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JoeEel created T189629: Hacker activity in official DayZ .
Tue, Mar 4, 5:24 PM · DayZ
PR9INICHEK added a comment to T189582: [1.2.1.202] UAZs explode too easily.

Duplicate T188872

Tue, Mar 4, 5:21 PM · Arma Reforger
PR9INICHEK added a comment to T189582: [1.2.1.202] UAZs explode too easily.

TY

Tue, Mar 4, 5:20 PM · Arma Reforger
Nana_Azuki created T189628: DayZ Client Crashed when join in my own local server.
Tue, Mar 4, 4:43 PM · DayZ
Geez closed T188851: Unable to switch to the gunner seat as Resolved.

Resolved for 1.3.0.104 and higher.

Tue, Mar 4, 4:40 PM · Arma Reforger
Geez added a comment to T189577: MAJOR - New cfgignorelist.xml change not working as intended.

A would be correct but I believe B would not do anything either

Tue, Mar 4, 3:44 PM · DayZ Xbox
DizzyGuard created T189627: Bugged in the water at Alcatraz DeerIsle.
Tue, Mar 4, 3:32 PM · DayZ
Metasequoia added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

Seems to be something else other than just airdrops causing this.

At this point, if airdrops are disabled, both my servers run normally. I've been trying different things on both servers when players aren't on in order to cause a crash, but just not having any luck.

The randomization is making it difficult to nail down a culprit.

I'll continue to follow this thread and if I can find a way to cause a crash without airdrops I'll report back.

Fire

Tue, Mar 4, 3:26 PM · DayZ
GraceKelly added a comment to T189577: MAJOR - New cfgignorelist.xml change not working as intended.

Heya @Geez just to be more clear to other users do you mean

Tue, Mar 4, 3:24 PM · DayZ Xbox
Geez changed the status of T189260: Pause after repair from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 3:17 PM · Arma Reforger
Geez changed the status of T189532: Bug about doubling objects after loading a save of the Game Master from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 3:17 PM · Arma Reforger
Jmfp420 added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

I have gone as far as removing every single mod except for CF, and GSC gameworld assets, and PripyatGamma. Even tho I removed almost every mod, I still was getting the access violation error and GSCgameworl assets and PripyatGamma are the map mods required for PripyatGamma to run. Thats bare minimum on the mods and still ran into this error.

Tue, Mar 4, 2:26 PM · DayZ
Geez changed the status of T189577: MAJOR - New cfgignorelist.xml change not working as intended from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 2:19 PM · DayZ Xbox
Geez added a comment to T189577: MAJOR - New cfgignorelist.xml change not working as intended.

Hello again.
There is a workaround at the moment, you can bypass the issue by removing "cheat check" from the cfgignorelist.xml file located in offline mission folders.
Regards,
Geez

Tue, Mar 4, 2:19 PM · DayZ Xbox
Geez changed the status of T189305: Cheat Check Deleting Fences & Watchtowers from Awaiting internal Testing to Reviewed.

Hello SmallZzy.
There is a workaround at the moment, you can bypass the issue by removing "cheat check" from the cfgignorelist.xml file located in offline mission folders.
Regards,
Geez

Tue, Mar 4, 2:18 PM · DayZ Xbox
byNautiic added a comment to T189257: Destroying entre deux and regina tower in conflict can make them unconfigurable.

So this will be an issue present in the next stable release? Will change the game a bit for sure

Tue, Mar 4, 2:18 PM · Arma Reforger
Geez closed T189167: [1.3.0.76] There is an typo at rearm action of S-5MO rocket. HEDP but need only HE as Resolved.

Resolved for 1.3.0.102 and higher

Tue, Mar 4, 2:13 PM · Arma Reforger
Geez closed T189467: Spawning AI Commands as Resolved.
Tue, Mar 4, 2:12 PM · Arma Reforger
Geez closed T189257: Destroying entre deux and regina tower in conflict can make them unconfigurable as Resolved.

Fixed for one of the future experimentals

Tue, Mar 4, 2:11 PM · Arma Reforger
Geez closed T182508: In stage between harm but not dying, and can't be healed as Resolved.
Tue, Mar 4, 2:10 PM · Arma Reforger
Geez closed T181872: [1.2 exp] M203 zeroing mechanism gets stuck after inspecting gun as Resolved.
Tue, Mar 4, 2:10 PM · Arma Reforger
Geez closed T189262: EXP 1.3.0.84 - MOD Download status (not connecting) as Resolved.

