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May 10 2016

izaiak added a comment to T70802: Helicopters middle point (X, Y and Z axis) too low.

YOp. So Fri13, do you have find better values ?

May 10 2016, 5:25 AM · Arma 3
izaiak added a comment to T70802: Helicopters middle point (X, Y and Z axis) too low.

i support you Fri13 ! increase the realism of helicopter is perfect.

Voted up.

May 10 2016, 5:25 AM · Arma 3
izaiak added a comment to T70663: No Bank Right or Left in Helicopter Control settings..

cyclic = bank for helicopter
collective = thrust for helicopter

May 10 2016, 5:20 AM · Arma 3
izaiak added a comment to T70459: UH80 light direction.

i think it is the good degree for this kind of light. it is used to land not to fly. isn't it ?

May 10 2016, 5:13 AM · Arma 3
izaiak added a comment to T69748: Radar can simultaneously lock multiple targets and simultaneously launched several missiles.

Some AA Radar can lock several target.

Some can fire several target in the same times.
But it is not ace combat, this will be a bad features for Arma 3.

Voted down.

May 10 2016, 4:47 AM · Arma 3
izaiak added a comment to T68251: Aerial vehicles need audible warning warning system for AA missiles.

@AD2001 : yes

May 10 2016, 3:48 AM · Arma 3
izaiak added a comment to T66854: Need ability to set cloud level the same way as fog.

Upvoted.

Sad to see priority = none.

Because this topic will be loose from all mind.

May 10 2016, 2:58 AM · Arma 3
izaiak added a comment to T64553: Weather conditions / seasons (snow etc.).

Vote up here : http://feedback.arma3.com/view.php?id=13729

May 10 2016, 1:28 AM · Arma 3

May 9 2016

izaiak added a comment to T62312: Aircraft Trim.

Manual Picth trim for Airplanes would be very good also. thank you.

I don't know if in helicopter they have same kind of picth trim but, it is a coo features for both.

May 9 2016, 11:56 PM · Arma 3
izaiak added a comment to T62276: [Feature request] Fast Roping.

I was waiting a question like this.

No of course but I don't understand why they are working on rope and not on fast rope in the same time.
You tell me : it is normal because they have to do the rope first.

I agree.

But if they work on fast rope with physX that mean they will create the rope. So they can only tell us " we are working to integrate the fast rope".

At the moment it give me the feeling that developers works on their game not for players but for other developers. This is the kind of stuff which should be add by themselves not by the community because the community do it since arma ( maybe since operation flashpoint ?).

This is the kind of stuff which increase the immersion. And make this kind of stuff into the game without mods will bring more people on arma and make less script working on the server for big or role play team.

May 9 2016, 11:53 PM · Arma 3
izaiak added a comment to T62276: [Feature request] Fast Roping.

it is funny to see that developer are working on physX rope but not on adding fast roping on their game.

Hope they will wake up and add few stuff like this one real needed for the game and would be 10x better if it is done by developers rather than users.

May 9 2016, 11:53 PM · Arma 3
izaiak added a comment to T62276: [Feature request] Fast Roping.

Fast roping with rope using physX

May 9 2016, 11:53 PM · Arma 3
izaiak added a comment to T61872: New technique for rendering grass at far distance.

Awesome dude ! BI has luck to have fan like you.

May 9 2016, 11:33 PM · Arma 3
izaiak added a comment to T61395: Weather conditions not the same for everyone.

+1 Big problem for MP or MP COOP, if the weather is not sync for every players.

E.g. For stealth mission in PVP if one have fog the other no ... Big Problem.

Upvoted.

May 9 2016, 11:04 PM · Arma 3
izaiak added a comment to T60607: AI can detect players in water too easily / at too great distances.

still too accurate

May 9 2016, 9:51 PM · Arma 3
izaiak added a comment to T60337: Helicopter drops too slowly when collective is decreased and raises too slowly when it's increased.

For my part, i have a hotas warthog. I use both throttle lever to control helo.
First is for air taxi and precise approach ( it remplace the keyboard tuch for power control).
It mean if i push i raise the power, if i'm in the midle i keep my atltitude, if i put it back i decrease my power.
Here i'm close to 450m/min (at 0 km/h).

On the second part of the throttle i put analogic setting to have the full power of the helicopter or the full minimum power to decrease my speed or altitude.
Here i'm close to 680m/minute (at 0 km/h), so it i realitic.

May 9 2016, 9:40 PM · Arma 3
izaiak added a comment to T60186: You should be able to move while changing weapons.

it is funny : 2000 vote for a simple thing.
1 years of work -> Nothing.
A guy create a mod to do it. -> BI could take it to implement this feature into the game but they don't.
What is the goal of a feedback tracker if dev are not reading it !!!!

May 9 2016, 9:33 PM · Arma 3
izaiak added a comment to T60071: Analog collective not centered properly.

For my part, i have a hotas warthog. I use both throttle lever to control helo.
First is for air taxi and precise approach ( it remplace the keyboard tuch for power control).
It mean if i push i raise the power, if i'm in the midle i keep my atltitude, if i put it back i decrease my power.

On the second part of the throttle i put analogic setting to have the full power of the helicopter or the full minimum power to decrease my speed or altitude.

Add other bug, where is AMSL ?

May 9 2016, 9:25 PM · Arma 3
izaiak added a comment to T59650: Can't eject from helicopter.

can't be too low to go out ? don't understand, eject people in the back of your heli, you have to bee low and slow !

Try ditching, your pilot will get out as in the reality :)

May 9 2016, 7:07 PM · Arma 3
izaiak added a comment to T59650: Can't eject from helicopter.

@NodUnit : it is already possible for people in back of the helicopter.

But not yet for pilot after emergency landing ( not in the air because all pilot of helicopter have 0 possibilty to jump from their helicopter in real life XD )

Edit : Everything is ok now with helicopter !!

May 9 2016, 7:07 PM · Arma 3
izaiak added a comment to T59650: Can't eject from helicopter.

this is realistic to not be able to eject from an helicopter when you are pilot or gunner.

But it is unrealistic to eject from an helicopter which do an emergency landing on water when you are pilot or gunner ! So i voted "NO" for normal ejection.

But I say YES for ejection from emergency landing helicopter in water !

May 9 2016, 7:07 PM · Arma 3
izaiak added a comment to T59083: Low CPU/GPU Utilization.

Something new ? Even for headless client performances are poor. Need a good optimisation for MP and servers :p

May 9 2016, 6:08 PM · Arma 3
izaiak added a comment to T58799: Deploying a weapon / proper use of bipods.

yes still no news from about this thing. So sad.

May 9 2016, 3:51 PM · Arma 3
izaiak added a comment to T58736: Sidearm does not show in holster.

+1

May 9 2016, 3:28 PM · Arma 3
izaiak added a comment to T58683: AI walk through everything.

if you play single player mission in the workshop (or downloaded in armaholic ), you will see ennemy passing trhoug wall in house ( eg : at agina marina ) or in military building ( eg : at camp rogain ).

May 9 2016, 3:25 PM · Arma 3
izaiak added a comment to T58683: AI walk through everything.

This bog is still in the BETA of ARMA 3 pls do something !

May 9 2016, 3:25 PM · Arma 3