Page MenuHomeFeedback Tracker
Feed Advanced Search

May 24 2023

Geez closed T172510: Change SCR_JsonLoadContext read behavior to ignore complex properties not mentioned in the json data as Resolved.

Fixed for 0.9.9

May 24 2023, 11:57 AM · Arma Reforger Modding
Geez closed T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon as Resolved.

Added in 0.9.9

May 24 2023, 11:01 AM · Arma Reforger Modding
DarcyPWorld added a comment to T172621: Can't load world after closing the tools..

May 24 2023, 1:27 AM · Arma Reforger Modding
DarcyPWorld created T172621: Can't load world after closing the tools..
May 24 2023, 1:23 AM · Arma Reforger Modding

May 23 2023

Geez closed T172162: MuzzleComponent default prefab OnParentSlotChanged arguments invalid as Resolved.

Resolved for 0.9.9

May 23 2023, 12:50 PM · Arma Reforger Modding
Geez closed T171720: Reimport Satmap for Roads not working as Resolved.
May 23 2023, 12:48 PM · Arma Reforger Modding
Geez closed T172469: Inherited materials break when keeping their parents name as Resolved.

Hello TilW.
The issue has been fixed and the fix will appear in one of the future updates.

May 23 2023, 12:48 PM · Arma Reforger Modding
Geez closed T172402: If SCR_WeaponAttachmentsStorageComponent used in a weapon without Muzzle component results in error and on Workbench Stop a crash. as Resolved.

Resolved for 0.9.9

May 23 2023, 12:47 PM · Arma Reforger Modding
Geez closed T172463: EntitySlotInfo::GetSlotInfo and EntitySlotInfo::GetSlotInfos do not account for WeaponSlotComponent as Resolved.

Resolved for 0.9.9.

May 23 2023, 12:47 PM · Arma Reforger Modding
Geez closed T172077: TurretComponent::SetAimingRotation clamp bug as Resolved.

Hello Arkensor.
According to the devs this can't be resolved due to how compartments and weapon manager are initialized. If you want to set the aiming angles you should delay it by one frame. Using CallLater should be enough.

May 23 2023, 12:45 PM · Arma Reforger Modding
Geez changed the status of T172565: Expose RoadEntity / RoadGeneratorEntity Info from New to Assigned.
May 23 2023, 12:38 PM · Arma Reforger Modding
Geez changed the status of T172548: RplLoad reads wrong integer on JIP replication from New to Assigned.
May 23 2023, 12:37 PM · Arma Reforger Modding
Geez changed the status of T172544: Audio Editor does not read updates to files without complete audio editor restart from New to Assigned.
May 23 2023, 12:35 PM · Arma Reforger Modding
Geez changed the status of T172534: SCR_ItemAttributeCollection not selectable option for InventoryItemComponent from New to Assigned.
May 23 2023, 12:33 PM · Arma Reforger Modding
Geez changed the status of T172530: TupleN<ref T> not actually resulting in a strong ref member from New to Assigned.
May 23 2023, 12:32 PM · Arma Reforger Modding
Geez changed the status of T172510: Change SCR_JsonLoadContext read behavior to ignore complex properties not mentioned in the json data from New to Assigned.
May 23 2023, 12:31 PM · Arma Reforger Modding
AaronStatic added a comment to T172548: RplLoad reads wrong integer on JIP replication.

It doesnt seem to be related to the initSize, I have reduced the size considerably and still get the problem.

May 23 2023, 1:48 AM · Arma Reforger Modding

May 22 2023

TheBonBon created T172565: Expose RoadEntity / RoadGeneratorEntity Info.
May 22 2023, 7:54 PM · Arma Reforger Modding
NiiRoZz updated subscribers of T171720: Reimport Satmap for Roads not working.

@Geez this can be closed, it is already fixed :)

May 22 2023, 3:56 PM · Arma Reforger Modding
Geez closed T171361: modding SCR_MapCursorModule class breaks it when opening a map as Resolved.