Resolved for 1.3.0.102 and higher.

Tue, Mar 4, 1:46 PM · Arma Reforger
Geez closed T182844: Capture and Hold Mod from Bohemia: Symbol / Marker wont sync to all players as Resolved.

Area is not supposed to be moved. If you do move in real time in scenario, you have to make sure that the same operation is done for all join-in-progress players. This is not supported by default.

Tue, Mar 4, 1:45 PM · Arma Reforger
Geez changed the status of T189416: Exp. 1.3.0.84 - Huge Issue with Destructible Buildings from Awaiting internal Testing to Feedback.

Thank you for your feedback! This has been communicated to the designer team and will be taken into account.

Tue, Mar 4, 1:40 PM · Arma Reforger
Geez closed T182077: Combat Ops Destroy Vehicle Mission as Resolved.

Hello SirLucient.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez

Tue, Mar 4, 1:32 PM · Arma Reforger
Geez closed T189564: Placing an Helipad below an helicopter is not possible anymore as Resolved.

Resolved for 1.3.0.102 and higher.

Tue, Mar 4, 1:30 PM · Arma Reforger
Geez closed T189245: 1.3.0.84 Exp Phantom S-5 Missiles and / Not in Range as Resolved.

Resolved for 1.3.0.102 and higher.

Tue, Mar 4, 1:29 PM · Arma Reforger
Geez closed T189147: Rocket reloading is broken on helipads as Resolved.

Resolved for 1.3.0.102 and higher

Tue, Mar 4, 1:27 PM · Arma Reforger
Geez closed T189212: [1.3.0.76] Helicopter Rearm Station Radius Bugged as Resolved.

Resolved for 1.3.0.102 and higher.

Tue, Mar 4, 1:26 PM · Arma Reforger
Geez closed T188812: Bots cannot walk on helipads as Resolved.

Resolved in 1.3.0.102 and higher.

Tue, Mar 4, 1:26 PM · Arma Reforger
Geez merged task T189624: Breathing down scope seem broken into T189372: Holding breath does not work on ps4/5.
Tue, Mar 4, 12:47 PM · DayZ
Geez merged T189624: Breathing down scope seem broken into T189372: Holding breath does not work on ps4/5.
Tue, Mar 4, 12:47 PM · DayZ PlayStation
CosmoDayZ created T189624: Breathing down scope seem broken.
Tue, Mar 4, 12:39 PM · DayZ
Geez closed T188367: Entities with attachment slots can segfault the game when attempting to set health (1.27 Experimental) as Resolved.

Resolved for 1.28

Tue, Mar 4, 12:32 PM · DayZ
Geez changed the status of T185775: Dropping an item while prone underneath certain vehicle "wrecks" results in those items getting stuck somewhere inside the vehicle, above player. from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 11:40 AM · DayZ
Geez changed the status of T189579: Right Combination Achievement Bugged from New to Assigned.
Tue, Mar 4, 11:38 AM · Vigor Xbox
Geez changed the status of T189588: Another issue from New to Reviewed.
Tue, Mar 4, 11:37 AM · Vigor Playstation
Geez changed the status of T189594: 6B2 Body Armour Possibly Broken from New to Awaiting internal Testing.
Tue, Mar 4, 11:35 AM · Arma Reforger
Geez changed the status of T189597: [Feature Request] A collection of tickets for improving earning experience(XP) from New to Feedback.
Tue, Mar 4, 11:34 AM · Arma Reforger
Geez changed the status of T189599: [1.2.1.202] (Conflict) AIs are created at starting locations where the main bases should be from New to Feedback.
Tue, Mar 4, 11:34 AM · Arma Reforger
Geez added a comment to T189582: [1.2.1.202] UAZs explode too easily.

