Giving that when we switch item, grab ammo, etc... the game insert them anywhere randomly (even when you pick up the same ammo and have storage space left in chest rig, for whatever reason the game will fill up other clothes storage).
It would be great if we could set restriction per body clothes (main ammo, handgun ammo, grenade, weapon related accessories, misc..) so we don't have to search where the game as moved items when we manipuled weapon, or picked up stuff.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Event Timeline
Comment Actions
No, like the player choose what it wants to store in each clothes by having filters icons on/off in the title bar of each clothes.
With all filter active by default to authorize everything. That is the same filterint type as the arsenal dropped by a gamemaster, except it apply to player inventory for loading purpose.