Hello glutenFreeVapes.
This is not a bug, this happens because the class is loaded through a config, which means it requires to be marked as a BaseContainer in order to be loadable, since it is not, config cannot use it and its completely missing during map load init

May 22 2023, 12:01 PM · Arma Reforger Modding
Geez closed T171514: View script inheritance hierarchy as Resolved.

Hello winse.
This has been implemented. Right click on class in code or "Outline panel" shows class inheritance hierarchy.

May 22 2023, 10:44 AM · Arma Reforger Modding

May 21 2023

AaronStatic created T172548: RplLoad reads wrong integer on JIP replication.
May 21 2023, 7:38 PM · Arma Reforger Modding
GlutenFreeVapes created T172544: Audio Editor does not read updates to files without complete audio editor restart.
May 21 2023, 12:18 PM · Arma Reforger Modding

May 20 2023

Zelik created T172534: SCR_ItemAttributeCollection not selectable option for InventoryItemComponent.
May 20 2023, 6:25 PM · Arma Reforger Modding
Arkensor created T172530: TupleN<ref T> not actually resulting in a strong ref member.
May 20 2023, 4:05 PM · Arma Reforger Modding

May 19 2023

Arkensor created T172510: Change SCR_JsonLoadContext read behavior to ignore complex properties not mentioned in the json data.
May 19 2023, 7:08 PM · Arma Reforger Modding
Geez changed the status of T172477: World Tools - Vector Tool - Split causes crash from New to Assigned.
May 19 2023, 12:48 PM · Arma Reforger Modding
Geez changed the status of T172469: Inherited materials break when keeping their parents name from New to Assigned.
May 19 2023, 12:47 PM · Arma Reforger Modding
Geez changed the status of T172466: Many prefabs use BaseLoadoutClothComponent but are missing ClothNodeStorageComponent from New to Assigned.
May 19 2023, 12:47 PM · Arma Reforger Modding
Geez changed the status of T172463: EntitySlotInfo::GetSlotInfo and EntitySlotInfo::GetSlotInfos do not account for WeaponSlotComponent from New to Assigned.
May 19 2023, 12:46 PM · Arma Reforger Modding
Geez changed the status of T172462: Fix RandomGenerator::RandInt limitations and failure behavior from New to Assigned.
May 19 2023, 12:46 PM · Arma Reforger Modding
Geez changed the status of T172461: ScriptComponent::OnAddedToParent not firing reliably on entity init from New to Assigned.
May 19 2023, 12:45 PM · Arma Reforger Modding
Geez changed the status of T172485: Script editor block highlight false positive on strings from New to Assigned.
May 19 2023, 12:43 PM · Arma Reforger Modding
Geez closed T171943: Add ability to format all scripts in current project as Resolved.

Hello Arkensor.
This has been added internally and will appear in one of the future updates.

May 19 2023, 11:02 AM · Arma Reforger Modding

May 18 2023

N3crowolf added a comment to T171720: Reimport Satmap for Roads not working.

This can be closed as its now after the latest patch working fine again.

May 18 2023, 11:28 PM · Arma Reforger Modding
JohnMcLane added a comment to T172337: Cannot save terrain - I think things are being saved to the wrong layer.

Moving the MontanaWorld.ent into a subfolder like \World also does not work:

May 18 2023, 3:06 PM · Arma Reforger Modding
JohnMcLane added a comment to T172337: Cannot save terrain - I think things are being saved to the wrong layer.

Hi Geez,

May 18 2023, 3:03 PM · Arma Reforger Modding
Arkensor created T172485: Script editor block highlight false positive on strings.
May 18 2023, 12:56 PM · Arma Reforger Modding
Jakerod created T172477: World Tools - Vector Tool - Split causes crash.
May 18 2023, 5:30 AM · Arma Reforger Modding

May 17 2023

TilW created T172469: Inherited materials break when keeping their parents name.
May 17 2023, 8:04 PM · Arma Reforger Modding
Arkensor created T172466: Many prefabs use BaseLoadoutClothComponent but are missing ClothNodeStorageComponent.
May 17 2023, 3:31 PM · Arma Reforger Modding
Geez added a comment to T172337: Cannot save terrain - I think things are being saved to the wrong layer.

