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May 24 2021

BIS_fnc_KK added a comment to T116708: Control types 100 & 101 do not respect controls groups.

https://community.bistudio.com/wiki/ctrlMapSetPosition rev.147653

May 24 2021, 11:30 AM · Arma 3
BIS_fnc_KK changed the status of T82543: RscMapControl dont work as expected when placed in controls group from Acknowledged to Feedback.
May 24 2021, 11:30 AM · Arma 3
BIS_fnc_KK added a comment to T82543: RscMapControl dont work as expected when placed in controls group.

https://community.bistudio.com/wiki/ctrlMapSetPosition rev.147653

May 24 2021, 11:30 AM · Arma 3
BIS_fnc_KK changed the status of T78273: RscMapControl does not work with RscControlsGroup from Acknowledged to Feedback.
May 24 2021, 11:30 AM · Arma 3
BIS_fnc_KK added a comment to T78273: RscMapControl does not work with RscControlsGroup.

https://community.bistudio.com/wiki/ctrlMapSetPosition rev.147653

May 24 2021, 11:29 AM · Arma 3
BIS_fnc_KK changed the status of T77349: Control Map (type 100/101) doesn't work within control groups (type 15) properly from Acknowledged to Feedback.
May 24 2021, 11:29 AM · Arma 3
BIS_fnc_KK added a comment to T77349: Control Map (type 100/101) doesn't work within control groups (type 15) properly.

https://community.bistudio.com/wiki/ctrlMapSetPosition rev.147653

May 24 2021, 11:29 AM · Arma 3
BIS_fnc_KK changed the status of T158730: ctrlMapAnimAdd does not work properly from Confirmed Internally to Feedback.
May 24 2021, 11:29 AM · Arma 3
BIS_fnc_KK added a comment to T158730: ctrlMapAnimAdd does not work properly.

https://community.bistudio.com/wiki/ctrlMapSetPosition rev.147653

May 24 2021, 11:28 AM · Arma 3
BIS_fnc_KK changed the status of T116708: Control types 100 & 101 do not respect controls groups from New to Acknowledged.
May 24 2021, 9:29 AM · Arma 3
BIS_fnc_KK changed the status of T77349: Control Map (type 100/101) doesn't work within control groups (type 15) properly from New to Acknowledged.
May 24 2021, 9:25 AM · Arma 3
BIS_fnc_KK changed the status of T78273: RscMapControl does not work with RscControlsGroup from New to Acknowledged.
May 24 2021, 9:24 AM · Arma 3
BIS_fnc_KK reopened T82543: RscMapControl dont work as expected when placed in controls group as "Acknowledged".
May 24 2021, 9:22 AM · Arma 3

May 23 2021

BIS_fnc_KK added a comment to T158730: ctrlMapAnimAdd does not work properly.

nice repro indeed

May 23 2021, 8:32 PM · Arma 3
BIS_fnc_KK changed the status of T158730: ctrlMapAnimAdd does not work properly from New to Confirmed Internally.
May 23 2021, 8:32 PM · Arma 3

May 22 2021

BIS_fnc_KK added a comment to T158709: Game won't start....crash with error.

Try these tips https://www.auslogics.com/en/articles/fix-status-in-page-error-0xc0000006-error/

May 22 2021, 7:09 AM · Arma 3

May 21 2021

BIS_fnc_KK changed the status of T157067: Disabled simulation lets you still enter vehicles - once inside you only get black screen - and no longer can get out from New to Feedback.
May 21 2021, 11:17 PM · Arma 3
BIS_fnc_KK added a comment to T157067: Disabled simulation lets you still enter vehicles - once inside you only get black screen - and no longer can get out.

rev 147650

May 21 2021, 11:17 PM · Arma 3
BIS_fnc_KK changed the status of T156413: The function "BIS_fnc_fadeEffect" doesn't reset the music volume back to the default value from New to Feedback.
May 21 2021, 9:48 PM · Arma 3
BIS_fnc_KK closed T154871: sliderSetSpeed Command Resets Slider Page Value To Very Small Percentage as Resolved.
May 21 2021, 9:39 PM · Arma 3
BIS_fnc_KK added a comment to T154871: sliderSetSpeed Command Resets Slider Page Value To Very Small Percentage.

