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Aug 19 2024

Salutesh added a comment to T183813: Log off and log back on and lost everything.

Hello!
There was a character wipe for PC and a server and character wipe for console and it was announced a long time ago that this will happen with the patch that was released today.

Aug 19 2024, 9:21 PM · DayZ
Salutesh added a comment to T183816: Lost everything.

Hello!
There was a character wipe for PC and a server and character wipe for console and it was announced a long time ago that this will happen with the patch that was released today.

Aug 19 2024, 9:16 PM · DayZ

Aug 17 2024

Salutesh added a comment to T183730: [EXP 1.26] Inconsistencies with the<cfgweather.xml>.

On a side note what was discovered by @lava76:
Need to be very careful that nothing alters weather values client-side in an MP context, as then you'll have two weather controllers running that are not necessarily in sync. For that to happen, it is enough to set missionweather to true on the client.

Aug 17 2024, 10:25 PM · DayZ Xbox

Jul 27 2024

Salutesh added a comment to T158144: No shadow for head in 1PP.

That is good News! Thank you so much for the info @Geez :]

Jul 27 2024, 5:55 PM · DayZ

Apr 26 2024

Salutesh created T180742: [Experimental - 1.25.157961] Active Glow sticks turn off when using Get in action on cars/vehicles..
Apr 26 2024, 10:20 AM · DayZ

Apr 1 2024

Salutesh added a comment to T179986: Text widgets with `wrap` property set to 1 don't wrap initially.

This seems to be only an issue with normal non-SDF fonts.

Apr 1 2024, 2:54 PM · DayZ

Nov 16 2023

Salutesh created T177208: [1.23.156951] Big animal corpses block player movement.
Nov 16 2023, 11:46 AM · DayZ

Nov 3 2023

Salutesh edited Additional Information on T176757: [Stable][1.22.156718] Players get cloned?!.
Nov 3 2023, 7:06 PM · DayZ
Salutesh added a comment to T176757: [Stable][1.22.156718] Players get cloned?!.

Might be the same bug as displayed in this ticket I just found sorry: https://feedback.bistudio.com/T175243

Nov 3 2023, 7:03 PM · DayZ
Salutesh created T176757: [Stable][1.22.156718] Players get cloned?!.
Nov 3 2023, 7:02 PM · DayZ

Nov 2 2023

Salutesh added a comment to T176390: [Exp][1.23.156843] Firetruck door clips into new supply box on NWA.

Thank you for the update and the god`s work you and the team are doing!
Can't wait for next week.

Nov 2 2023, 1:39 PM · DayZ

Oct 19 2023

Salutesh created T176390: [Exp][1.23.156843] Firetruck door clips into new supply box on NWA.
Oct 19 2023, 9:56 AM · DayZ

Oct 5 2023

Salutesh added a comment to T158144: No shadow for head in 1PP.

Any news on this?

Oct 5 2023, 2:39 PM · DayZ

Sep 19 2023

Salutesh created T175593: [1.22.156656] Can't override Edible_Base::ReplaceEdibleWithNew.
Sep 19 2023, 12:37 PM · DayZ Modding, DayZ

Aug 30 2023

Salutesh added a comment to T175049: [Feature Request] Option to craft wool gloves into fingerless wool gloves.

I made a very simple version of the recipe that archives that as I liked the idea and it was simple to do:

Aug 30 2023, 3:41 PM · DayZ

Mar 27 2023

Salutesh added a comment to T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.

Just to give a example what kind of problems for mods this could solve when the parent widget would adjust its content size depending on the children:

Mar 27 2023, 11:24 AM · DayZ Modding, DayZ

Mar 17 2023

Salutesh added a comment to T169094: Unescapable Storage Lag / Dsync.

This is rly great news!

Mar 17 2023, 9:47 PM · DayZ

Feb 23 2023

Salutesh added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

Further testing showed that the kill source is fine in the EEHitBy and in EEOnDamageCalculated methods.
Just EEKilled fails to return the correct entity in AnimalBase:

Feb 23 2023, 2:38 PM · DayZ Modding, DayZ
Salutesh added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

I was also able to reproduce the mentioned issue with the kill source.
No matter with what a animal gets killed the entity returns itself as the killer in the EEKilled method on server side if it is inheriting from AnimalBase.

Feb 23 2023, 10:54 AM · DayZ Modding, DayZ

Dec 1 2022

Salutesh created T169163: Sedan_02 still has EngineBelt attachment defined in rvconfig?!.
Dec 1 2022, 9:57 AM · DayZ

Nov 6 2022

Salutesh updated the task description for T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.
Nov 6 2022, 5:58 PM · DayZ Modding, DayZ

Oct 19 2022

Salutesh created T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.
Oct 19 2022, 11:07 PM · DayZ Modding, DayZ

Sep 20 2020

Salutesh added a comment to T153922: Strange behavior with CreateInInventory .

Same issue exists for me when using "CreateAttachmentEx" with the correct InvetorySlot like for example:

Sep 20 2020, 2:40 PM · DayZ Modding, DayZ

Sep 17 2020

Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 4:51 PM · DayZ Modding, DayZ
Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 4:49 PM · DayZ Modding, DayZ
Salutesh edited Steps To Reproduce on T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 10:01 AM · DayZ Modding, DayZ
Salutesh updated the task description for T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 10:00 AM · DayZ Modding, DayZ
Salutesh created T153922: Strange behavior with CreateInInventory .
Sep 17 2020, 9:59 AM · DayZ Modding, DayZ

Apr 28 2020

Salutesh added a comment to T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.