Hello everyone.
Currently we advise to not store the world files into a root folder. Please let us know if the problem persists even upon doing so

May 17 2023, 3:08 PM · Arma Reforger Modding
Arkensor created T172463: EntitySlotInfo::GetSlotInfo and EntitySlotInfo::GetSlotInfos do not account for WeaponSlotComponent.
May 17 2023, 1:16 PM · Arma Reforger Modding
Arkensor created T172462: Fix RandomGenerator::RandInt limitations and failure behavior.
May 17 2023, 11:53 AM · Arma Reforger Modding
Arkensor created T172461: ScriptComponent::OnAddedToParent not firing reliably on entity init.
May 17 2023, 11:42 AM · Arma Reforger Modding

May 16 2023

Geez changed the status of T171943: Add ability to format all scripts in current project from Reviewed to Acknowledged.
May 16 2023, 12:03 PM · Arma Reforger Modding
Geez changed the status of T172402: If SCR_WeaponAttachmentsStorageComponent used in a weapon without Muzzle component results in error and on Workbench Stop a crash. from New to Assigned.
May 16 2023, 11:48 AM · Arma Reforger Modding
Geez changed the status of T172375: Object Brush - Save and Load buttons do not do anything from New to Assigned.
May 16 2023, 11:46 AM · Arma Reforger Modding
Geez changed the status of T172324: Workbench qwerty<->azerty from New to Feedback.
May 16 2023, 11:46 AM · Arma Reforger Modding

May 15 2023

Geez changed the status of T172337: Cannot save terrain - I think things are being saved to the wrong layer from New to Assigned.
May 15 2023, 12:58 PM · Arma Reforger Modding
Geez closed T172270: Math3D::MatrixToAnglesAndScale and Math3D::MatrixToAngles return invalid angles when scaled as Resolved.

Fixed internally and should be fixed for one of the future updates.

May 15 2023, 12:02 PM · Arma Reforger Modding
Geez closed T172116: Add BaseSerializationContext write and read behavior for null objects as Resolved.

Resolved for one of the future updates.

May 15 2023, 12:00 PM · Arma Reforger Modding
Geez closed T172138: Add/Expose vector TurretComponent::GetInitAiming() as Resolved.

Resolved for one of the future updates.

May 15 2023, 12:00 PM · Arma Reforger Modding

May 14 2023

Piloto_Spyke edited Steps To Reproduce on T172402: If SCR_WeaponAttachmentsStorageComponent used in a weapon without Muzzle component results in error and on Workbench Stop a crash..
May 14 2023, 8:14 PM · Arma Reforger Modding
Piloto_Spyke created T172402: If SCR_WeaponAttachmentsStorageComponent used in a weapon without Muzzle component results in error and on Workbench Stop a crash..
May 14 2023, 8:13 PM · Arma Reforger Modding

May 13 2023

Jakerod created T172375: Object Brush - Save and Load buttons do not do anything.
May 13 2023, 4:43 PM · Arma Reforger Modding

May 12 2023

JohnMcLane added a comment to T172337: Cannot save terrain - I think things are being saved to the wrong layer.

Same problem here. Happened first time yesterday (11th of May).

May 12 2023, 4:05 PM · Arma Reforger Modding
Jakerod updated the task description for T172337: Cannot save terrain - I think things are being saved to the wrong layer.
May 12 2023, 4:23 AM · Arma Reforger Modding
Jakerod renamed T172337: Cannot save terrain - I think things are being saved to the wrong layer from Cannot save terrain to Cannot save terrain - I think things are being saved to the wrong layer.
May 12 2023, 4:20 AM · Arma Reforger Modding
Jakerod created T172337: Cannot save terrain - I think things are being saved to the wrong layer.
May 12 2023, 4:11 AM · Arma Reforger Modding

May 11 2023

RED.Misfit created T172324: Workbench qwerty<->azerty.
May 11 2023, 10:07 PM · Arma Reforger Modding

May 10 2023

Geez closed T172087: BaseMuzzleComponent::IsBarrelChambered does not return true for default weapon barrel while not equipped as Resolved.

