- User Since
- Apr 12 2023, 10:04 PM (7 w, 3 d)
Thu, Jun 1
Haven't reproduce or seen since last time (okay i don't play Conflict so much these days).
If noone else than me reported it i guess it can be closed.
Cannot reproduce as hard as i tried. If i find the cause i'll open a new bug report.
Can you try to find a way (in next updates that would alter player's settings) to preserve the user's settings ?
Squad game had this problem too with pretty much all updates except hotfix (don't know if it still happens, i have not launch it since a while now). And it was really annoying to reapply the settings each time.
Yeah mods running, the fact was the same as a previous ticket. All mods enabling on their own before i join any server as long as the last time i play the game i had mods running.
The "disable" option in the mods management prevent the game from launching in Vanilla mode unless you think to get back to it each time you launch the game.
Looks like a mod is breaking something.
Fri, May 26
Bon Animation & Zeliks Stuff were the only mod with additionnal controls.
With last hotfix, it seems okay to reset keybind with or without the mods.
Mon, May 22
Things like that, would be then impossible and the weapon would not knock into the rock.
I've saw it with local gamemaster but i see now that you're loading all the mods at game startup, even before we join any online server. So maybe that's why i didn't understand why "Vanilla" also got affected.
Sun, May 21
Sat, May 20
Wed, May 17
The vehicles which had the problem was a modded vehicle (JLTV mod pack). If i have a chance to test it again with the current update, i'll try to see if i reproduce it.
Tested with lastest version seems okay, i had the bug prior to last week udpate.
Sun, May 14
Sat, May 13
Fri, May 12
My case is not about them not being save while playing multiplayer game. But that i lost my previous gameplay setting i customized before the update.
I had customized for to the max everywhere, i had set no assistance at all for vehicle driving.
With the last update i pointed where the problem layed.
In the previous version "C" was the default keybind for "Chat" and "Raise". Explaining why it was not working.
Thu, May 11
Mon, May 8
Sun, May 7
The problem is global, affecting also on foot.
The problem seems tied to audio processing setting.
@Geez : My bad, i think what i did not understood is that to deactivate the toggled freelook you just have to press alt one time. If you double tap it while already toggle, it just maintain the toggle on.
No, like the player choose what it wants to store in each clothes by having filters icons on/off in the title bar of each clothes.
With all filter active by default to authorize everything. That is the same filterint type as the arsenal dropped by a gamemaster, except it apply to player inventory for loading purpose.
Okay, i notice also hole around the shoulders and the arm
Sat, May 6
Fri, May 5
I noted the problem on foot also (for the viewing angles). Basicly looking at the ground, then using freelook to watch the viewing angle available reproduce the same "viewing angle" from inside a vehicle. But on foot, you can freely change your viewing position look back ahead of you, while in the vehicle you can't until you exit the vehicle and then get back in.
May 1 2023
Apr 27 2023
Apr 26 2023
I noted a thing today when i had it again. When i was looking in 1st person inside the vehicle ahead of the vehicle through the small driver glass, in 3rd person it was rendering a top/down view of the BTR. So they were not synchronized like they are when viewing angles are okay.