Page MenuHomeFeedback Tracker

NiiRoZz (Rémi Simonin)
User

Projects

User Details

User Since
Jul 14 2016, 4:16 PM (435 w, 2 d)

Recent Activity

Jun 7 2023

NiiRoZz updated subscribers of T173146: Modding SCR_HealthTooltipDetail breaks it from displaying.

@Geez Can be closed then as resolved :)

Jun 7 2023, 2:17 PM · Arma Reforger Modding
NiiRoZz added a comment to T173146: Modding SCR_HealthTooltipDetail breaks it from displaying.

Hello, did you have added exactly the same attribute as the default class, like this :

Jun 7 2023, 1:46 PM · Arma Reforger Modding

May 22 2023

NiiRoZz updated subscribers of T171720: Reimport Satmap for Roads not working.

@Geez this can be closed, it is already fixed :)

May 22 2023, 3:56 PM · Arma Reforger Modding

Feb 7 2023

NiiRoZz added a comment to T167498: Random Heavy Performance Drops.

Do you still have any performance drops with the last updates?

Feb 7 2023, 2:44 PM · Arma Reforger

Jan 26 2023

NiiRoZz added a comment to T169977: BaseInventoryStorageComponent volume not updating when reloading weapon with magazine (GetAdditionalVolume, GetTotalVolume).

GetTotalVolume only returns the volume of the item itself. In this case the weapon. If you want to return also all the volume of attached items you need to use GetOccupiedSpace :)

Jan 26 2023, 3:27 PM · Arma Reforger

Jan 11 2023

NiiRoZz added a comment to T169591: Attachment on Attachment Support.

Hello, this is because you need to add a custom BaseInventoryStorageComponent to your entity. Without any storage, you will not be able to open your attachment to being able to insert your other attachment. You will need to create your own.

Jan 11 2023, 1:32 PM · Arma Reforger Modding
NiiRoZz added a comment to T169471: Can't get materials from prefab source.

Hello, you should load the mesh object itself and then ask for the material to actually get the materials of a prefab. See the example below.

Jan 11 2023, 11:28 AM · Arma Reforger Modding

Dec 22 2022

NiiRoZz added a comment to T169255: BaseInventoryStorageComponent::GetOccupiedVolume not taking additional volume into account.

No it should not, your issue is something else and should be reported :)

Dec 22 2022, 10:04 AM · Arma Reforger Modding

Nov 28 2022

NiiRoZz added a comment to T169123: Custom Physics Gravity Vector.

Hello, I tried and it working for me, the character is always freefalling, but this makes sense because it never touches the ground. But you will probably need your own character physics if you want to be in space.

Nov 28 2022, 12:59 PM · Arma Reforger Modding

Oct 11 2022

NiiRoZz added a comment to T168064: Visible Inventory Material Overrides.

This is because of a wrong setup in the game. If you add a preview model inside PreviewRenderAttributes. Then override of materials will not work anymore. If you don't it should work fine. You can see below the image that the jacket of the game has this setup. This means if you override for this jacket nothing happens.

Oct 11 2022, 5:03 PM · Arma Reforger Modding
NiiRoZz added a comment to T168064: Visible Inventory Material Overrides.

The statement is here only when you are using a different model in Preview Model inside PreviewRenderAttributes. Is it the case for you?
If you are looking at {D8D9EE7F3966589E}Prefabs/Characters/HeadGear/Hat_Knitted_01/Hat_Knitted_01_red.et prefab you can see it is using material overrides and in inventory it is displaying the model correctly.

Oct 11 2022, 1:20 PM · Arma Reforger Modding

Jun 18 2020

NiiRoZz created T151939: Direct cooking count in last exp update have not been added everywhere.
Jun 18 2020, 5:21 PM · DayZ Modding, DayZ

Jun 17 2020

NiiRoZz created T151913: Add a way to have WebSocket with curl API.
Jun 17 2020, 5:36 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T151910: Game recompile script from the unpacked file even if -filePatching parameter is not set.
Jun 17 2020, 2:05 PM · DayZ Modding, DayZ
NiiRoZz created T151910: Game recompile script from the unpacked file even if -filePatching parameter is not set.
Jun 17 2020, 1:37 PM · DayZ Modding, DayZ
NiiRoZz added a comment to T151901: Geometric Occluders.