https://feedback.bistudio.com/T188872

Tue, Mar 4, 11:32 AM · Arma Reforger
Geez changed the status of T189600: [1.2.1.202] (Conflict) Main player bases are never created in two places from New to Feedback.
Tue, Mar 4, 11:31 AM · Arma Reforger
Geez changed the status of T189601: [1.2.1.202] (Conflict) Large groups of AI are created in rarely accessible places from New to Feedback.
Tue, Mar 4, 11:30 AM · Arma Reforger
Geez changed the status of T189603: [1.2.1.202] (Conflict) The player's group has no limit for AIs that can join it. from New to Feedback.
Tue, Mar 4, 11:28 AM · Arma Reforger
Geez changed the status of T189610: Feedback: Binoculars now showing nameplates from New to Feedback.
Tue, Mar 4, 11:27 AM · Arma Reforger
Geez changed the status of T189617: Reforger Freezes and Crashes out of nowhere after playing for a little bit from New to Assigned.
Tue, Mar 4, 11:26 AM · Arma Reforger
Geez changed the status of T189505: Fire Barrel from Assigned to Reviewed.

Thank you for the report.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez

Tue, Mar 4, 11:24 AM · DayZ Xbox
Geez changed the status of T189339: Footstep audio going through buildings to floor from Awaiting internal Testing to Reviewed.

We have tested this internally but we are unable to reproduce the issue described.
We are however aware of the feedback about the current state of footsteps and it is being taken into account.
Regards.
Geez

Tue, Mar 4, 11:22 AM · DayZ
DeadlyHandbag added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.

I just want to add we have disabled Expansion Airdrops on our server as of 2 days ago and there has not been one server crash since. We also have quite a lot of map edits on the server too that we load with the EditorLoader mod and this has not caused any crashes so far.

Tue, Mar 4, 11:22 AM · DayZ
Geez changed the status of T189334: [DayZ Diag] Inventory Access Broken After Update 1.27 - Cannot Attach Items, Only Remove from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 11:21 AM · DayZ
Geez changed the status of T189397: sound from springs on Sakhal is buggy from Awaiting internal Testing to Confirmed Internally.
Tue, Mar 4, 11:20 AM · DayZ
Geez changed the status of T189598: Glitch that allowing players to clip into locker at sakhal power generator building from New to Awaiting internal Testing.
Tue, Mar 4, 11:14 AM · DayZ PlayStation
Geez merged T189602: Walls despawning after 10 hours into T189577: MAJOR - New cfgignorelist.xml change not working as intended.
Tue, Mar 4, 11:13 AM · DayZ Xbox
Geez merged task T189602: Walls despawning after 10 hours into T189577: MAJOR - New cfgignorelist.xml change not working as intended.
Tue, Mar 4, 11:13 AM · DayZ PlayStation
Geez changed the status of T189607: Game glitches ,need more servers from New to Reviewed.
Tue, Mar 4, 11:12 AM · DayZ PlayStation
Geez merged tasks T189604: Bug is CRASHING GAME!!, Restricted Maniphest Task into T189317: Access violation. Illegal read by 0x7ff6f6a44ad7 at 0x8 [Class: 'Watchtower'].
Tue, Mar 4, 11:11 AM · DayZ
Geez merged task T189604: Bug is CRASHING GAME!! into T189317: Access violation. Illegal read by 0x7ff6f6a44ad7 at 0x8 [Class: 'Watchtower'].
Tue, Mar 4, 11:11 AM · DayZ Xbox
Geez changed the status of T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue from New to Awaiting internal Testing.
Tue, Mar 4, 11:06 AM · DayZ Xbox
Geez merged task T189613: Feedback - SVD Held Breath time is absurdly short. into T189372: Holding breath does not work on ps4/5.
Tue, Mar 4, 11:05 AM · DayZ Xbox
Geez merged T189613: Feedback - SVD Held Breath time is absurdly short. into T189372: Holding breath does not work on ps4/5.
Tue, Mar 4, 11:05 AM · DayZ PlayStation
Geez merged T189612: Feedback - SVD Held Breath time is absurdly short. into T189613: Feedback - SVD Held Breath time is absurdly short..
Tue, Mar 4, 11:05 AM · DayZ Xbox
Geez merged task T189612: Feedback - SVD Held Breath time is absurdly short. into T189613: Feedback - SVD Held Breath time is absurdly short..
Tue, Mar 4, 11:05 AM · DayZ Xbox
Geez changed the status of T189614: Bug - Crouch sprinting until stamina is gone causes a visual bug from New to Awaiting internal Testing.
Tue, Mar 4, 11:05 AM · DayZ Xbox
Geez changed the status of T189616: Loading bugs and in-game problems from New to Reviewed.

