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May 10 2016

MulleDK19 added a comment to T66115: Alpha has been hacked for a couple of days now..

@oldirty: You play on private or protected servers.

@Roytjb: Of course it should be fixed. But as already stated, security is not a priority, not needed, and won't be added until later. Thus there's nothing to fix.

May 10 2016, 2:28 AM · Arma 3
oldirty added a comment to T66115: Alpha has been hacked for a couple of days now..

@MulleDK19

How should we test or report bugs when we cant play??

May 10 2016, 2:28 AM · Arma 3
Roytjb added a comment to T66115: Alpha has been hacked for a couple of days now..

@MulleDK19

If someone exposes a weak spot on an alpha it is most definately an issue. Just because it's not directly gameplay-related doesn't mean it shouldn't be fixed.

Also Oldirty is right, if this thing demolishes the entire game, there's no testing to do, unless you want to see how long you can stay in the air when flung up.

May 10 2016, 2:28 AM · Arma 3
abudabi added a comment to T66115: Alpha has been hacked for a couple of days now..

Can't join any server,games stop loading during "Receiving data.."

IMHO this bug require very high priority*

Duplicates:
http://feedback.arma3.com/view.php?id=7756
http://feedback.arma3.com/view.php?id=7761
http://feedback.arma3.com/view.php?id=7762
http://feedback.arma3.com/view.php?id=7768
http://feedback.arma3.com/view.php?id=7756

May 10 2016, 2:28 AM · Arma 3
MulleDK19 added a comment to T66115: Alpha has been hacked for a couple of days now..

This is not an issue.
It's an Alpha, and security is not a priority atm.
You're not supposed to play it like it's a full game. You're supposed to test it, and security is not on the priority list yet, and thus you don't need to test it.

And installscript.vdf is a file created by Steam, not by any hacker.

May 10 2016, 2:28 AM · Arma 3
abudabi added a comment to T66115: Alpha has been hacked for a couple of days now..

Main forum Theme http://forums.bistudio.com/showthread.php?153686-Hacked-by-a-player-with-no-ID

May 10 2016, 2:28 AM · Arma 3
abudabi added a comment to T66115: Alpha has been hacked for a couple of days now..

Here "installscript.vdf" which is an injection in the arma3 main directory http://rghost.ru/45555467

May 10 2016, 2:28 AM · Arma 3
Roytjb added a comment to T66115: Alpha has been hacked for a couple of days now..

Thanks abudabi for the extra info and threads. I tried to set priority to the maximum, but i can't change it from "none"

May 10 2016, 2:28 AM · Arma 3
Keragon added a comment to T66115: Alpha has been hacked for a couple of days now..

100% behind you on this one man. I put up an issue report like this too but mine got closed. I've been quite active in the steam community making this issue known but it seems that everyone is okay with dealing with this because "its just an alpha."

The thing people aren't getting is that even though its an alpha, major problems that prevent game play entirely (such as a crash), are addressed immediately. This is an issue that prevents game play entirely, its just not something they created into the game scripting. It still needs immediate action.

May 10 2016, 2:28 AM · Arma 3
oldirty added a comment to T66115: Alpha has been hacked for a couple of days now..

Just wanted to say it, because you said you have not tested.

May 10 2016, 2:28 AM · Arma 3
Roytjb added a comment to T66115: Alpha has been hacked for a couple of days now..

Yeah i mentioned that. But the most fun is in the multiplayer, as there's no campaign or prebuilt scenarios to mess around in yet.

  • Edited reply to olddirty --

Right, i forgot, cheers for the extra explaination. Seeing as this has 22 upvotes and no downvotes, a moderator would definately take it seriously, lets keep adding as much information as we can.

May 10 2016, 2:28 AM · Arma 3
oldirty added a comment to T66115: Alpha has been hacked for a couple of days now..

Game get infected by joining a server. Mp and SP will no more work.

Restarting game, and SP will work again.

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66115: Alpha has been hacked for a couple of days now.: Arma 3.
May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

This issue is still apparent in release build 1.00.109911

Agreed, toggle controls for watch fields would be useful.

