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May 10 2016

Pauliesss added a comment to T75729: Stuck in cinematic mod.

Same issue here using DEV 1.11.115723. :(

May 10 2016, 7:43 AM · Arma 3
Pauliesss added a comment to T75729: Stuck in cinematic mod.

So, I was able to load the mission which should follow after the briefing stuck - from the main menu. You can try that.

May 10 2016, 7:43 AM · Arma 3
Pauliesss added a comment to T75634: Revert "3D" optics to old "2D" variant.

Downvoted too. Current implementation is visually much better than the old one.

May 10 2016, 7:41 AM · Arma 3
Pauliesss added a comment to T71561: Uniform flag patches.

I really dont understand why AAF(INDP) flag is replicated on the left(I can understand the US flag). Its stupid and should be changed back to way it was before, so that we(modders) can use different flag/patch on each sleeve!

May 10 2016, 5:49 AM · Arma 3
Pauliesss added a comment to T71559: SetObjectTexture is Suddenly Not Removing Sleeve Flags.

I really dont understand why AAF(INDP) flag is replicated on the left. Its stupid and should be changed back to way it was before, so that we(modders) can use different flag/patch on each sleeve!

May 10 2016, 5:49 AM · Arma 3
Pauliesss added a comment to T66499: Why change to pistol when picking up rifle?.

I am afraid that the programmers forgot to fix this also for sidearm. Just switch to your sidearm, pick up a new sidearm from ammobox and here we go = switch to primary rifle. I think you should not switch to primary weapon when taking new sidearm.

May 10 2016, 2:44 AM · Arma 3
Pauliesss added a comment to T66496: Supressor on rifles have no sound..

The sounds for supressor are missing since the "audio" update 07-05-2013(EXE rev. 05007 (0.57).

Hopefully they will add this sound soon.

May 10 2016, 2:44 AM · Arma 3
Pauliesss added a comment to T66488: When i close the game after playing i get this message after Arma 3 has crashed.

This is still present in the recent dev. branch update rev. 105957.

May 10 2016, 2:43 AM · Arma 3
Pauliesss added a comment to T66488: When i close the game after playing i get this message after Arma 3 has crashed.

I have the exact same issue and can confirm that problem is caused by XAudio2_6.dll as explained by Squelch.

I will not attach the rpt and dxdiag to avoid confusion. However, let me know if you need them from me too.

Mods: A3
Distribution: 0
Version 0.57.105093
Fault time: 2013/05/12 17:41:40
Fault address: 6C3650EC 01:000240EC C:\Windows\SysWow64\XAudio2_6.dll

May 10 2016, 2:43 AM · Arma 3
Pauliesss added a comment to T63743: Add realistic body armour..

Upvoted.

That video from VBS2 posted by CincoSete above is a perfect example of how it could work in Arma 3.

May 10 2016, 12:53 AM · Arma 3

May 9 2016

Pauliesss added a comment to T61802: Add ability to climb onto/over objects.

We definitely need this. Yesterday, I was in situation where I could escape if I would have been able to climb over the wall, but of course I was not and got killed because there was no other way to escape quickly.

May 9 2016, 11:23 PM · Arma 3
Pauliesss added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

DisasterMaster: I did not down-voted this ticket, I did the exact opposite. And no, I am not here to decide "development pipeline". So please stop being an a-hole and start respect other people opinions. All I said was that there are also other features that should be implemented and this is not the ONLY one.

May 9 2016, 10:29 PM · Arma 3
Pauliesss added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

I think what we have in-game right now is enough, there are more important features which should be implemented first, like bipods, firing from vehicles or realistic wounding system...

May 9 2016, 10:29 PM · Arma 3
Pauliesss added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

I am definitely up for this. Of course it will affect performance, but if we could have an option for on/off(for people with slower PCs), then I dont see a problem with implementing this.

May 9 2016, 10:20 PM · Arma 3
Pauliesss added a comment to T60863: We're are gonna need a 3D editor..

B00tsy: very well said.

May 9 2016, 10:17 PM · Arma 3
Pauliesss added a comment to T59366: snakes on mountain slither in and out of the ground.

Yep, I can confirm this, just saw the snake "flying on the rock".

May 9 2016, 6:53 PM · Arma 3
Pauliesss added a comment to T59168: Rain is not seen with Nightvision on at night.

Well, now there is no rain for like what, 2 months ?

It would be really nice to have this weather effect back and then we can also solve this issue. :)

May 9 2016, 6:42 PM · Arma 3
Pauliesss added a comment to T58837: Helmet disapearing from shadow.

I can reproduce this, just place yourself in the editor as OPFOR rifleman and look at the helmet shadow from 3rd person(visible) and then from the 1st person(not visisble).

Visible helmet shadow 3rd person: http://i.imgur.com/Tp7frXF.jpg

Not visible helmet shadow 1st person: http://i.imgur.com/4q4L3a5.jpg

I didnt have time to test other helmets and NVGs, but I remember I saw this issue also on BLUFOR units...

May 9 2016, 4:03 PM · Arma 3
Pauliesss added a comment to T58736: Sidearm does not show in holster.

Oh come on, we should not argue what is better, they should just make it properly...we have enough votes and still no response from dev, anyway...is it really so hard to do this ?

May 9 2016, 3:28 PM · Arma 3
Pauliesss added a comment to T58736: Sidearm does not show in holster.

As someone said before me, minor, but must have for final release.

May 9 2016, 3:28 PM · Arma 3
Pauliesss added a comment to T58462: [Steam Alpha 0.5.102571] Second loading always the same duration.

Yep, same issue here and only alt-tab can speed this up.

May 9 2016, 3:15 PM · Arma 3