Hello, I will give you a few tips, found during development with occluders.

Jun 17 2020, 12:08 PM · DayZ

Jun 8 2020

NiiRoZz updated the task description for T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 8 2020, 10:12 AM · DayZ Modding, DayZ

Jun 6 2020

NiiRoZz changed Category from category:general to category:scripting on T151502: Experimental: In new JSON API add a callback when finished to parse Object.
Jun 6 2020, 12:25 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151503: Add a way to get the typename of the template of an array.
Jun 6 2020, 12:25 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151501: Experimental: New Json API don't parse correctly float.
Jun 6 2020, 12:24 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:23 PM · DayZ Modding, DayZ
NiiRoZz edited Steps To Reproduce on T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:21 PM · DayZ Modding, DayZ
NiiRoZz created T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:20 PM · DayZ Modding, DayZ

Jun 5 2020

NiiRoZz created T151503: Add a way to get the typename of the template of an array.
Jun 5 2020, 11:09 PM · DayZ Modding, DayZ
NiiRoZz created T151502: Experimental: In new JSON API add a callback when finished to parse Object.
Jun 5 2020, 11:04 PM · DayZ Modding, DayZ
NiiRoZz created T151501: Experimental: New Json API don't parse correctly float.
Jun 5 2020, 11:00 PM · DayZ Modding, DayZ

May 23 2020

NiiRoZz updated the task description for T151129: Add the synchronization of animation on map objects.
May 23 2020, 11:16 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T151129: Add the synchronization of animation on map objects.
May 23 2020, 8:55 PM · DayZ Modding, DayZ
NiiRoZz merged T143416: Add RegisterNetSyncVariable functions working on map static object into T151129: Add the synchronization of animation on map objects.
May 23 2020, 8:53 PM · DayZ Modding, DayZ
NiiRoZz merged task T143416: Add RegisterNetSyncVariable functions working on map static object into T151129: Add the synchronization of animation on map objects.
May 23 2020, 8:53 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143464: Add an event on object when the object enter the bubble network of a player.
May 23 2020, 8:51 PM · DayZ Modding, DayZ
NiiRoZz created T151129: Add the synchronization of animation on map objects.
May 23 2020, 8:19 PM · DayZ Modding, DayZ

May 22 2020

NiiRoZz updated the task description for T151077: Expose the function that serialize/deserialize inventory at script side.
May 22 2020, 4:16 PM · DayZ Modding, DayZ

May 21 2020

NiiRoZz created T151088: Add a byte type inside Enscript.
May 21 2020, 10:25 AM · DayZ Modding, DayZ

May 20 2020

NiiRoZz created T151077: Expose the function that serialize/deserialize inventory at script side.
May 20 2020, 8:56 PM · DayZ Modding, DayZ
NiiRoZz created T151076: Add a way to get data from the serializer.
May 20 2020, 8:45 PM · DayZ Modding, DayZ

May 16 2020

NiiRoZz updated the task description for T150988: Add +=/-= operator for arrays inside config.
May 16 2020, 9:07 PM · DayZ Modding, DayZ
NiiRoZz created T150988: Add +=/-= operator for arrays inside config.
May 16 2020, 9:05 PM · DayZ Modding, DayZ
NiiRoZz renamed T150863: Hide animation doesn't hide correctly all geometries on static object. from Hide animation doesn't hide correctly all geometries. to Hide animation doesn't hide correctly all geometries on static object..
May 16 2020, 4:34 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T150982: No animations of geometries working on vehicle.
May 16 2020, 4:14 PM · DayZ Modding, DayZ
NiiRoZz created T150982: No animations of geometries working on vehicle.
May 16 2020, 4:05 PM · DayZ Modding, DayZ
NiiRoZz created T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.
May 16 2020, 11:20 AM · DayZ Modding, DayZ