May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

No change in 1.54

May 10 2016, 2:28 AM · Arma 3
Killzone_Kid added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

A simple checkbox next to the field should do it

May 10 2016, 2:28 AM · Arma 3
Roytjb edited Steps To Reproduce on T66115: Alpha has been hacked for a couple of days now..
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66114: Debug Console - watch fields evaluate (execute) very frequently.
May 10 2016, 2:28 AM · Arma 3
Squelch added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

Related to, and not worth a possible duplicate report is this:

When typing into any watch field, due to the issue reported here, the rpt file quickly fills up with errors due to the incomplete commands and strings typed into the watch field.

Perhaps a button to toggle the watch may help here?

The execution of the watch is automatically toggled off when the contents of the watch field change (to prevent rpt spam) and can also be toggled off manually for when the watch is not required, but the field contents are preserved.
Manually toggling on at times the watch is actually needed.

The speed of execution is a requirement, and I believe the initial reporter means during typing of the field values in this respect.

May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66114: Debug Console - watch fields evaluate (execute) very frequently.

Related to #7747

May 10 2016, 2:28 AM · Arma 3
Fireball added a comment to T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.

Mass close.

May 10 2016, 2:28 AM · Arma 3
redstone added a comment to T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.

Now it should be fixed in version 0.57.105210

May 10 2016, 2:28 AM · Arma 3
ceeeb edited Steps To Reproduce on T66114: Debug Console - watch fields evaluate (execute) very frequently.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66114: Debug Console - watch fields evaluate (execute) very frequently: Arma 3.
May 10 2016, 2:28 AM · Arma 3
stonestriker added a comment to T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.

Uploaded screenshots. The building also has wrong textures when destroyed

May 10 2016, 2:28 AM · Arma 3
stonestriker edited Steps To Reproduce on T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR.
May 10 2016, 2:28 AM · Arma 3
CGMH added a comment to T66112: Ka-60 HUD shows wrong altitude.

No, the top left number of the center hud is your speed, the top right number is the altitude and the number in the center right of the hud is showing you how fast you accelerate up or down with your main rotor.

May 10 2016, 2:28 AM · Arma 3
CGMH added a comment to T66112: Ka-60 HUD shows wrong altitude.

What does ASL and AGL mean?

May 10 2016, 2:28 AM · Arma 3
Aeleas added a comment to T66112: Ka-60 HUD shows wrong altitude.

Sea level vs ground level.

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66113: Shop 2 (Inhabited) v1. shows up wrong on FLIR: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Aeleas added a comment to T66112: Ka-60 HUD shows wrong altitude.

I took a look, and I can confirm what CGMH said. That said the HMD altitude and the HUD altitude should probably match.

May 10 2016, 2:28 AM · Arma 3
Aeleas added a comment to T66112: Ka-60 HUD shows wrong altitude.

I'll look at this, but I suspect one is ASL, and the other is AGL.

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66112: Ka-60 HUD shows wrong altitude.
May 10 2016, 2:28 AM · Arma 3
CGMH edited Steps To Reproduce on T66112: Ka-60 HUD shows wrong altitude.
May 10 2016, 2:28 AM · Arma 3
Wrona added a comment to T66111: Brake IN.

@hladas - Thank you
@Shryke2a - I have the latest DEV version...

@All - I really dont understand why ppl down vote this since its very important... <facepalm>

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66112: Ka-60 HUD shows wrong altitude: Arma 3.
May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66111: Brake IN.

Duplicate of #7753

May 10 2016, 2:28 AM · Arma 3
MadDogX added a comment to T66111: Brake IN.

BIS are aware of the issue and working on a fix. Since reports of hacking are not to be tracked publicly, this report is being closed.

May 10 2016, 2:28 AM · Arma 3
Shryke2a added a comment to T66111: Brake IN.

Not with the last DEV version in single player!

May 10 2016, 2:28 AM · Arma 3
Wrona edited Steps To Reproduce on T66111: Brake IN.
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66110: Healing animations.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
hladas added a comment to T66111: Brake IN.

Work in progress.

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66111: Brake IN: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Stronczek edited Steps To Reproduce on T66110: Healing animations.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66110: Healing animations: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Rickschaves added a comment to T66110: Healing animations.

