The AI detects the player, even at night in the water, at unreal ranges. It even continues firing on player underwater at night.
Same thing applies to detection and accuracy on long distances.
The AI detects the player, even at night in the water, at unreal ranges. It even continues firing on player underwater at night.
Same thing applies to detection and accuracy on long distances.
underwater detection is really super-human by the AI, just played the scuba mission again and some guy spotted me while being roughly 1 meter underwater from a hill 200 meters away
I think AI spot you too fast/accurately when you fire from a concealed location even prone.
They should scan the direction first and if you keep firing then they would spot you.
This is really a fun killer - we were going under the radar all the time - made on wrong step - AI detected us and killed me and my mate on 350m while turning with like 3 rounds each within <3 seconds....
having AI detect you so fast may be ok on veteran (or whatever the highest difficulty is) but I play on recruit and the spot you when you're prone in grass from 500m distance and then they headshot you...
Confirmed on my end. Spotting enemies in most of the new maps environments is hard but the AI makes it seem like it's childs play
I don't know. I think that AI detection in water is really too good, but I find that elsewhere, so long as I don't sprint in full view of an enemy patrol, and keep a low stance and maintain a walk or tactical pace, they don't spot me as easily.
I read somewhere that as of right now the AI hasn't been given detection exceptions in water. So to them water is non-existent and being underwater makes no difference compared to being above land.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
+1
I can confirm that as of the latest dev build
an ifrit parked on the beach spotted me while I was about 1.5 meters
underwater and at least 150 meters away from it.