This is not a bug. RscXSlider does not use page param, instead it acts like scrollbar when you click on the bar. Arrows use line param. Try with RscSlider instead and it works with page too as intended.

May 21 2021, 9:38 PM · Arma 3
BIS_fnc_KK placed T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax up for grabs.
May 21 2021, 9:22 PM · Arma 3
BIS_fnc_KK changed the status of T157300: Alt syntax request deleteVehicleCrew <vehicle> from New to Feedback.
May 21 2021, 9:16 PM · Arma 3
BIS_fnc_KK added a comment to T157300: Alt syntax request deleteVehicleCrew <vehicle>.

from rev 147649

May 21 2021, 9:16 PM · Arma 3
BIS_fnc_KK changed the status of T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax from New to Feedback.
May 21 2021, 8:41 PM · Arma 3
BIS_fnc_KK added a comment to T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.

From next DEV

May 21 2021, 12:20 PM · Arma 3

May 20 2021

BIS_fnc_KK added a comment to T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.

The selection could be available, yes, doesnt mean it will have position as well.

May 20 2021, 11:25 AM · Arma 3
BIS_fnc_KK added a comment to T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.

There is a good chance you wont be able to get it, because it might not have one. If it is configured on the model level then yes otherwise no. I'm adding option to be able to select LOD by resolution so you could access all named selections, so if you wont be able to get the position after that, that would mean there isn't one.

May 20 2021, 11:18 AM · Arma 3
BIS_fnc_KK added a comment to T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.

If both commands are used with "Memory" filter, the result is ["eye","usti hlavne","konec hlavne","nabojnicestart","nabojniceend","bolt_axis","trigger_axis","foresight_axis","backsight_axis","magazine_axis","safety_axis","bolt_catch_axis","bipod"]
and every selection has position, is this what you are after?

May 20 2021, 1:10 AM · Arma 3

May 19 2021

BIS_fnc_KK claimed T158617: selectionPosition command returns [0,0,0] for Simple Objects LODs with default syntax.
May 19 2021, 9:05 AM · Arma 3

May 14 2021

BIS_fnc_KK closed T158159: allGroups and allUnits commands return HQs entities (headquarter, support modules...) as Resolved.
May 14 2021, 11:29 PM · Arma 3
BIS_fnc_KK added a comment to T158159: allGroups and allUnits commands return HQs entities (headquarter, support modules...).

HQ entities are created with createUnit, hence they are units and have a group. Sorry but at this point nothing could be done about it.

May 14 2021, 11:29 PM · Arma 3
BIS_fnc_KK placed T158155: Incorrect return types in command info for some commands up for grabs.
May 14 2021, 12:11 AM · Arma 3
BIS_fnc_KK added a comment to T158155: Incorrect return types in command info for some commands.

Should be fixed in 147616

May 14 2021, 12:11 AM · Arma 3

Apr 29 2021

BIS_fnc_KK claimed T158155: Incorrect return types in command info for some commands.
Apr 29 2021, 11:50 AM · Arma 3

Mar 30 2021

BIS_fnc_KK added a comment to T154708: CfgFunctions (missionConfigFile) is not working in build 2.01.146823.

Dedmen added some changes, please test again with new dev

Mar 30 2021, 9:27 AM · Arma 3

Mar 19 2021

BIS_fnc_KK claimed T157426: Vehicle Respawn Module (BIS_fnc_moduleRespawnVehicle) broken Wreck behaviour.
Mar 19 2021, 1:18 AM · Arma 3

Mar 16 2021

BIS_fnc_KK added a comment to T154708: CfgFunctions (missionConfigFile) is not working in build 2.01.146823.

rev 147431

Mar 16 2021, 8:05 AM · Arma 3

Mar 15 2021

BIS_fnc_KK changed the status of T78824: Add command to force open GPS from New to Feedback.
Mar 15 2021, 1:30 PM · Arma 3
BIS_fnc_KK added a comment to T78824: Add command to force open GPS.

