When opening map with the modded class:
UpdateEntities
WORLD : Frame
SCRIPT (E): NULL pointer to instance
Class: 'SCR_MapToolInteractionUI'
Function: 'OnMapOpen'
Stack trace:
Scripts/Game/Map/ComponentsUI/SCR_MapToolInteractionUI.c:212 Function OnMapOpen
Scripts/Game/Map/SCR_MapEntity.c:276 Function OnMapOpen
Scripts/Game/Map/SCR_MapEntity.c:1449 Function EOnFrame