May 11 2020

NiiRoZz edited Steps To Reproduce on T150863: Hide animation doesn't hide correctly all geometries on static object..
May 11 2020, 3:52 PM · DayZ Modding, DayZ
NiiRoZz edited Steps To Reproduce on T150863: Hide animation doesn't hide correctly all geometries on static object..
May 11 2020, 3:36 PM · DayZ Modding, DayZ
NiiRoZz created T150863: Hide animation doesn't hide correctly all geometries on static object..
May 11 2020, 3:33 PM · DayZ Modding, DayZ

Apr 26 2020

NiiRoZz created T150587: Widget::TranslateString return not correct value for strings with a quote..
Apr 26 2020, 5:57 PM · DayZ Modding, DayZ

Apr 23 2020

NiiRoZz created T150534: SuperSonic speed, when ~230km/h with vehicle heading in a specific direction.
Apr 23 2020, 2:38 PM · DayZ

Apr 22 2020

NiiRoZz added a comment to T150466: I am unable to log on to passworded servers (which I have the password for) unmodded as well as modded. I just get a char screen with no UI.

Are you sure, you are testing on server without any mods ?
Sometimes this could be caused by an old mod never updated.

Apr 22 2020, 4:09 PM · DayZ

Apr 21 2020

NiiRoZz edited Steps To Reproduce on T150499: SetObjectTexture and SetObjectMaterial are not synced on map objects.
Apr 21 2020, 10:30 PM · DayZ
NiiRoZz created T150499: SetObjectTexture and SetObjectMaterial are not synced on map objects.
Apr 21 2020, 9:38 PM · DayZ

Apr 20 2020

NiiRoZz created T150477: GetClassVar function doesn't work with float.
Apr 20 2020, 11:03 PM · DayZ

Apr 16 2020

NiiRoZz added a comment to T150321: REQUEST: Add a way to spawn vehicle like CE does from events.xml.

Thanks for the reply @Geez.

Apr 16 2020, 12:46 PM · DayZ Modding, DayZ

Apr 15 2020

NiiRoZz added a comment to T150316: [Request] Officially supported method of properly setting animations/ik instances. .

The current function of the game for registering items IK: DayZPlayerTypeRegisterItems(DayZPlayerType Type) is a global function.

Apr 15 2020, 11:37 PM · DayZ Modding, DayZ

Apr 14 2020

NiiRoZz created T150321: REQUEST: Add a way to spawn vehicle like CE does from events.xml.
Apr 14 2020, 10:39 AM · DayZ Modding, DayZ

Apr 11 2020

NiiRoZz updated the task description for T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Apr 11 2020, 10:48 AM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143627: Add a way to tweak performance of vehicle in script.
Apr 11 2020, 10:44 AM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:modding on T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Apr 11 2020, 12:14 AM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143627: Add a way to tweak performance of vehicle in script.
Apr 11 2020, 12:14 AM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:modding on T143627: Add a way to tweak performance of vehicle in script.
Apr 11 2020, 12:14 AM · DayZ Modding, DayZ

Apr 8 2020

NiiRoZz created T150203: REQUEST: Be able to execute a RCON command from script.
Apr 8 2020, 10:17 AM · DayZ Modding, DayZ

Mar 1 2020

NiiRoZz added a comment to T149238: Switching language ingame delete all modded translated strings from game..

Duplicate of https://feedback.bistudio.com/T142450, but yeah, this is really annoying

Mar 1 2020, 8:22 PM · DayZ

Feb 24 2020

NiiRoZz created T149378: Face bug texture when create player at "0 0 0".
Feb 24 2020, 10:13 AM · DayZ Modding, DayZ

Feb 17 2020

NiiRoZz added a comment to T149151: Request: Please add RegisterNetSyncVariableString to EntityAI.