Hello Ninjakill96.
This appears like a network issue as it seems your client cannot communicate properly with the server causing such desynchronisation.
Regards,
Geez

Tue, Mar 4, 11:04 AM · DayZ Xbox
LBmaster updated subscribers of T188729: Select Player not working when selecting old player again.

@Geez I have been playing around with this for hours now and I still cannot wrap my head around it. This must be some kind of desync issue. Here is what I have found

  • I modified the mission server to save the last logged out player and not delete the player when the client logged out. Also in the OnClientReadyEvent I do GetGame().SelectPlayer(identity, oldPlayer) and ignore the player loaded from the DB and the same problem occurs
  • I tried resetting entity flags, entity events, physics, simulation and more things I cannot remember anymore and none of them seem to fix the problem
  • Each time I select the player again I have to wait even longer than I had to wait the previous time. For example after the first time it takes 7 seconds to catch up, then 14 seconds and then 21 seconds. It seems like the sync of the player happens after x seconds after the player is spawned. That would explain why I can immediately select a newly spawned player, but a player, that already existed for a few seconds, takes longer
Tue, Mar 4, 11:04 AM · DayZ Modding, DayZ
Geez changed the status of T189587: Shootimg bug from New to Reviewed.
Tue, Mar 4, 11:02 AM · DayZ
Geez changed the status of T189591: 1.27 Collision Issue in Warehouse Door from New to Awaiting internal Testing.
Tue, Mar 4, 11:00 AM · DayZ
Geez closed T189593: Hackers on official server as Resolved.

Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez

Tue, Mar 4, 10:58 AM · DayZ
Geez changed the status of T189615: Unreal amount of hackers on public servers to the point where the game is unplayable. from New to Feedback.
Tue, Mar 4, 10:57 AM · DayZ
Geez changed the status of T189619: 1.27 feedback from New to Feedback.
Tue, Mar 4, 10:56 AM · DayZ
Geez changed the status of T189620: 1.27 Official server - No loot on the convoy crashes from New to Reviewed.
Tue, Mar 4, 10:55 AM · DayZ
Geez added a comment to T189590: DayZ 1.27.159420 exits during game launch when BattlEye is enabled.

@CosmoDayZ Thanks!

@Geez I ran Uninstall_BattlEye.bat to uninstall BattlEye and then ran Install_BattlEye.bat to re-install it. This did not fix my issue, however, as DayZ is still exiting early during loading.

Tue, Mar 4, 10:50 AM · DayZ
Geez changed the status of T189321: Sakhal Shipwreck 1.27 stable from Need More Info to Reviewed.
Tue, Mar 4, 10:48 AM · DayZ
Geez changed the status of T189415: After Update issues with building doors/geo from Assigned to Confirmed Internally.
Tue, Mar 4, 10:44 AM · DayZ Modding, DayZ
Geez changed the status of T189596: Holding Breath While Aiming from New to Confirmed Internally.
Tue, Mar 4, 10:35 AM · DayZ Xbox
Geez changed the status of T189613: Feedback - SVD Held Breath time is absurdly short. from New to Confirmed Internally.
Tue, Mar 4, 10:35 AM · DayZ Xbox
byNautiic added a comment to T189613: Feedback - SVD Held Breath time is absurdly short..

T189372
T189596

Tue, Mar 4, 9:08 AM · DayZ Xbox
jonathonmleonard added a comment to T189616: Loading bugs and in-game problems.

Information shared about gameplay that affects usage needs to be fixed soon.

Tue, Mar 4, 7:47 AM · DayZ Xbox
rickrode added a comment to T184710: Cannot login.
Tue, Mar 4, 7:46 AM · Vigor Nintendo Switch
Millsy91 created T189620: 1.27 Official server - No loot on the convoy crashes.
Tue, Mar 4, 7:42 AM · DayZ
Whoami updated the task description for T189602: Walls despawning after 10 hours.
Tue, Mar 4, 7:21 AM · DayZ PlayStation
MilesDownshur added a comment to T189321: Sakhal Shipwreck 1.27 stable.

