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inGameUISetEventHandler 2 bugs
Closed, ResolvedPublic

Description

1st bug. EH only triggers on "Action" key but not on "ContextAction" which is also key used to activate action from action menu

2nd bug, EH does not reset on mission restart

Details

Legacy ID
373981177
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce

execute in editor

inGameUISetEventHandler ["Action", "hint str time"]

//bug1:

scroll down action menu, select weapon and press Enter (which is "Action"), EH triggers and hows time

now scroll down action menu, select weapon and press Space (which is "ContextAction"), the action performs but EH doesn't trigger

//bug2:

exit to editor then restart the mission

press Enter. EH triggers, while it should have been reset.

Event Timeline

Killzone_Kid set Category to Ingame UI.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Fixed.
Killzone_Kid set Legacy ID to 373981177.May 8 2016, 12:01 PM
Killzone_Kid edited a custom field.
Adam added a comment.May 4 2015, 10:19 AM

Hello,

Could you please attach a simple repromission displaying the issue? Thank you.

@Adam

inGameUISetEventHandler ["Action", "hint str time"]

This is all you need to execute in debug console, do you need a mission for that?

The fact this EH is not reset is a pretty big issue right? inGameUISetEventHandler ["PrevAction",'findDisplay 46 createDisplay "RscDisplayDebugPublic"']

Fixed in today's dev