String would be really heavy on network, most of times, you have workaround to be not heavy on network, like make an action read, and this action send the string, so, when you enter bubble network of item, you don't have a lot bytes to get from the server.

Feb 17 2020, 5:36 PM · DayZ

Jan 30 2020

NiiRoZz added a comment to T148641: Crash when using new Curl API for file.

Hello, thanks for the reply.

Jan 30 2020, 6:50 PM · DayZ

Jan 29 2020

NiiRoZz added a comment to T148642: [REQUEST] Allow loading of JPEGs in ImageWidget.

It's would be really cool, if you want to load images you saved with MakeScreenshot command, and you want at the end, show to the user, all the scripted screenshots you made.

Jan 29 2020, 11:31 PM · DayZ Modding, DayZ
NiiRoZz created T148641: Crash when using new Curl API for file.
Jan 29 2020, 10:53 PM · DayZ

Nov 21 2019

NiiRoZz created T146644: Add the possibility to mod enum.
Nov 21 2019, 12:00 AM · DayZ Modding, DayZ

Sep 30 2019

NiiRoZz added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

Looks like serializer not taking [NonSerialized()] variable into account from parent

Sep 30 2019, 10:32 AM · DayZ Modding, DayZ

Sep 18 2019

NiiRoZz added a comment to T144678: RegisterNetSyncVariable on server side in PlayerBase class cause cuts and bleeding wihout blood loss for players who do not have client part of server mod.

It's not nonsense, you have a bitstream between client and server, if you send more bit from the server to the client ( by adding only a registernetsync at server side) you will have a shift inside your bitstream, and why you bleeding ? because bleeding is just only 1 bit, so if you have a shift of one, there is a bit of 1 shifting to the right for example, and so make you bleeding.

Sep 18 2019, 8:19 AM · DayZ Modding, DayZ

Sep 14 2019

NiiRoZz updated the task description for T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Sep 14 2019, 3:47 PM · DayZ Modding, DayZ
NiiRoZz created T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Sep 14 2019, 3:45 PM · DayZ Modding, DayZ
NiiRoZz added a comment to T144678: RegisterNetSyncVariable on server side in PlayerBase class cause cuts and bleeding wihout blood loss for players who do not have client part of server mod.

Why you would register variable on server but on client, for sure this will make clients bleeding or anything related, a net sync variable should be client side and server side. If you are doing it only server side this will make a shift in bitstream and fucked up every other system using netsyncvar on the client.

Sep 14 2019, 12:13 PM · DayZ Modding, DayZ

Sep 13 2019

NiiRoZz added a comment to T144678: RegisterNetSyncVariable on server side in PlayerBase class cause cuts and bleeding wihout blood loss for players who do not have client part of server mod.

In expansion we have multiple of registernetsync and never experienced this issue.

Sep 13 2019, 7:07 PM · DayZ Modding, DayZ

Aug 26 2019

NiiRoZz added a comment to T143993: `attachTo` Function .

AttachTo function already exist with AddAsChild for objects or LinkToLocalSpaceOf for players.

Aug 26 2019, 1:06 PM · DayZ Modding, DayZ
NiiRoZz renamed T143866: REQUEST: WriteFile function to print raw data in file from Add WriteFile function to print raw data in file to REQUEST: WriteFile function to print raw data in file.
Aug 26 2019, 11:59 AM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143866: REQUEST: WriteFile function to print raw data in file.
Aug 26 2019, 11:24 AM · DayZ Modding, DayZ

Aug 25 2019

NiiRoZz updated the task description for T143866: REQUEST: WriteFile function to print raw data in file.
Aug 25 2019, 10:54 AM · DayZ Modding, DayZ

Aug 23 2019

NiiRoZz created T143866: REQUEST: WriteFile function to print raw data in file.
Aug 23 2019, 12:39 PM · DayZ Modding, DayZ

Aug 19 2019

NiiRoZz renamed T143709: ToAscii function isn't working from ToAscii function doesn't working to ToAscii function isn't working.
Aug 19 2019, 3:08 PM · DayZ Modding, DayZ
NiiRoZz created T143709: ToAscii function isn't working.
Aug 19 2019, 3:04 PM · DayZ Modding, DayZ