This would be realy nice to have!

Apr 28 2020, 6:45 PM · DayZ Modding, DayZ

Feb 9 2020

Salutesh added a comment to T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions.

Somehow i am unable to reproduce it again after i reworked my layout and it seems like it was an issue on my end.
Sorry :(

Feb 9 2020, 12:25 PM · DayZ Modding, DayZ

Feb 3 2020

Salutesh added a comment to T148306: Make Workbench Ignore the P:\Temp\ folder.

Oh yes please :)

Feb 3 2020, 9:28 AM · DayZ Modding, DayZ
Salutesh created T148750: EXP 1.07.152930 - MapWidget does not work under certain conditions.
Feb 3 2020, 9:23 AM · DayZ Modding, DayZ

Sep 8 2019

Salutesh merged task T143558: Unable to load custom script module class 3_Game into Workbench is back into Restricted Maniphest Task.
Sep 8 2019, 11:37 AM · DayZ Modding, DayZ

Aug 16 2019

Salutesh created T143558: Unable to load custom script module class 3_Game into Workbench is back.
Aug 16 2019, 5:09 PM · DayZ Modding, DayZ
Salutesh created T143556: Unable to load custom script module class 3_Game into Workbench is back.
Aug 16 2019, 5:01 PM · DayZ

Jul 2 2019

Salutesh renamed T141882: Zombie Hair clipping bug from Zombie Hair cliping bug to Zombie Hair clipping bug.
Jul 2 2019, 10:28 PM · DayZ
Salutesh created T141882: Zombie Hair clipping bug.
Jul 2 2019, 10:28 PM · DayZ

Jun 24 2019

Salutesh added a comment to T139752: Unable to load custom script module class 3_Game into Workbench.

Tested with DayZ Workbench Version 1.4.0.151959 and its fixed!
Thank you so much for this!

Jun 24 2019, 9:44 PM · DayZ Modding, DayZ

Jun 18 2019

Salutesh added a comment to T139752: Unable to load custom script module class 3_Game into Workbench.

Great news! We will keep you informed how it goes when 1.04 dops.
Thank you so much for your effort!

Jun 18 2019, 11:40 AM · DayZ Modding, DayZ

Jun 7 2019

Salutesh edited Steps To Reproduce on T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 11:33 PM · DayZ Modding, DayZ
Salutesh created T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 10:36 PM · DayZ Modding, DayZ
Salutesh edited Steps To Reproduce on T140425: Arithmetic Operator - Modulo % not implemented?!.
Jun 7 2019, 10:35 PM · DayZ Modding, DayZ

May 26 2019

Salutesh renamed T139752: Unable to load custom script module class 3_Game into Workbench from Unable to load custom ScriptModuleClass 3_Game into Workbench to Unable to load custom script module class 3_Game into Workbench.
May 26 2019, 4:45 PM · DayZ Modding, DayZ
Salutesh created T139752: Unable to load custom script module class 3_Game into Workbench.
May 26 2019, 4:44 PM · DayZ Modding, DayZ

May 4 2019

Salutesh added a comment to T139145: Misc.

You need a knife or any other functinal weapon to use the suicide emote and use the Keys F1 - F11 for emotes instead.
The radial emote menu should work also. Maybe check your keybindings or verify the game files with steam once.

May 4 2019, 12:37 PM · DayZ Xbox

May 2 2019

Salutesh created T139112: Ability to set the size of map markers created by AddUserMark.
May 2 2019, 1:10 AM · DayZ Modding, DayZ

May 1 2019

Salutesh updated the task description for T139105: SetRotation does not get applied to TextWidget.
May 1 2019, 6:49 PM · DayZ Modding, DayZ
Salutesh created T139105: SetRotation does not get applied to TextWidget.
May 1 2019, 6:48 PM · DayZ Modding, DayZ

Apr 28 2019

Salutesh added a member for DayZ Modding: Salutesh.
Apr 28 2019, 11:40 AM

Apr 25 2019

Salutesh added a comment to T138898: Ability to render widgets over the map widget.

After a short test this is what i found out:
To display a Widget in front of the Map Widget it needs to be in a parent Widget next to the Map Widget.
The Map Widget itself needs a priority of at least 1 to let this method work! A value of 0 will not work.
The Widget that should be in front of the Map Widget need a higher priority value then the Map Widget.

Apr 25 2019, 1:04 PM · DayZ Modding, DayZ

Feb 22 2019

Salutesh created T137183: String tag typo in controls_tab.layout.
Feb 22 2019, 10:33 AM · DayZ Modding, DayZ

Feb 16 2019

Salutesh added a comment to T137012: Workbench - DayZ compiling Error in cargogrid.c.

After deleting the hole scripts folder and re-extractig game data, bug is gone.
Sorry for that!

Feb 16 2019, 10:43 AM · DayZ Modding, DayZ

Feb 15 2019

Salutesh added a comment to T136999: stringtable.csv added to mod, DayZ stringtable data is lost..

Changing the ingame language with the Ingame-Settings breaks custom stringtable entrys and they no longer get displayed.

Feb 15 2019, 3:00 PM · DayZ Modding, DayZ
Salutesh created T137012: Workbench - DayZ compiling Error in cargogrid.c.
Feb 15 2019, 11:54 AM · DayZ Modding, DayZ