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Dec 26 2018

Gnashes added a comment to T122252: Misplaced Stop Sign - Altis.

Another year, another rabbit told to stop before reaching the road. Confirmed to have survived 2018 as well.

Dec 26 2018, 12:26 AM · Arma 3

Apr 16 2018

Gnashes added a comment to T128135: Infostand (2-leg) - Hard to interact.

Most notably, from a 3rd person perspective if your cursor is on the flat portion of the stand the addAction applied to the stand will not display. However, if you place your cursor between the legs of the stand, the addAction will display.

Apr 16 2018, 3:17 PM · Arma 3

Apr 14 2018

Gnashes created T128167: Offroad (HMG) Gunner 3rd person camera misplaced.
Apr 14 2018, 9:45 PM · Arma 3

Feb 15 2018

Gnashes added a comment to T127160: Ghillie suit armor bug.

*Crickets*

Feb 15 2018, 11:30 PM · Arma 3

Dec 12 2017

Gnashes added a comment to T122252: Misplaced Stop Sign - Altis.

Can confirm that the stop sign has survived 2017 - https://cdn.discordapp.com/attachments/137724981500051456/390175103759155210/20171212171606_1.jpg

Dec 12 2017, 11:29 PM · Arma 3
Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

@Neology Haha, feel free. I largely just stopped answering our community and began directing them to this ticket.

Dec 12 2017, 10:45 PM · Arma 3

Nov 17 2017

Gnashes added a comment to T127136: Ability to export box inventory the same way we can export player loadouts; Also the ability to type in numbers for quantities instead of clicking on plus or minus..

Here's an existing way to do it.

Nov 17 2017, 3:41 PM · Arma 3

Oct 19 2017

Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

*crickets*

Oct 19 2017, 3:44 PM · Arma 3

Sep 24 2017

Gnashes edited Steps To Reproduce on T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3
Gnashes edited Steps To Reproduce on T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3
Gnashes created T126799: Modifying a Global Variable can impact other Global Variables.
Sep 24 2017, 9:00 PM · Arma 3

Sep 12 2017

Gnashes added a comment to T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.

@dedmen I'm specifically looking for a client command that returns the calculated GUID and not the Steam PlayerID.

Sep 12 2017, 1:00 AM · Arma 3

Aug 17 2017

Gnashes added a comment to T126491: wrong japanese translation on the laser battery.

At a glance, it looks like "レーザー指定子" may be a better fit?

Aug 17 2017, 3:03 PM · Arma 3

Aug 16 2017

Gnashes created T126477: Some House hitboxes result in incredibly high damage..
Aug 16 2017, 4:53 PM · Arma 3

Aug 2 2017

Gnashes updated the task description for T126354: [Request] pullBack .
Aug 2 2017, 6:35 AM · Arma 3
Gnashes created T126354: [Request] pullBack .
Aug 2 2017, 6:35 AM · Arma 3

Jul 24 2017

Gnashes created T126277: difficultyOption returns 0 for all RTD difficulty options.
Jul 24 2017, 12:20 AM · Arma 3

Jul 7 2017

Gnashes added a comment to T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.

Specific uses would be for something such as a function to add experience (fn_addXP). If malicious players utilizing some BE bypass method were executing this to script-inject themselves experience.

Jul 7 2017, 8:43 PM · Arma 3
Gnashes updated the task description for T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.
Jul 7 2017, 8:40 PM · Arma 3

Jun 30 2017

Gnashes edited Steps To Reproduce on T125992: 1.72 say3D / Description.ext maxDistance Default.
Jun 30 2017, 3:20 PM · Arma 3
Gnashes created T125992: 1.72 say3D / Description.ext maxDistance Default.
Jun 30 2017, 3:19 PM · Arma 3
Gnashes added a comment to T125983: Arma 3 crashing, reporting "out of memory, requested 4096kb".

Something worth noting, if you're using a 32bit OS, I'm assuming you're also using a 32bit version of Arma 3. No 32bit executable can actually use 16GB of RAM.

Jun 30 2017, 3:22 AM · Arma 3

Jun 28 2017

Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

@Wilco Asylum is keeping an eye on this. Seems based on our internal experiments that a hard restart alleviates the issue, but if left unchecked the server will continue to kick every time it fills back up (every 15 mins or so) until it naturally hard restarts.

Jun 28 2017, 6:35 PM · Arma 3

Jun 12 2017

Gnashes updated the task description for T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.
Jun 12 2017, 4:03 PM · Arma 3
Gnashes created T125565: [Request] getPlayerGUID / getPlayerIP Scripting Commands.
Jun 12 2017, 3:43 PM · Arma 3

May 30 2017

Gnashes added a comment to T117103: Player Naked.

Reports from our players that this is still happening post 1.70 (Vanilla with Life Mission)

May 30 2017, 8:31 PM · Arma 3

May 29 2017

Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

Asylum had reconfigured everything in preparation for a move to Headless Client and had subsequently stopped using it prior to the increase in mass BE kicks. (i.e, we've had the issue without using headless client)

May 29 2017, 1:40 AM · Arma 3

May 25 2017

Gnashes updated subscribers of T124988: Cannot create Debug Console.