Aug 17 2019

NiiRoZz created T143627: Add a way to tweak performance of vehicle in script.
Aug 17 2019, 9:19 PM · DayZ Modding, DayZ

Aug 15 2019

NiiRoZz renamed T143498: Add a loop parameter for animation sources in config.cpp from Add a loop parameter for animation source in config.cpp to Add a loop parameter for animation sources in config.cpp.
Aug 15 2019, 10:19 PM · DayZ Modding, DayZ
NiiRoZz renamed T143498: Add a loop parameter for animation sources in config.cpp from Add a loop parameter for animation source to Add a loop parameter for animation source in config.cpp.
Aug 15 2019, 9:07 PM · DayZ Modding, DayZ
NiiRoZz created T143498: Add a loop parameter for animation sources in config.cpp.
Aug 15 2019, 9:07 PM · DayZ Modding, DayZ
NiiRoZz updated subscribers of T141571: "hidden" in DamageZones class doesn't hide the geometry and fire geometry.

Sorry to come back here again, but in 1.05 this actually hide correctly fire geometry component, but not hiding geometry component correctly.

Aug 15 2019, 5:44 PM · DayZ Modding, DayZ
NiiRoZz created T143464: Add an event on object when the object enter the bubble network of a player.
Aug 15 2019, 11:07 AM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143464: Add an event on object when the object enter the bubble network of a player.
Aug 15 2019, 11:07 AM · DayZ Modding, DayZ

Aug 14 2019

NiiRoZz updated the task description for T143416: Add RegisterNetSyncVariable functions working on map static object.
Aug 14 2019, 3:27 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143416: Add RegisterNetSyncVariable functions working on map static object.
Aug 14 2019, 3:15 PM · DayZ Modding, DayZ
NiiRoZz created T143416: Add RegisterNetSyncVariable functions working on map static object.
Aug 14 2019, 3:12 PM · DayZ Modding, DayZ

Aug 13 2019

NiiRoZz created T143377: Hide animation working only when minValue and maxValue is between 0 and 1.
Aug 13 2019, 7:42 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T143364: Change typedef to class ** extends for all Weather Phenomenon.
Aug 13 2019, 4:19 PM · DayZ Modding, DayZ
NiiRoZz renamed T143364: Change typedef to class ** extends for all Weather Phenomenon from Change typedef to class ** extends for all Weather Phenomenons to Change typedef to class ** extends for all Weather Phenomenon.
Aug 13 2019, 4:19 PM · DayZ Modding, DayZ
NiiRoZz created T143364: Change typedef to class ** extends for all Weather Phenomenon.
Aug 13 2019, 4:17 PM · DayZ Modding, DayZ

Aug 12 2019

NiiRoZz updated the task description for T143311: When shooting on Prison Island bridge, it's creating water particle.
Aug 12 2019, 5:58 PM · DayZ
NiiRoZz created T143311: When shooting on Prison Island bridge, it's creating water particle.
Aug 12 2019, 5:58 PM · DayZ

Aug 7 2019

NiiRoZz updated the task description for T142891: Add a way to store data into map object in database.
Aug 7 2019, 8:03 PM · DayZ Modding, DayZ
NiiRoZz renamed T142891: Add a way to store data into map object in database from Add a way to store data into map object to Add a way to store data into map object in database.
Aug 7 2019, 8:03 PM · DayZ Modding, DayZ
NiiRoZz created T142891: Add a way to store data into map object in database.
Aug 7 2019, 6:55 PM · DayZ Modding, DayZ

Jul 28 2019

NiiRoZz added a comment to T139339: Enum.Insert request.

That's actually should be done, if I want to add a new option into the game, I need to mod the EDayZProfilesOptions enum, instead, overwriting where it's used.

Jul 28 2019, 1:31 AM · DayZ Modding, DayZ