When using the attachto command, using the memory points "rightarm", "rightarmroll","leftarm", or "leftarmroll", the object will attach to the player, but not at the correct bone in the player's character. It will revert to the origin of the player.
Description
Description
Details
Details
- Legacy ID
- 4241586868
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Scripting
Steps To Reproduce
-Place a player character
-Place an object named "obj1", preferably a small object
-Put ' obj1 attachto [player, [0,0,0.1], "rightarm"]; ' into the object's init
-Preview
Additional Information
This appears to happen to all memory points that involve the upper arm. This may be true with other memory points, I am not certain.