This was the case with trees and buildings, when you setdamage 1 on them then relog and they appear intact, while damage would say 1. This has been fixed, but the same issue remains with powerlines and supports. Both posts and wires magically reappear after full destruction on relogging.
Description
Description
Details
Details
- Legacy ID
- 2483468680
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Engine
Steps To Reproduce
Start MP server on Altis
execute in debug console
- spawn {
player setPos [14400.8,16885.4,0.00137997];
player setDir 101.431;
sleep 1;
_support = position player nearestObject "Land_HighVoltageColumn_F";
_support setDamage 1;
};
you will see the powerline post and attached wires nicely collapsing
log out
log in
execute
player setPos [14400.8,16885.4,0.00137997];
player setDir 101.431;
you are now at the same place, but powerline is intact.
Event Timeline
Comment Actions
I guess this is related to:
http://feedback.arma3.com/view.php?id=16829
Any idea if this will be ever fixed?