUR_MP.altis\scripts\fn_brCamera.sqf",true,545]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["mpmissions\CUR_MP.altis\scripts\fn_moveSpectator.sqf","mpmissions\CUR_MP.altis\scripts\fn_moveSpectator.sqf",true,15]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["A3\characters_f\civil\scripts\randomize_civ1.sqf","A3\characters_f\civil\scripts\randomize_civ1.sqf",true,35]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,230]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,230]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
20:15:33 "["fn_animalBehaviour_mainLoop","A3\functions_f\ambient\fn_animalBehaviour.sqf",true,347]"
+1 can confirm
See if this ticket helps: http://feedback.arma3.com/view.php?id=23214
Pastie edited, slightly improved
Thanks! Any news of this? http://feedback.arma3.com/view.php?id=24098
OK, retested and if paramsArray executed immediately, then it is any, however
frame = diag_frameno;
pa = paramsArray;
oneachFrame {diag_log [pa, paramsArray, frame, diag_frameno]; oneachframe{}};
shows it is executed on the same frame but paramsArray is available
Tested on latest DEV
This is my Params class
class Params
{
class Hours
{
title = "Mission Time / Hours"; texts[] = {"00","01","02","03","04","05","06","07","08","09","10","11","12","13","14","15","16","17","18","19","20","21","22","23"}; values[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23}; default = 12; function = "KK_fnc_test";
};
};
This is what paramsArray looks like when executed in server preInit
[12]
@Didotto from the page on BIKI you linked to https://community.bistudio.com/wiki/Arma_3_Startup_Parameters#Spaces
Path >> Spaces
When your path contains spaces, you need to enclose it with quotes, like
"-profiles=c:\arma 3\profiles"
fixed in todays dev
OMG, I thought this was a typo that default text layout was set to "left", well it is not. Why? it look like this now (TODAYS DEV)
mytexext [ICON]
It was
[ICON] mytext
before and this is how many people use it. This is how it was before someone messed it up, why make it even more strange?
The purpose of centre align is when you are not using icon but only text it is perfectly central. Also you might have hollow icon, a shape, you want to put text inside, then it is important that the text is dead middle.
As I said before, if you want text to appear under icon, you can make custom icon that is offset by large transparent area at the bottom of the icon. Then the text will appear over that area, while icon will look like it is above it.
@OP you must be confusing this with drawIcon3D, where the txt goes under the icon. drawIcon always had text inline with icon and default position of the text was to the right of the icon.
If you need to make it under the icon, make icon that has large transparent section under the icon.
EDIT: I see, all that changed is that default position of the text if you do not specify align is center, where as before it was right.
This is getting out of hands
http://pastie.org/private/ier1xtnypllhbdlnzg7q
^^^ to test for nearby rabbits
This is not fixed. You can call function when param is selected. this function is supposed to receive _this with selected param as well. Both _this and paramsArray are undefined when this function is called.
class Params
{
class Hours
{
title = "Mission Time / Hours"; texts[] = {"00","01","02","03","04","05","06","07","08","09","10","11","12","13","14","15","16","17","18","19","20","21","22","23"}; values[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23}; default = 12; function = "KK_fnc_test"; ///<<<<<<<----- F U N C T I O N
};
};
I also have this every single time HC is started
15:47:11 Error in expression <ffectCreate ["ColorCorrections", 1600];
BIS_TotDesatCC ppEffectAdjust [1,1,0,[0,>
15:47:11 Error position: <BIS_TotDesatCC ppEffectAdjust [1,1,0,[0,>
15:47:11 Error Undefined variable in expression: bis_totdesatcc
15:47:11 File A3\functions_f\Feedback\fn_feedbackInit.sqf, line 56
15:47:11 Error in expression <tOxygenRemaining player;
BIS_SuffCC ppEffectAdjust [1,1,0,[0.0090>
15:47:11 Error position: <BIS_SuffCC ppEffectAdjust [1,1,0,[0.0090>
15:47:11 Error Undefined variable in expression: bis_suffcc
Fixed in today's dev
inGameUISetEventHandler ["Action", "hint str time"]
This is all you need to execute in debug console, do you need a mission for that?
Added screenshot
Fixed in today's dev
Type Text is supported. Just tested it on dedicated, image appears on the client no problem
I have copied all files from http://armasquads.com/user/squads/xml/a9QO9lmiDjeo7jnHimcSlE87QyJ9rHoL/squad.xml changed to my UID and it works too http://killzonekid.com/squadxmltest/squadtest.xml
Works great after today's update, thank you Richard!
^^^ exactly
I protest this change. I have a valid XML that is indeed an XML and is VALID, it should work.
https://validator.w3.org/check?uri=http%3A%2F%2Fkillzonekid.com%2FKKS.xml