Page MenuHomeFeedback Tracker

geestyleed
User

Projects

User does not belong to any projects.

User Details

User Since
Mar 6 2013, 9:21 PM (614 w, 23 h)

Recent Activity

May 10 2016

geestyleed edited Steps To Reproduce on T63117: Vehicle lighting problems.
May 10 2016, 12:30 AM · Arma 3

May 9 2016

geestyleed added a comment to T62094: Light bulbs not destroyable.

Alright sorry. But anyhow - one bullet should be enough :D

May 9 2016, 11:45 PM · Arma 3
geestyleed edited Steps To Reproduce on T62094: Light bulbs not destroyable.
May 9 2016, 11:45 PM · Arma 3
geestyleed added a comment to T62024: Different body shapes and body heights for soldier models.

Nice idea.

May 9 2016, 11:40 PM · Arma 3
geestyleed added a comment to T61983: ATV engine turns back on after you get off it..

I can confirm this one- It mostly appears if you start walking while the getting off animation is obviously not finished although you are already standing next to the atv

May 9 2016, 11:38 PM · Arma 3
geestyleed edited Steps To Reproduce on T61280: The sky under water is always bright and shiny when diving....
May 9 2016, 10:57 PM · Arma 3
geestyleed added a comment to T60607: AI can detect players in water too easily / at too great distances.

This is really a fun killer - we were going under the radar all the time - made on wrong step - AI detected us and killed me and my mate on 350m while turning with like 3 rounds each within <3 seconds....

May 9 2016, 9:51 PM · Arma 3
geestyleed edited Steps To Reproduce on T60607: AI can detect players in water too easily / at too great distances.
May 9 2016, 9:51 PM · Arma 3
geestyleed edited Steps To Reproduce on T60605: Vehicle get stuck at certain angles.
May 9 2016, 9:50 PM · Arma 3
geestyleed added a comment to T60603: Unable to Shoot Out of Windows Due To Glass.

I can confirm this problem. But it doesnt apply to all glasses - but to the most

May 9 2016, 9:50 PM · Arma 3
geestyleed added a comment to T60085: Blood in water.

I also thought the same, but I think the gore level should be kept low as possible or something like that. The arma series was always kind of "low gore"

May 9 2016, 9:25 PM · Arma 3
geestyleed edited Steps To Reproduce on T59978: Animation Problems at several spots on the combat boat.
May 9 2016, 7:22 PM · Arma 3
geestyleed edited Steps To Reproduce on T59975: Destroyed windows remain on destroyed buildings.
May 9 2016, 7:22 PM · Arma 3
geestyleed edited Steps To Reproduce on T59842: Problematic physics - Cars seem to light.
May 9 2016, 7:15 PM · Arma 3
geestyleed added a comment to T59829: Animation Problems when sitting on a quad.

Couldnt see this with AI ...only human players so far.

May 9 2016, 7:15 PM · Arma 3
geestyleed edited Steps To Reproduce on T59829: Animation Problems when sitting on a quad.
May 9 2016, 7:15 PM · Arma 3
geestyleed edited Steps To Reproduce on T59823: Dying sounds sometimes are too long.
May 9 2016, 7:15 PM · Arma 3
geestyleed edited Steps To Reproduce on T59822: Cannot shoot through windows from outside.
May 9 2016, 7:15 PM · Arma 3
geestyleed added a comment to T58760: Application crash at launch and loadingscreen.

I have also recognized that the games crashes in the loading screen - mostly happened after downloading a custom map.

May 9 2016, 3:29 PM · Arma 3