new command openGPS since rev. 147435

Mar 15 2021, 1:30 PM · Arma 3
BIS_fnc_KK added a comment to T74039: ShowGPS, ShowRadio, ShowWatch - commands without any effect.

new command openGPS since rev. 147435

Mar 15 2021, 1:29 PM · Arma 3
BIS_fnc_KK closed T157028: showGPS is broken as Resolved.
Mar 15 2021, 1:29 PM · Arma 3
BIS_fnc_KK added a comment to T157028: showGPS is broken.

new command openGPS since rev. 147435

Mar 15 2021, 1:29 PM · Arma 3
BIS_fnc_KK changed the status of T124710: showGPS true doesn't work from New to Feedback.
Mar 15 2021, 1:29 PM · Arma 3
BIS_fnc_KK added a comment to T124710: showGPS true doesn't work.

new command openGPS since rev. 147435

Mar 15 2021, 1:29 PM · Arma 3
BIS_fnc_KK changed the status of T119242: Aiming Deadzone - zooming in shifts (recenters) aim from Assigned to Feedback.
Mar 15 2021, 1:15 PM · Arma 3
BIS_fnc_KK added a comment to T119242: Aiming Deadzone - zooming in shifts (recenters) aim.

rev 147433

Mar 15 2021, 1:14 PM · Arma 3
BIS_fnc_KK reopened T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file" as "Assigned".
Mar 15 2021, 1:09 PM · Arma 3
BIS_fnc_KK changed the status of T96358: Aiming Deadzone slider not working; can only be changed in game files from New to Feedback.
Mar 15 2021, 1:08 PM · Arma 3
BIS_fnc_KK added a comment to T96358: Aiming Deadzone slider not working; can only be changed in game files.

rev 147432

Mar 15 2021, 1:08 PM · Arma 3
BIS_fnc_KK changed the status of T154708: CfgFunctions (missionConfigFile) is not working in build 2.01.146823 from Confirmed Internally to Feedback.
Mar 15 2021, 12:58 PM · Arma 3
BIS_fnc_KK added a comment to T154708: CfgFunctions (missionConfigFile) is not working in build 2.01.146823.

rev 147431

Mar 15 2021, 12:58 PM · Arma 3

Mar 10 2021

BIS_fnc_KK added a comment to T157248: HandleDamage is broken.

there are probably duplicates if you search. do you have evidence that it was working as expected in 2.00? until then I edited the title

Mar 10 2021, 12:23 PM · Arma 3
BIS_fnc_KK renamed T157248: HandleDamage is broken from HandleDamage is broken in v2.02 to HandleDamage is broken.
Mar 10 2021, 12:22 PM · Arma 3
BIS_fnc_KK claimed T157300: Alt syntax request deleteVehicleCrew <vehicle>.
Mar 10 2021, 12:21 PM · Arma 3

Mar 6 2021

BIS_fnc_KK edited projects for T157190: DCing and inventory changing , added: DayZ; removed Arma 3.
Mar 6 2021, 1:21 AM · DayZ

Mar 5 2021

BIS_fnc_KK added a comment to T157101: VoN Push-to-Talk: Game freeze for about 1 second when pressing push to talk key.

so you are practically running beta version of windows? quick search brings this “We’re working on a fix for an issue where some devices with Realtek network adapters running driver version 1.0.0.4 may experience intermittent loss of network connectivity.” which sounds like something that might cause freezes.

Mar 5 2021, 1:45 PM · Arma 3

Mar 4 2021

BIS_fnc_KK added a comment to T157101: VoN Push-to-Talk: Game freeze for about 1 second when pressing push to talk key.

try making new soldier profile
if no change try remapping push to talk to some other key see if this helps

Mar 4 2021, 9:57 PM · Arma 3
BIS_fnc_KK edited projects for T157175: Wooden crate, added: DayZ; removed Arma 3.
Mar 4 2021, 9:35 PM · DayZ
BIS_fnc_KK added a comment to T157168: Editor autosaves when "missing mods" dialog is still open.

Isn’t autosave optional, set to auto save by default?

