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simpleObject true state disables animations for buildings
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Description

Since 1.68; any building which is classified as a simpleObject (created in the Eden Editor) will not have player options to open/close doors/hatches, or climb ladders, regardless of simulation state.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Scripting
Steps To Reproduce

Create a building in the Eden Editor, enable simpleObject in the appropriate box, spawn into the mission with a unit and attempt to open the doors.

Event Timeline

Gnashes created this task.Mar 18 2017, 12:27 AM