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May 5 2024

BIS_fnc_KK changed the status of T126046: The hand grenade flies through the glass without any physical contact from New to Feedback.
May 5 2024, 6:03 PM · Arma 3
BIS_fnc_KK added a comment to T126046: The hand grenade flies through the glass without any physical contact.

Revision: 151791

May 5 2024, 6:03 PM · Arma 3
BIS_fnc_KK changed the status of T73791: Grenade throw sound wrong from New to Feedback.
May 5 2024, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T73791: Grenade throw sound wrong.

Revision: 151791

May 5 2024, 6:02 PM · Arma 3
BIS_fnc_KK changed the status of T180487: Throwables triggers impact sound at throw moment not on hit the surface from New to Feedback.
May 5 2024, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T180487: Throwables triggers impact sound at throw moment not on hit the surface.

Revision: 151791

May 5 2024, 6:02 PM · Arma 3
BIS_fnc_KK changed the status of T180929: Delete backpack after WeaponAssembled event handler, not before. from New to Feedback.
May 5 2024, 5:59 PM · Arma 3
BIS_fnc_KK added a comment to T180929: Delete backpack after WeaponAssembled event handler, not before..

EHs extended instead
Rev 151794

May 5 2024, 5:59 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56408 on T180929: Delete backpack after WeaponAssembled event handler, not before..
May 5 2024, 5:27 PM · Arma 3
BIS_fnc_KK claimed T180929: Delete backpack after WeaponAssembled event handler, not before..
May 5 2024, 5:05 PM · Arma 3

Apr 25 2024

BIS_fnc_KK claimed T176124: "HandleDamage" being called at shooter side for unrelated reasons.
Apr 25 2024, 2:29 PM · Arma 3
BIS_fnc_KK claimed T180721: Command/EH to obtain artillery (computer) target position.
Apr 25 2024, 10:22 AM · Arma 3
BIS_fnc_KK claimed T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.
Apr 25 2024, 9:46 AM · Arma 3
BIS_fnc_KK claimed T171670: Drones and weapons assembled during JIP are null for JIP client.
Apr 25 2024, 9:25 AM · Arma 3

Apr 18 2024

BIS_fnc_KK added a comment to T180487: Throwables triggers impact sound at throw moment not on hit the surface.

Yeah, completely broken in game

Apr 18 2024, 9:01 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56332 on T180487: Throwables triggers impact sound at throw moment not on hit the surface.
Apr 18 2024, 7:10 PM · Arma 3
BIS_fnc_KK claimed T180487: Throwables triggers impact sound at throw moment not on hit the surface.
Apr 18 2024, 7:05 PM · Arma 3

Apr 11 2024

BIS_fnc_KK closed T180338: "SlotItemChanged" EH running late/broken as Resolved.
Apr 11 2024, 5:00 PM · Arma 3

Apr 9 2024

BIS_fnc_KK added a comment to T180034: Markers are broken on custom channels.

test next dev please

Apr 9 2024, 11:57 PM · Arma 3
BIS_fnc_KK placed T180034: Markers are broken on custom channels up for grabs.
Apr 9 2024, 11:57 PM · Arma 3
BIS_fnc_KK claimed T180413: Script error when executing ["IsSpectator", [player]] call BIS_fnc_EGSpectator.
Apr 9 2024, 5:24 PM · Arma 3
BIS_fnc_KK placed T167136: On offroad's turret seats Titan resets lock up for grabs.
Apr 9 2024, 5:24 PM · Arma 3
BIS_fnc_KK claimed T167136: On offroad's turret seats Titan resets lock .
Apr 9 2024, 5:24 PM · Arma 3

Apr 7 2024

BIS_fnc_KK changed the status of T180338: "SlotItemChanged" EH running late/broken from New to Feedback.
Apr 7 2024, 10:32 PM · Arma 3
BIS_fnc_KK added a comment to T180338: "SlotItemChanged" EH running late/broken.