Also when you push the healing button you suddenly turn around... Since the first version, but I guess they will not leave it at that...

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66110: Healing animations.
May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.

No change in 1.54

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.
May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.

Related to #7752

May 10 2016, 2:28 AM · Arma 3
Squelch added a comment to T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.

This behaviour may explain why some missions can crash after being paused for any extended period (speaking of arma series in general) It would appear that although the simulation is paused, evaluation of vars, and possibly scripts continue. The debug console apparently exposes this.

May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.

This issue is still apparent in Dev build 1.19.124229

May 10 2016, 2:28 AM · Arma 3
stonestriker added a comment to T66108: Walk faster when wounded.

@ceeeb: Well, I hope that means that it has been fixed in the Dev version at least. Is there an easy way to measure movement speed like you have done?

May 10 2016, 2:28 AM · Arma 3
ceeeb edited Steps To Reproduce on T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66109: Debug Console - watch fields continue to evaluate (execute) indefinitely while Arma 3 does not have focus: Arma 3.
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66108: Walk faster when wounded.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66108: Walk faster when wounded.
May 10 2016, 2:28 AM · Arma 3
stonestriker edited Steps To Reproduce on T66108: Walk faster when wounded.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66108: Walk faster when wounded: Arma 3.
May 10 2016, 2:28 AM · Arma 3
ceeeb added a comment to T66108: Walk faster when wounded.

Unable to reproduce in Dev build

Pistol drawn:
standing walking = 5.75 km/h
crouch walking = 5.25 km/h

Pistol lowered:
standing walking = 6.65 km/h
crouch walking = 4.3 km/h

Rifle raised:
standing walking = 5.25 km/h
crouch walking = 4.7 km/h

Rifle lowered:
standing walking = 5.00 km/h
crouch walking = 4.8 km/h

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66107: Flashlight illumination based on time of day, not light level..
May 10 2016, 2:28 AM · Arma 3
DanWerwolf added a comment to T66107: Flashlight illumination based on time of day, not light level..

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
Stewe edited Steps To Reproduce on T66107: Flashlight illumination based on time of day, not light level..
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66106: random "flight" with infantry.

Please can you provide us with more info or video of this issue if you are still experiencing this bug?

We need additional info to reproduce this bug and solve it.

May 10 2016, 2:28 AM · Arma 3
MadDogX added a comment to T66106: random "flight" with infantry.

This is a symptom of the hacking issue that has been reported on the forums.

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66107: Flashlight illumination based on time of day, not light level.: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Freimunator edited Steps To Reproduce on T66106: random "flight" with infantry.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66106: random "flight" with infantry: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Killzone_Kid added a comment to T66105: Going prone should override reloading & switching weapons.

I can crouch and prone while reloading but cannot stand up if reloading while prone, latest dev build.

May 10 2016, 2:28 AM · Arma 3
RogueDog edited Steps To Reproduce on T66105: Going prone should override reloading & switching weapons.
May 10 2016, 2:28 AM · Arma 3
wok added a comment to T66105: Going prone should override reloading & switching weapons.

Related to this is that you cannot move at all if you are reloading while in prone position, at least moving should cancel the reloading. Not being able to go prone while reloading is not such big of a deal because you can still run to cover and dodge some bullets, but reloading while prone completely immobilizes, you have no other option to wait there for someone to shoot you.

May 10 2016, 2:28 AM · Arma 3
Bohemia updated subscribers of T66105: Going prone should override reloading & switching weapons.
May 10 2016, 2:28 AM · Arma 3
CSRKryssar added a comment to T66105: Going prone should override reloading & switching weapons.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 10 2016, 2:28 AM · Arma 3
MadDogX added a comment to T66104: Game get Freezed while driving a car..

Closing due to lack of info / response.

If the issue is still reproducable for you, please create a ticket for it.

May 10 2016, 2:28 AM · Arma 3
Khan added a comment to T66104: Game get Freezed while driving a car..