Hello Arkensor.
According to the devs: This has not been fixed. This is expected that weapons on the ground don't have barrel chambered. This is realistic, you need to chamber the weapon, which is done only when you take the weapon in the hand.

May 10 2023, 11:36 AM · Arma Reforger Modding
Geez changed the status of T172089: JsonApiStruct Pack method crash workbench from Assigned to Confirmed Internally.
May 10 2023, 11:33 AM · Arma Reforger Modding
Geez changed the status of T172270: Math3D::MatrixToAnglesAndScale and Math3D::MatrixToAngles return invalid angles when scaled from New to Assigned.
May 10 2023, 11:07 AM · Arma Reforger Modding
Geez changed the status of T172200: Restore entity instance to default prefabs is not undo-ing creation of new base container from New to Assigned.
May 10 2023, 11:06 AM · Arma Reforger Modding
Geez changed the status of T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon from New to Assigned.
May 10 2023, 11:05 AM · Arma Reforger Modding
Geez changed the status of T172190: Add EventHandlerManagerComponent OnGadgetChanged event to Character_Base from New to Assigned.
May 10 2023, 11:04 AM · Arma Reforger Modding
Geez changed the status of T172162: MuzzleComponent default prefab OnParentSlotChanged arguments invalid from New to Assigned.
May 10 2023, 11:04 AM · Arma Reforger Modding
Geez changed the status of T172138: Add/Expose vector TurretComponent::GetInitAiming() from New to Assigned.
May 10 2023, 11:03 AM · Arma Reforger Modding

May 9 2023

Casseburne added a comment to T171697: Building not visible on the topo map.

Can modify the geometry data workflow to include all scr_destructibleBuilding and generators ?
I think a patch can be quickly put in place

May 9 2023, 11:02 PM · Arma Reforger Modding
Arkensor created T172270: Math3D::MatrixToAnglesAndScale and Math3D::MatrixToAngles return invalid angles when scaled.
May 9 2023, 2:19 PM · Arma Reforger Modding

May 8 2023

bacon_8008 updated subscribers of T172052: Cannot call super.PerformReaction inside modded SCR_AIDangerReaction_WeaponFired.

An update from @MarioE - the compiler is trying to use an incorrect overload. Two overloads return void, while the one I intend on calling does not.

May 8 2023, 12:32 PM · Arma Reforger Modding

May 6 2023

Arkensor created T172200: Restore entity instance to default prefabs is not undo-ing creation of new base container.
May 6 2023, 5:57 PM · Arma Reforger Modding
Arkensor updated the task description for T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon.
May 6 2023, 5:17 PM · Arma Reforger Modding
Arkensor created T172197: Add/Expose BaseWeaponManagerComponent::SelectWeapon.
May 6 2023, 5:15 PM · Arma Reforger Modding
Arkensor created T172190: Add EventHandlerManagerComponent OnGadgetChanged event to Character_Base.
May 6 2023, 12:23 PM · Arma Reforger Modding

May 5 2023

Arkensor created T172162: MuzzleComponent default prefab OnParentSlotChanged arguments invalid.
May 5 2023, 12:15 PM · Arma Reforger Modding
Geez closed T171945: Add slotted entity change event to SlotManagerComponent and or EntitySlotInfo as Resolved.

Resolved for one of the future updates.

May 5 2023, 9:51 AM · Arma Reforger Modding
Geez closed T171679: Add SlotManagerComponent::GetByName as Resolved.

Resolved for one of the future updates.