Revision: 151680

Apr 7 2024, 10:32 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56308 on T180338: "SlotItemChanged" EH running late/broken.
Apr 7 2024, 12:39 PM · Arma 3

Apr 4 2024

BIS_fnc_KK claimed T180338: "SlotItemChanged" EH running late/broken.
Apr 4 2024, 7:25 PM · Arma 3

Mar 20 2024

BIS_fnc_KK changed the status of T180034: Markers are broken on custom channels from New to Feedback.
Mar 20 2024, 9:34 PM · Arma 3
BIS_fnc_KK added a comment to T180034: Markers are broken on custom channels.

Revision: 151609

Mar 20 2024, 9:34 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56298 on T180034: Markers are broken on custom channels.
Mar 20 2024, 8:14 PM · Arma 3

Mar 19 2024

BIS_fnc_KK claimed T180034: Markers are broken on custom channels.
Mar 19 2024, 2:18 PM · Arma 3

Mar 16 2024

BIS_fnc_KK claimed T179964: [Request] Expand BIS_fnc_holdActionAdd to support more addAction parameters.
Mar 16 2024, 6:25 AM · Arma 3

Mar 15 2024

BIS_fnc_KK claimed T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.
Mar 15 2024, 12:32 PM · Arma 3

Mar 13 2024

BIS_fnc_KK set Ref Ticket to AIII-56285 on T85502: Virtual Arsenal removes Custom faces to other players in MP.
Mar 13 2024, 1:14 PM · Arma 3
BIS_fnc_KK closed T177344: deleteVehicle <array> as Resolved.
Mar 13 2024, 1:13 PM · Arma 3

Mar 11 2024

BIS_fnc_KK claimed T85502: Virtual Arsenal removes Custom faces to other players in MP.
Mar 11 2024, 6:03 PM · Arma 3

Mar 9 2024

BIS_fnc_KK changed the status of T168113: Unary random <SCALAR> can roll the input value. from New to Feedback.
Mar 9 2024, 3:27 AM · Arma 3
BIS_fnc_KK added a comment to T168113: Unary random <SCALAR> can roll the input value..

Revision: 151549

Mar 9 2024, 3:27 AM · Arma 3
BIS_fnc_KK claimed T168113: Unary random <SCALAR> can roll the input value..
Mar 9 2024, 3:06 AM · Arma 3

Mar 7 2024

BIS_fnc_KK edited projects for T179712: Killed by a clipping hacker, added: DayZ; removed Arma 3.
Mar 7 2024, 1:17 AM · DayZ

Mar 6 2024

BIS_fnc_KK placed T179631: setUnitLoadout can't set UAV terminal in the editor up for grabs.
Mar 6 2024, 8:22 PM · Arma 3
BIS_fnc_KK changed the status of T175658: AnimDone - EH fires constanly for dead units from New to Feedback.
Mar 6 2024, 8:21 PM · Arma 3
BIS_fnc_KK added a comment to T175658: AnimDone - EH fires constanly for dead units.

Revision: 151519

Mar 6 2024, 8:21 PM · Arma 3
BIS_fnc_KK claimed T175658: AnimDone - EH fires constanly for dead units.
Mar 6 2024, 4:52 PM · Arma 3

Mar 4 2024

BIS_fnc_KK added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 4:54 PM · Arma 3
BIS_fnc_KK claimed T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 4 2024, 4:52 PM · Arma 3

Feb 28 2024

BIS_fnc_KK claimed T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 6:45 PM · Arma 3
BIS_fnc_KK closed T179412: Feature request as Resolved.
Feb 28 2024, 6:42 PM · Arma 3
BIS_fnc_KK added a comment to T179412: Feature request.

Is this post meant to be for Arma3?

Feb 28 2024, 1:05 AM · Arma 3

Feb 26 2024

BIS_fnc_KK claimed T179398: Localization strings not displayed in menu.
Feb 26 2024, 7:19 PM · Arma 3

Feb 25 2024

BIS_fnc_KK closed T79026: Attempt to reproduce lag №2 (100k desync, related to remains collector) as Resolved.
Feb 25 2024, 4:22 PM · Arma 3

Feb 23 2024

BIS_fnc_KK changed the status of T124694: Mortar gunner animation desync from New to Feedback.
Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

Revision: 151464

Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56264 on T124694: Mortar gunner animation desync.
Feb 23 2024, 5:30 PM · Arma 3

