Possibly - I'll see if I can isolate the issue or upload a demo mission, thanks!
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May 10 2016
Hello,
thank you for submitting the ticket. I was unable to reproduce the problem. WOuld it be possible to attach a simple repro mission?
Thank you a lot!
here also with 1.46
i see also a lot of rpt error like :
19:01:58 NetServer::SendMsg: cannot find channel #1935177040, users.card=120
Rpt messages map size: 8
19:01:58 NetServer: users.get failed when sending to 1935177040
19:01:58 Message not sent - error 0, message ID = ffffffff, to 1935177040 (Matteo Di Dracos)
Hello,
thank you for the response. However, we cannot determine what exactly caused your game to crash. It is necessary you tried to run your Arma without any mods. If the crashes still happen then, please send another crashdumps.
If the crashes stop (on Arma without mods), please try to activate mods one by one until you find out which one causes the crashes.
Mods are not official content from Bohemia Interactive and it is very likely that the CTDs you are experiencing are caused by collisions between two or more mods.
Please let us know, thank you.
What about isFlatEmpty?
It could get heavy to call function that run first selectBestPlaces-search and then check isFlatEmpty for results. But will try that.
Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.
How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name)
Thank you.
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.
Thank you! Resolving the ticket now.
Confirmed mod conflict was the cause of the issue. The J4P UCSV and JS_JC_SU35 mods are broken and are causing the internet issue. I will report the problem to the mod authors so they will be aware of the issue.
I just uploaded the rpt files from the 7th to the 10th of this month. I'm wondering if this is being caused by a mod conflict, I will disable all of my active mods and try to see if this problem could be reproduced in the vanilla game.
Hello,
thank you for submitting the ticket. I was unable to reproduce the problem.
Would it be possible to upload your rpt file?
C:\Users\<Name>\AppData\Local\Arma 3\
Thank you very much!
Had a friend test to see if they had the same problem and they confirmed that they do.
Can you please add more crashdumps?
Hello,
thank you for uploading the crashdumps. The problem has been assigned to our programmers. Sorry for inconveniences, have a nice day!
Aloha, I've tried reinstalling Arma 3, play A3 with no mods, fixed my virtual memory to run 14gb instead of 2 which was a problem before,update my graphics driver whiched helped but still is'nt the problem and I'm still freezing. It's driving me nuts, I get to play for 15 minutes and that's it.I need some help fast.I've tried all kinds of ways to stop my game from freezing, none have worked please help me, that's all I ask.
Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.
How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name)
Thank you.
Oh my god please help me ,this F* freezing is driving me nuts!!!!!! And thank you for taking the time, humbly appreciate it Iceman.
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.
Hello,
the issue has been fixed, could you please confirm on Steam Dev 1.19.124318 and higher? Thank you very much, your ticket helped us a lot to determine where the problem was.
have a nice day!
Hi Samatra,
thanks for reporting this problem. We are aware of it for some time but your repro and video brings new light to this bug. Let's hope it leads to fixing soon.
Thank you!
Did a test, seems to be fixed. Thanks.
Seems to be working well now, lovely!
I can't seem to close the ticket as fixed - but it is! Thanks!
Thanks very much, oukej - I've done away with the FSM and am still having issues - I'll play around with it and provide a link to another repro mission if it's still causing problems - really appreciate the feedback / response - know you chaps are busy!
Hey, thank you for the ticket. I've quickly tried the road between Chalkeia and Panagia with a mixed convoy (MRAPs, trucks, armor) and it didn't stop at any of the bridges.
(Although still the convoys and bridges present quite an infamous combination ;/)
Your mission seems to be utilizing some custom convoy FSM, could that eventually be the cause?
You may want to try stripping down the mission and see if the behavior is the same with just the convoy and simple waypoints.
Any news on this? :)
Hello,
could you please deactivate all mods (I see Battle Royale on the screenshots) and verify your game data through Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
After then, please try to run your Arma as an admin.
Thank you.
Edit: Added screenshots.
Confirming this issue. Placing either tent manually with "Respawn_TentA_F" createVehicle position player" doesnt work either.
what about "Respawn_TentA_F"?
"Respawn_TentA_F" createVehicle position player
Yeah but it could be the same object, just backpack
i thought that the prefix "B" would just distinguish between the tent and the backpack before you place the tent.
i might be wrong though. unfortunately i can't test it, because i don't know how to spawn objects by classname:-\
the tents available in the editor however, didn't work for greenfor, the last time i checked.
same apllied to the sleeping bag (last time i checked). seems that the devs have just forgotten to make it compatible to greenfor. should not be much work to fix!
Also appears to apply to "B_Respawn_TentDome_F" tents.
Thank you for the report. Have you tried the "Industry Standard" keyboard preset? That should get you as close as possible to other games' layouts without sacrificing much of the Arma's functionality.
This would likely explain the issue we are having with vehicle inventory getting replaced with first aid kits.
After testing it seems that if you set texture before you clear the cargo it works fine.
_vehicle = "B_MRAP_01_hmg_F"
createvehicle getpos player;
_vehicle setObjectTextureGlobal[0,"#(argb,8,8,3)color(0.05,0.05,0.05,1)"];
clearWeaponCargoGlobal _vehicle;
clearMagazineCargoGlobal _vehicle;
clearItemCargoGlobal _vehicle;
1.18
confirmed
execute provided script on client on dedicated server
look in the vehicle's inventory => empty
drop to lobby
back in game
check vehicle's inventory => full
today's dev