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fadeSound will freeze player controls while flying a helicopter
Closed, ResolvedPublic

Description

When flying a helicopter while pressing the boost-key and a direction key will freeze your player-controls when fadeSound is used.
A demonstration video is provided here:
https://www.youtube.com/watch?v=v4L79sSv8w8

Have a look at the hint, if it's said "Ohrstöpsel rein" fadeSound is used by a script. The pilot has no controls any more and is crashing.

Details

Legacy ID
189267505
Severity
None
Resolution
No Bug
Reproducibility
Sometimes
Category
Controls
Steps To Reproduce

Create a mission:

  1. place a helicopter unit where the player is the pilot
  2. put this into the init.sqf of the mission:

waitUntil{!(isNull findDisplay 46)};
(findDisplay 46) displayAddEventHandler ["KeyDown", {
_handled = false;
if(_this select 1 == 59) then {
1 fadeSound 0.5;
_handled = true;
};
_handled;
}];

The action is now on F1.

  1. Start, fly a bit, press boost and a direction key at the same time and spam F1.
  2. See how your controls should freeze
Additional Information

We had about 10 persons already in our support reporting this issue.

Event Timeline

chris579 edited Steps To Reproduce. (Show Details)May 19 2015, 2:12 PM
chris579 edited Additional Information. (Show Details)
chris579 set Category to Controls.
chris579 set Reproducibility to Sometimes.
chris579 set Severity to None.
chris579 set Resolution to No Bug.
chris579 set Legacy ID to 189267505.May 8 2016, 12:06 PM

cannot reproduce. Try it in vanilla game

Adam added a comment.May 19 2015, 2:46 PM

Also cannot reproduce. Could you please attach a simple repro mission if possible? Thank you.

Didn't had the time to make a demo mission yet. Since the report nobody really reported this issue to me so I think this issue can be closed. Thank you :)