Mar 4 2021, 7:45 PM · Arma 3
BIS_fnc_KK changed the status of T157101: VoN Push-to-Talk: Game freeze for about 1 second when pressing push to talk key from New to Need More Info.
Mar 4 2021, 9:54 AM · Arma 3
BIS_fnc_KK added a comment to T157101: VoN Push-to-Talk: Game freeze for about 1 second when pressing push to talk key.

Followed your steps exactly on 2.02, no cigar. Try uninstalling your headset drivers maybe and try again.

Mar 4 2021, 9:54 AM · Arma 3
BIS_fnc_KK added a comment to T157143: Arrays as HashMap values cannot be deep copied.

Of course, unary + has higher precedence than get, so it gets resolved first. https://community.bistudio.com/wiki/Operators#Order_of_Precedence

Mar 4 2021, 9:45 AM · Arma 3

Mar 3 2021

BIS_fnc_KK added a comment to T157101: VoN Push-to-Talk: Game freeze for about 1 second when pressing push to talk key.

Does it happen if you launch MP mission preview from 3DEN?

Mar 3 2021, 9:29 AM · Arma 3

Feb 28 2021

BIS_fnc_KK claimed T157067: Disabled simulation lets you still enter vehicles - once inside you only get black screen - and no longer can get out.
Feb 28 2021, 8:05 PM · Arma 3

Feb 27 2021

BIS_fnc_KK claimed T124710: showGPS true doesn't work.
Feb 27 2021, 3:12 PM · Arma 3
BIS_fnc_KK claimed T157028: showGPS is broken.
Feb 27 2021, 3:12 PM · Arma 3

Feb 26 2021

BIS_fnc_KK added a comment to T156982: problem.

Already told you in the first ticket you made, you don’t have a map

Feb 26 2021, 3:07 PM · Arma 3

Feb 24 2021

BIS_fnc_KK raised the priority of T119242: Aiming Deadzone - zooming in shifts (recenters) aim from Normal to High.
Feb 24 2021, 3:57 PM · Arma 3
BIS_fnc_KK changed the status of T156981: magazinesTurret doesn't accept more than one dimensional arrays anymore, ex: [0,0] from Assigned to Feedback.
Feb 24 2021, 3:17 PM · Arma 3
BIS_fnc_KK added a comment to T156981: magazinesTurret doesn't accept more than one dimensional arrays anymore, ex: [0,0].

rev 147340

Feb 24 2021, 3:17 PM · Arma 3
BIS_fnc_KK claimed T156981: magazinesTurret doesn't accept more than one dimensional arrays anymore, ex: [0,0].
Feb 24 2021, 2:54 PM · Arma 3
BIS_fnc_KK changed Resolution from resolution:nobug to resolution:duplicate on T156982: problem.
Feb 24 2021, 2:19 PM · Arma 3
BIS_fnc_KK closed T156982: problem as Resolved.
Feb 24 2021, 2:18 PM · Arma 3
BIS_fnc_KK added a comment to T156961: problem.

you dont have a map

Feb 24 2021, 2:17 PM · Arma 3
BIS_fnc_KK closed T155366: Picture set with lnbSetPicture cannot be removed, only replaced as Resolved.
Feb 24 2021, 1:38 PM · Arma 3
BIS_fnc_KK closed T154335: 2.00 Update VON Volume Issue as Resolved.
Feb 24 2021, 1:13 AM · Arma 3
BIS_fnc_KK edited projects for T96358: Aiming Deadzone slider not working; can only be changed in game files, added: Arma 3; removed DayZ.
Feb 24 2021, 1:12 AM · Arma 3
BIS_fnc_KK closed T70354: Using Aiming Deadzone with IronSights Commanding Mode Cursor centered in view as Resolved.
Feb 24 2021, 1:11 AM · Arma 3
BIS_fnc_KK closed T84724: Aiming DeadZone Bug as Resolved.
Feb 24 2021, 1:09 AM · Arma 3
BIS_fnc_KK claimed T96358: Aiming Deadzone slider not working; can only be changed in game files.
Feb 24 2021, 1:04 AM · Arma 3
BIS_fnc_KK closed T127381: Aiming DeadZone as Resolved.
Feb 24 2021, 1:02 AM · Arma 3
BIS_fnc_KK updated the task description for T85764: Aiming DeadZone Bug- auto centre when aiming down sights..
Feb 24 2021, 1:01 AM · Arma 3
BIS_fnc_KK edited Additional Information on T119242: Aiming Deadzone - zooming in shifts (recenters) aim.
Feb 24 2021, 1:00 AM · Arma 3
BIS_fnc_KK added a comment to T85764: Aiming DeadZone Bug- auto centre when aiming down sights..

