When creating a new prefab that requires an InventoryItemComponent, there is no way to use SCR_ItemAttributeCollection from workbench. In order to use it you have to save the prefab and open in text editor and change "ItemAttributeCollection" to "SCR_ItemAttributeCollection".
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
Open a world, add an entity, add the InventoyItemComponent to the entity, In the InventoryItemComponent click "set class" to set the Attributes. Save the prefab and open in text editor,
Change "ItemAttributeCollection" to "SCR_ItemAttributeCollection", save. Close and reload world editor.
Additional Information
Just give SCR_ItemAttributeCollection the BaseContainerProps attibute.