May 5 2023, 9:51 AM · Arma Reforger Modding

May 4 2023

Arkensor created T172138: Add/Expose vector TurretComponent::GetInitAiming().
May 4 2023, 12:43 PM · Arma Reforger Modding
Geez changed the status of T172116: Add BaseSerializationContext write and read behavior for null objects from New to Assigned.
May 4 2023, 9:52 AM · Arma Reforger Modding
Geez changed the status of T172117: Add fully scripted BaseSerializationSave/LoadContainer from New to Assigned.
May 4 2023, 9:51 AM · Arma Reforger Modding

May 3 2023

Geez changed the status of T172049: Add map<T>::TryRemove from Reviewed to Assigned.
May 3 2023, 2:34 PM · Arma Reforger Modding
Arkensor created T172117: Add fully scripted BaseSerializationSave/LoadContainer .
May 3 2023, 2:31 PM · Arma Reforger Modding
Arkensor created T172116: Add BaseSerializationContext write and read behavior for null objects.
May 3 2023, 2:28 PM · Arma Reforger Modding
Geez closed T172086: Clearing under barrel grenade launchers via BaseMuzzleComponent::ClearChamber or BaseMagazineComponent::SetAmmoCount(0) does not work as Resolved.

Fixed in one of the future updates.

May 3 2023, 11:48 AM · Arma Reforger Modding
Geez closed T171947: Expose SCR_FuelNode attributes as Resolved.

Will be fixed in 0.9.9

May 3 2023, 11:29 AM · Arma Reforger Modding
Casseburne added a comment to T171697: Building not visible on the topo map.

Hello,
Thanks for the answer, I had no answer and I see assigned to "none" for that I was wondering

May 3 2023, 11:24 AM · Arma Reforger Modding
Geez added a comment to T171697: Building not visible on the topo map.

Hello Casseburne.
The ticket has been assigned to the responsible developer.
Due to the amount of issues and current priorities it may take some time for any fixes being deployed.

May 3 2023, 11:13 AM · Arma Reforger Modding
Geez changed the status of T169922: SCR_CaptureArea from Assigned to Confirmed Internally.
May 3 2023, 11:11 AM · Arma Reforger Modding
Geez changed the status of T172087: BaseMuzzleComponent::IsBarrelChambered does not return true for default weapon barrel while not equipped from New to Assigned.
May 3 2023, 10:55 AM · Arma Reforger Modding
Geez changed the status of T172086: Clearing under barrel grenade launchers via BaseMuzzleComponent::ClearChamber or BaseMagazineComponent::SetAmmoCount(0) does not work from New to Assigned.
May 3 2023, 10:54 AM · Arma Reforger Modding
Geez changed the status of T172077: TurretComponent::SetAimingRotation clamp bug from New to Assigned.
May 3 2023, 10:54 AM · Arma Reforger Modding
Geez changed the status of T172052: Cannot call super.PerformReaction inside modded SCR_AIDangerReaction_WeaponFired from New to Assigned.
May 3 2023, 10:52 AM · Arma Reforger Modding
Geez changed the status of T172051: Add weapon raised event or callback to CharacterControllerComponent from New to Assigned.
May 3 2023, 10:51 AM · Arma Reforger Modding
Geez changed the status of T172049: Add map<T>::TryRemove from New to Reviewed.
May 3 2023, 10:51 AM · Arma Reforger Modding
Geez changed the status of T172042: Update set<T>::RemoveItem to return bool from New to Assigned.
May 3 2023, 10:50 AM · Arma Reforger Modding
Geez changed the status of T171982: Moving prefabs adds SCR_VehicleDamageManagerComponent::m_fVehicleDestroyDamage default info into world layers from New to Assigned.
May 3 2023, 10:49 AM · Arma Reforger Modding
Geez changed the status of T171952: Item_Base.et is missing Hierarchy component from New to Assigned.
May 3 2023, 10:48 AM · Arma Reforger Modding
Geez changed the status of T171947: Expose SCR_FuelNode attributes from New to Reviewed.
May 3 2023, 10:47 AM · Arma Reforger Modding