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Horticulture State lock.
Closed, ResolvedPublic

Description

I was growing vegetables on a community server and when the vegetables are planted and a server reset happens it appears to lock the state the vegetables are in so if they are not sprouted for example and the server resets it stays that way indefinitely unsure if this is the case for official servers

Version 1.27

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

Plant, water and fertilise vegetable close to a server reset, load into the server after the reset.

Event Timeline

Rabbit85MC updated the task description. (Show Details)Feb 28 2025, 7:21 PM
iceblade122 added a subscriber: iceblade122.EditedSat, Mar 1, 6:56 AM

Can confirm for PC too. I just tested with only CF and VPPadmintools and plants get stuck in whatever growth stage they were in prior to the restart.

7ookeCz added a subscriber: 7ookeCz.Sat, Mar 1, 6:19 PM

I can also confirm the error. I only have CF and COT and if I plant anything and the server restarts during growth, the growth status does not change and the plant never matures. 😣

Geez changed the task status from New to Awaiting internal Testing.Mon, Mar 3, 11:19 AM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Mon, Mar 3, 3:47 PM
Geez closed this task as Resolved.Wed, Mar 19, 10:16 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Should be resolved in the hotfix, please let us know

7ookeCz added a comment.EditedWed, Mar 19, 5:46 PM

Should be resolved in the hotfix, please let us know

I don't know about Windows server, but on server on Linux with CF and COT mods on PC it doesn't continue to grow after a reboot. Tested now and more times with pumpkin..

The server doesn't save the condition of the plant between states, and after a restart the growth of the plant starts from the beginning of its current state. So if you try to greatly increase the maturity time, you run the risk of getting into an endless cycle.
Unfortunately, for now we have to settle for super-fast plants on steroids.

I added m_TimeTracker to OnStoreLoad and OnStoreSave and now the increased m_FullMaturityTime works fine.