Feb 22 2024

BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

it also doesnt happen every time

Feb 22 2024, 8:50 PM · Arma 3
BIS_fnc_KK claimed T124694: Mortar gunner animation desync.
Feb 22 2024, 4:51 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

looks like gunner animation is not synced immediately. Jip wil see correct animation

Feb 22 2024, 4:51 PM · Arma 3

Feb 21 2024

BIS_fnc_KK closed T171307: Stackable JIP queue for entities with remoteExec as Resolved.
Feb 21 2024, 10:02 PM
BIS_fnc_KK placed T171307: Stackable JIP queue for entities with remoteExec up for grabs.
Feb 21 2024, 10:01 PM
BIS_fnc_KK added a comment to T171307: Stackable JIP queue for entities with remoteExec.

This will require whole new JIP system, current system cannot do what is proposed in this ticket. So for now is won't fix

Feb 21 2024, 10:00 PM
BIS_fnc_KK changed the status of T171357: Missing UAV terminal scripting commands from New to Feedback.
Feb 21 2024, 9:50 PM · Arma 3
BIS_fnc_KK changed the status of T171320: Rearm icon doesn't disappear on locked inventories from New to Feedback.
Feb 21 2024, 8:03 PM · Arma 3
BIS_fnc_KK added a comment to T171320: Rearm icon doesn't disappear on locked inventories.

rev 151453

Feb 21 2024, 8:03 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56262 on T171320: Rearm icon doesn't disappear on locked inventories.
Feb 21 2024, 7:58 PM · Arma 3
BIS_fnc_KK added a comment to T179265: crew cursorObject returns nothing in performance binary / profiling branch.

Does this happen on dev?

Feb 21 2024, 3:32 PM · Arma 3
BIS_fnc_KK added a comment to T179257: Switching to UAV gunner camera breaks controls.

Does this happen on dev version?

Feb 21 2024, 3:30 PM · Arma 3

Feb 20 2024

BIS_fnc_KK changed the status of T171981: [BUG] Garbage collector and respective SQF commands are bugged from Need More Info to Feedback.
Feb 20 2024, 8:18 PM · Arma 3
BIS_fnc_KK added a comment to T171981: [BUG] Garbage collector and respective SQF commands are bugged.

Revision: 151444

Feb 20 2024, 8:18 PM · Arma 3

Feb 19 2024

BIS_fnc_KK set Ref Ticket to AIII-56258 on T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Feb 19 2024, 6:41 PM · Arma 3

Feb 17 2024

BIS_fnc_KK closed T126653: ghosthawk right gun as Resolved.
Feb 17 2024, 5:17 AM · Arma 3

Feb 16 2024

BIS_fnc_KK added a comment to T178986: BIS_fnc_liveFeed function is broken in the current version. (Close please!).

Nah, probably due to race condition, when display is not ready but is assumed to be ready

Feb 16 2024, 4:38 PM · Arma 3

Feb 13 2024

BIS_fnc_KK changed the status of T166966: allPlayers delayed on mission start, on dedicated server from New to Feedback.
Feb 13 2024, 4:01 PM · Arma 3
BIS_fnc_KK added a comment to T166966: allPlayers delayed on mission start, on dedicated server.

should be much faster

Feb 13 2024, 4:01 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56251 on T166966: allPlayers delayed on mission start, on dedicated server.
Feb 13 2024, 3:57 PM · Arma 3
BIS_fnc_KK claimed T166966: allPlayers delayed on mission start, on dedicated server.
Feb 13 2024, 2:34 AM · Arma 3

Feb 12 2024

BIS_fnc_KK changed the status of T179027: onUserSelectedPlayer is unreliable by reporting null entity from New to Feedback.
Feb 12 2024, 11:45 PM · Arma 3
BIS_fnc_KK added a comment to T179027: onUserSelectedPlayer is unreliable by reporting null entity.

the engine will try up to 50 times, the number of attempts is passed to the EH

Feb 12 2024, 12:21 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56250 on T179027: onUserSelectedPlayer is unreliable by reporting null entity.
Feb 12 2024, 12:11 AM · Arma 3

Feb 11 2024

BIS_fnc_KK claimed T179027: onUserSelectedPlayer is unreliable by reporting null entity.
Feb 11 2024, 2:11 PM · Arma 3

Feb 10 2024

BIS_fnc_KK changed the status of T171981: [BUG] Garbage collector and respective SQF commands are bugged from New to Need More Info.
Feb 10 2024, 4:15 PM · Arma 3
BIS_fnc_KK added a comment to T171981: [BUG] Garbage collector and respective SQF commands are bugged.