Both videos are dead, making it a duplicate of this ticket which still has videos working https://feedback.bistudio.com/T119242

Feb 24 2021, 12:59 AM · Arma 3
BIS_fnc_KK closed T85764: Aiming DeadZone Bug- auto centre when aiming down sights. as Resolved.
Feb 24 2021, 12:59 AM · Arma 3
BIS_fnc_KK reopened T119242: Aiming Deadzone - zooming in shifts (recenters) aim as "Assigned".
Feb 24 2021, 12:58 AM · Arma 3
BIS_fnc_KK closed T156961: problem as Resolved.
Feb 24 2021, 12:56 AM · Arma 3

Feb 23 2021

BIS_fnc_KK closed T156959: ath problem as Resolved.
Feb 23 2021, 8:41 PM · Arma 3
BIS_fnc_KK added a comment to T156959: ath problem.

the group channel shown as disabled so you shouldn't be able to place markers on it and so you cannot. enable either voice or text or both if you want to use it. The fact that you were able to place markers on disabled channels before was a bug and it has been fixed now.

Feb 23 2021, 8:41 PM · Arma 3
BIS_fnc_KK added a comment to T156702: ListNBox row selection with buttons clips out of the control.

no old

Feb 23 2021, 8:34 PM · Arma 3
BIS_fnc_KK closed T155806: ctrlSetURL: Tooltip of CT_BUTTON is not updated correctly. as Resolved.
Feb 23 2021, 8:33 PM · Arma 3

Feb 21 2021

BIS_fnc_KK changed the status of T154708: CfgFunctions (missionConfigFile) is not working in build 2.01.146823 from Assigned to Confirmed Internally.
Feb 21 2021, 10:24 AM · Arma 3

Feb 19 2021

BIS_fnc_KK changed the status of T154222: Feature Request: Prevent Eden Editor from overwriting custom attribute when mod is not present from Assigned to Feedback.
Feb 19 2021, 1:38 PM · Arma 3
BIS_fnc_KK added a comment to T154222: Feature Request: Prevent Eden Editor from overwriting custom attribute when mod is not present.

Since rev 147300 new property is3DENmod = 1; should be used in CfgPatches so that mission saved with modded 3DEN will trigger warning in unmodded 3DEN https://community.bistudio.com/wiki/Eden_Editor:_Modding#Addon_Configuration

Feb 19 2021, 1:38 PM · Arma 3

Feb 17 2021

BIS_fnc_KK changed the status of T81911: You can join servers with custom glasses on your profile that produces errors from Assigned to Feedback.
Feb 17 2021, 11:33 PM · Arma 3
BIS_fnc_KK added a comment to T81911: You can join servers with custom glasses on your profile that produces errors.

description.ext property AllowProfileGlasses = 0; should stop error message logging. from ver 2.03.147281

Feb 17 2021, 11:32 PM · Arma 3
BIS_fnc_KK changed the status of T155328: Player-Glasses overwriting loadout from New to Feedback.
Feb 17 2021, 11:32 PM · Arma 3
BIS_fnc_KK added a comment to T155328: Player-Glasses overwriting loadout.

set description.ext property AllowProfileGlasses = 0; to disallow. from ver 2.03.147281

Feb 17 2021, 11:32 PM · Arma 3

Feb 16 2021

BIS_fnc_KK placed T156062: Issue with radio protocol languages in MP up for grabs.
Feb 16 2021, 8:44 AM · Arma 3