Right now (0.9.8.50) all the SCR_FuelNode attribute members like m_fInitialFuelTankState are private and only a few others have getters. Please either add getters to all of them or make the variables not protected/private.
I can't even mod the class to expose this myself, as they are private ... please stop using private in vanilla game scripts unless there is a really good reason to use it.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General