See Related ticket:
https://feedback.bistudio.com/T124835

May 25 2017, 3:59 PM · Arma 3

May 22 2017

Gnashes updated subscribers of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .

To save @razazel some time:

May 22 2017, 4:46 PM · Arma 3
Gnashes added a comment to T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.

I'm pretty sure in the history of warfare, air superiority has, and will continue to be, a vastly superior option to ground-based forces.

May 22 2017, 3:52 PM · Arma 3

May 17 2017

Gnashes added a comment to T124835: Debug Console Security Changes.

If BI ever decided to explore a method for "multiple admins having access to debug", a compromise for security could be done via some method similar to the following:

May 17 2017, 10:51 PM · Arma 3
Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

Gaming-Asylum started having the issue in May/June (more heavily in June).

May 17 2017, 6:47 PM · Arma 3

May 15 2017

Gnashes added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

Here's a post from one server experiencing the issue that has a touch of detail.

May 15 2017, 8:09 PM · Arma 3

Apr 20 2017

Gnashes added a comment to T124456: (vehicle player == "Steerable_Parachute_F") returns generic error.

My reaction when I realized what I did......

Apr 20 2017, 4:17 AM · Arma 3
Gnashes added a comment to T124456: (vehicle player == "Steerable_Parachute_F") returns generic error.

Also worth noting that (vehicle player isEqualTo "Steerable_Parachute_F") returns false when in a steerable parachute.

Apr 20 2017, 2:38 AM · Arma 3
Gnashes created T124456: (vehicle player == "Steerable_Parachute_F") returns generic error.
Apr 20 2017, 2:36 AM · Arma 3

Apr 14 2017

Gnashes added a comment to T124320: No longer able to launch Arma3_x64.exe from batch file.

Works perfectly fine for me.

Apr 14 2017, 5:55 PM · Arma 3

Mar 28 2017

Gnashes added a comment to T124086: Weapon Deployment may hide character model under terrain.

Ahh. Well then, my mistake.

Mar 28 2017, 7:13 PM · Arma 3
Gnashes created T124086: Weapon Deployment may hide character model under terrain.
Mar 28 2017, 3:33 PM · Arma 3

Mar 20 2017

Gnashes added a comment to T123908: Player Disconnect issue.

Fixed: The BIS_fnc_initRespawn handle disconnect event was returning true and causing units previously controlled by a disconnected player to be transfered to server and become AI (https://feedback.bistudio.com/T123785)

Mar 20 2017, 5:16 PM · Arma 3
Gnashes added a comment to T123897: Land_Offices_01_V1_F - No longer found as Building or revealing under CursorTarget.

Have you verified that:

  1. The building you want is for sure the object being returned by nearestBuilding
  2. That doors 3-5 are the same doors that they were pre-1.68
Mar 20 2017, 12:58 PM · Arma 3

Mar 18 2017

Gnashes created T123806: simpleObject true state disables animations for buildings.
Mar 18 2017, 12:27 AM · Arma 3

Mar 17 2017

Gnashes added a comment to T123803: game and server update mismatch.

Servers owners have to update their own servers. Alternatively, you can roll back to the previous version on Steam by using code "Arma3Legacy166" in the Betas tab.

Mar 17 2017, 8:53 PM · Arma 3

Mar 16 2017

Gnashes added a comment to T59444: Snakes can open doors.

Tossing a bump into this. Mostly because snakes bypass _this setVariable[format["bis_disabled_Door_%1",_thisDoor],1,true];

Mar 16 2017, 7:26 PM · Arma 3

Feb 13 2017

Gnashes added a comment to T123348: Quoted text in unbinerized mission description is cut off..

I'm pretty sure non-binarized files have to have all instances of double quotes encased in double quotes.

Feb 13 2017, 9:04 PM · Arma 3
Gnashes added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.

Any word on this one? I haven't tested in RC/Dev in the last few weeks, but I assume it's not yet been resolved.

Feb 13 2017, 5:25 PM · Arma 3

Dec 26 2016

Gnashes added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.

There may be effects on other vehicles; but I've not noticed any significant changes (i.e, other vehicles don't just stop).

Dec 26 2016, 4:05 AM · Arma 3

Dec 18 2016

Gnashes created T122252: Misplaced Stop Sign - Altis.
Dec 18 2016, 12:43 AM · Arma 3

Nov 10 2016

Gnashes added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.

Occurrence is in Vanilla (no mods).

Nov 10 2016, 5:47 PM · Arma 3

Nov 6 2016

Gnashes created T120992: Apex Ownership affects Hatchback Sport sand behavior.
Nov 6 2016, 5:08 PM · Arma 3
Gnashes added a watcher for Arma 3: Gnashes.
Nov 6 2016, 5:05 PM