@kju-PvPscene minPlayerDistance = 50; That means if you are closer than 50 m to the corpse or wreck it wont be removed. Please try with minPlayerDistance = 0; and report back

Feb 10 2024, 4:15 PM · Arma 3
BIS_fnc_KK claimed T178986: BIS_fnc_liveFeed function is broken in the current version. (Close please!).
Feb 10 2024, 12:29 AM · Arma 3

Feb 9 2024

BIS_fnc_KK added a comment to T178958: Global projectiles don't broadcast instigator to other clients.

Actually no need, Explosion has projectile on which you can use getShotParents.

Feb 9 2024, 11:40 PM · Arma 3
BIS_fnc_KK changed the status of T178981: setShotParents should be client executable from New to Acknowledged.
Feb 9 2024, 9:39 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56249 on T178981: setShotParents should be client executable.
Feb 9 2024, 9:39 PM · Arma 3
BIS_fnc_KK changed the status of T178977: setShotParents doesn't work from New to Feedback.
Feb 9 2024, 9:00 PM · Arma 3
BIS_fnc_KK added a comment to T178977: setShotParents doesn't work.

Revision: 151391

Feb 9 2024, 9:00 PM · Arma 3
BIS_fnc_KK closed T178737: A "terminate" command for FSM's as Resolved.
Feb 9 2024, 8:55 PM · Arma 3
BIS_fnc_KK added a comment to T178958: Global projectiles don't broadcast instigator to other clients.

ticket?

Feb 9 2024, 7:04 PM · Arma 3
BIS_fnc_KK added a comment to T178958: Global projectiles don't broadcast instigator to other clients.

Make a ticket, if it is feasible in context of the event then why not. Keep in mind HitExplosion =/= Explosion

Feb 9 2024, 5:27 PM · Arma 3
BIS_fnc_KK added a comment to T178958: Global projectiles don't broadcast instigator to other clients.

Also added shotInstigator param to events:

Feb 9 2024, 5:02 PM · Arma 3
BIS_fnc_KK changed the status of T178958: Global projectiles don't broadcast instigator to other clients from New to Feedback.
Feb 9 2024, 5:01 PM · Arma 3
BIS_fnc_KK added a comment to T178958: Global projectiles don't broadcast instigator to other clients.

Revision: 151389

Feb 9 2024, 5:01 PM · Arma 3
BIS_fnc_KK claimed T178977: setShotParents doesn't work.
Feb 9 2024, 2:30 PM · Arma 3

Feb 8 2024

BIS_fnc_KK claimed T178958: Global projectiles don't broadcast instigator to other clients.
Feb 8 2024, 11:05 PM · Arma 3
BIS_fnc_KK added a comment to T171437: Unflip\Set up actions appear incorrectly at certain damage states.

should be fixed

Feb 8 2024, 2:18 PM · Arma 3
BIS_fnc_KK changed the status of T171437: Unflip\Set up actions appear incorrectly at certain damage states from New to Feedback.
Feb 8 2024, 2:18 PM · Arma 3
BIS_fnc_KK closed T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden. as Resolved.
Feb 8 2024, 2:13 PM · Arma 3
BIS_fnc_KK added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

I'm surprised it event works anyhow on dead unit. I wont touch it in fear it might break something else, so just kill unit after mission start rather than starting with health 0. Gonna close this as fixed

Feb 8 2024, 2:13 PM · Arma 3

Feb 7 2024

BIS_fnc_KK added a comment to T176206: explosionEffect shot only uses instigator for parents as source instead of full parents info of the killer.

lastEntityCausingDamage is the engine pullup, so adding instigator would require the whole new implementation, not likely happening any time soon

Feb 7 2024, 2:48 PM · Arma 3