I don't have video, it's that floor where are 2 story beds located. If you can place it there or anywhere else on the ship means it was glitch on my side, in that case don't bother. But if you can't place it too on that floor - please take a look. Thank you

Tue, Mar 4, 7:07 AM · DayZ
MilesDownshur created T189619: 1.27 feedback.
Tue, Mar 4, 7:05 AM · DayZ
fsaral77 added a comment to T188989: Need help with DayZ server crash (please).

Im getting same error. Tried everything. Just crap... worked great and then nothing. 15 min same error. Illegal read

Tue, Mar 4, 6:59 AM · DayZ Modding, DayZ
fsaral77 added a comment to T186376: [SERVER CRASH] Access violation. Illegal read by 0x7ff6d301734b at 0x104.

What was the solution? Same problem

Tue, Mar 4, 6:42 AM · DayZ
Flippie created T189617: Reforger Freezes and Crashes out of nowhere after playing for a little bit.
Tue, Mar 4, 6:31 AM · Arma Reforger
lya_neru added a comment to T189282: DayZ 1.27 BK-43 Doesn't Make A Sound When Equipped in hand But Makes Sound When UnEquipped.

This happens to me as well in Official servers, mainly with knives and various other tools & items, please fix <3 , it really breaks the immersion of the game, and i can't tell when i take out items.

Tue, Mar 4, 5:28 AM · DayZ
hawkowl added a comment to T189012: inAreaArrayIndexes in dev/profiling stops taking indexes as input.

It appears that this is fixed in 2.19.152675 -- not sure if " Tweaked: inAreaArray/inAreaArrayIndexes array of positions has been unified and can accept positions in format array, object, group, location, marker (while ignoring nils) " in that update was what fixed it or what, but the antistasi code now works fine :)

Tue, Mar 4, 4:33 AM · Arma 3
Ninjakill96 created T189616: Loading bugs and in-game problems.
Tue, Mar 4, 4:21 AM · DayZ Xbox
Jmfp420 added a comment to T189290: [SERVER CRASH] Access violation. Illegal read by 0x7ff72f24e1b4 at 0xffffffffffffffff.


Tue, Mar 4, 4:18 AM · DayZ
nezerafu created T189615: Unreal amount of hackers on public servers to the point where the game is unplayable..
Tue, Mar 4, 4:04 AM · DayZ
1c4ru5 created T189614: Bug - Crouch sprinting until stamina is gone causes a visual bug.
Tue, Mar 4, 3:50 AM · DayZ Xbox
1c4ru5 created T189613: Feedback - SVD Held Breath time is absurdly short..
Tue, Mar 4, 3:47 AM · DayZ Xbox
1c4ru5 created T189612: Feedback - SVD Held Breath time is absurdly short..
Tue, Mar 4, 3:41 AM · DayZ Xbox
Ryanopuffs added a comment to T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.

That sounds really frustrating! 😓 It seems like a possible issue with input lag or frame rate desync between the game and the cursor. Have you tried adjusting your Xbox display settings or lowering the frame rate mode to see if it improves? Hopefully, the devs address this in a future update!

Tue, Mar 4, 2:54 AM · DayZ Xbox
Ryanopuffs added a comment to T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.
Tue, Mar 4, 2:52 AM · DayZ Xbox
bloxi added a comment to T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.

That sounds really frustrating! 😓 It seems like a possible issue with input lag or frame rate desync between the game and the cursor. Have you tried adjusting your Xbox display settings or lowering the frame rate mode to see if it improves? Hopefully, the devs address this in a future update!

Tue, Mar 4, 2:08 AM · DayZ Xbox
Ryanopuffs changed Category from category:general to category:performance on T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.
Tue, Mar 4, 1:57 AM · DayZ Xbox
Ryanopuffs renamed T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue from Mouse is Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue to Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.
Tue, Mar 4, 1:56 AM · DayZ Xbox
Ryanopuffs created T189611: Mouse and Items are Choppy in Inventory on XBOX and Less Responsive - Mouse Framerate Issue.
Tue, Mar 4, 1:53 AM · DayZ Xbox