Land_IndPipe2_big_ground1_F and Land_IndPipe2_big_ground2_F have ladders that cannot be interacted with
Description
Details
- Legacy ID
- 3271162549
- Severity
- Trivial
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Config
execute
null = createVehicle ["Land_IndPipe2_big_ground1_F", position player, [], 0, "NONE"];
try to use ladder
Event Timeline
Good point, thanks a lot, it seems like the rusty ladder has been well hidden. It should work just fine now, that means tomorrow in the dev branch. Could You, please, give it a try and close the issue if it works?
Other objects from the same family with non=functional ladders:
Land_IndPipe2_big_ground1_F
Land_IndPipe2_big_ground2_F
Land_IndPipe2_bigL_R_F
Land_IndPipe2_bigL_L_F <- allegedly fixed
I have actually fixed even the bigL_R one, I'll take a look at the rest tomorrow, but good point, thanks!
Todays dev:
Land_IndPipe2_big_ground1_F (broken)
Land_IndPipe2_big_ground2_F (broken)
Land_IndPipe2_bigL_R_F (fixed)
Land_IndPipe2_bigL_L_F (fixed)
The rest has been fixed today => it should make it to dev tomorrow, hopefully. Thanks a lot for intel.