Please provide more detailed description and steps to reproduce

Thank you

May 10 2016, 2:28 AM · Arma 3
Andreilazo edited Steps To Reproduce on T66104: Game get Freezed while driving a car..
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66105: Going prone should override reloading & switching weapons: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66104: Game get Freezed while driving a car.: Arma 3.
May 10 2016, 2:28 AM · Arma 3
Avi added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

Guys, one who become "infected" should restart ArmA3 to not distribute infection. After restart you become "clean" and can join passworded servers, play singleplayer games etc. without a problem.
Thanks pvpscene guys for explaining me that.

May 10 2016, 2:28 AM · Arma 3
MadDogX added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

BIS are aware and working on a fix. Otherwise, reports of hacking have no place on the tracker - closing.

May 10 2016, 2:28 AM · Arma 3
CannibalCorpse6 added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

I agree with RogueDog. It isn't really that bad. Everyone just needs to move along.

May 10 2016, 2:28 AM · Arma 3
markinoz added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

Totally unplayable.. every server I've joined is hacked and you either fly in game (with the message text) or you get loading screen and text...

"This issue is not that bad please vote it down and move along"

seriously?! how can this be down voted when it makes the game totally unplayable?

May 10 2016, 2:28 AM · Arma 3
adamski added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

Not bad? You are completely unable to play ArmA 3 Alpha... Your a dumbass. You move on..

May 10 2016, 2:28 AM · Arma 3
cal added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

It has been going on for at least 24 hours. The guy has modified his script. First it was causing everyone to fly and commented on the bs the guy here mentioned. Now its a black screen and then different text. Dont see why they dont use an active data guard to make the client a read only script. Of course douche bags wanting to show off their coding for dummies skills will find a way to flex their e-peen and ruin everyone else's time. Hopefully they will shut down the servers , patch the script and bounce the nodes so we can play

May 10 2016, 2:28 AM · Arma 3
RogueDog added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

This issue is not that bad please vote it down and move along

May 10 2016, 2:28 AM · Arma 3
Bohemia added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

@sed101 This is for ArmA 3 Alpha

May 10 2016, 2:28 AM · Arma 3
Rickschaves added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

That's right, unplayable... Stop everything and solve this problem, otherwise you have no game to work on, since there will be nobody playing it anymore...

EDIT: Whoever downvoted this, try playing for a while and come back to change your vote... Thank you.

May 10 2016, 2:28 AM · Arma 3
Bored added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

Well basically what happens is a few seconds after you join a server the screen goes entirely black and sometimes the hacker displays some text on it.

May 10 2016, 2:28 AM · Arma 3
sed101 added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

ok thank you for clarifying

May 10 2016, 2:28 AM · Arma 3
Kalle82 added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

He numbered the steps. Offcourse its arma 3, he said alpha and has given the product version 0.54.103.957? Dont play stupid now.

May 10 2016, 2:28 AM · Arma 3
Bored added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

Is this the hack that causes everyone to get a black screen?

May 10 2016, 2:28 AM · Arma 3
Bohemia edited Steps To Reproduce on T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..
May 10 2016, 2:28 AM · Arma 3
sed101 added a comment to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer..

In the "steps to reproduce" is it arma2 or arma3?

May 10 2016, 2:28 AM · Arma 3
sed101 added a comment to T66102: Game is hacked..

I dont think you can get a refund buddy and the term "hacked" is a bit vague in the sense that games don't really get hacked as I think your describing.
Also the game is in alpha so this isnt the final product and you problem might be fixed in the future.

May 10 2016, 2:28 AM · Arma 3
Rickschaves added a comment to T66102: Game is hacked..

Check this issue:
http://feedback.arma3.com/view.php?id=7741

May 10 2016, 2:28 AM · Arma 3
MadDogX added a comment to T66102: Game is hacked..

BIS are aware and working on a fix. Otherwise, reports of hacking have no place on the tracker - closing.

Btw. if you want a refund, contact Steam or BIS directly. You won't get one here.

May 10 2016, 2:28 AM · Arma 3
Bohemia added a project to T66103: Hacker complaining about <BIS_FNC_MP> scripting, and is hacking every single server including singleplayer.: Arma 3.
May 10 2016, 2:28 AM · Arma 3