Update on this. The distance light type (light when viewed from afar) does not delete itself when the source is deleted. It must first turn the PilotLight off then delete itself in next tick/frame.
Dec 18 2018
Nov 8 2018
Aug 22 2018
May 28 2018
I think this actually occurs when stepping over bodies of animals (and/or players?). I killed a chicken and cut it up and noticed if you stand on where it's body was this bug occurs. Not the items.
May 24 2018
The misalignment of your crosshair to your weapon is actually just due to freelook + firing. It's a known bug and the fix is to raise your weapon and look all the way up or down.
May 23 2018
Apr 27 2018
Even more noticable at night BUT I'm sure this is just a design they're testing. (Meaning it might change again)
The new stress test version has been uploaded and the servers are running. Can you take a look if you are experiencing this issue on the latest version as well?
GrumpyBandit found a fix for when you get your hands stuck. You split an item in your inventory making sure you have no more space other than your hands. The item will split into your hand and you'll be able to interact with the hand slot again.
Apr 25 2018
You should specify what server you were playing on.
May 24 2017
Nov 24 2016
Nov 5 2016
Jun 5 2016
May 11 2016
May 10 2016
Confirming that this happens to the AU 2-6 servers.
Doesn't happen with other server so could be a server problem?
I heard battleeye targets scripting and VAC targets memory hacks and the sorts.
Now I have little knowledge of how both work so I'm not sure.
And do you not think that countless others would be sending emails to BE stating they've been banned for no reason only to be told that they were caught hacking and that they lied?
I'm not accusing you of being a hacker, but posting here won't do much good as you've already been banned and the only people that can help you are BE.
Best bet is to wait longer for that reply or get the lawyer... XD
You should take a screenshot of it in-game and upload it.
Why did you post this 3 times lol.
This has already been posted before.
Yea this is already known.
They said they are still working on the lighting.
This has been posted before.
This isn't even an issue...
Did it ever occur to you to kill yourself, re-spawn and run back to your body?
Woah that's weird!
I thought I've seen these models in experimental before but suddenly couldn't in the new one.
This happens whenever you are leaning forward and look behind you with free-look.
This also works with a few structures and models like the train rails when you shine your torch on the right angle.
It looks like someone's dropped a switched on torch inside the building with the torch lighting bug.
Can confirm as well as it shining through certain buildings.
That is one of the reasons why I don't feel like playing night time servers as I will know there will be people with a huge advantage over me when they adjust their brightness/gamma setting.
Pretty sure dean hall wants something like this already.
But nonetheless DayZ with a huge sound overhaul would be good.
Can't wait to experience dayz with their new sound engine.
Does what right?
There is no proper night time.
It's either extremely dark or moon bright.
The only reason night is unplayable is because of the lack of light sources that players have access to. (Only gas lamps and cone torches)
Once they have get emissive textures going hopefully we'll be able to see more hand held light sources. Like in the picture you linked. (Burning Torch)
Then it seems it's a bug cause street lamps have a very dim shine to them and slightly light up its model.
I couldn't agree more with EndEffeKt.
It's very hard to loot buildings as there is no indirect illumination to help light up the area when shining torches on walls.
Also perhaps increase the light of the street lamps as they hardly light up anything when they are on.
It's changing back to normal because of the eye level adjustments.
Not sure why it's going crazy though.