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Mar 29 2023

Geez merged task T171233: Function MakeScreenshot() is not working correctly into T170807: proto method MakeScreenshot(); not working..
Mar 29 2023, 10:08 AM · DayZ Modding, DayZ
Geez changed the status of T171241: Some summary of Workbench/Anim editor bugs from New to Reviewed.
Mar 29 2023, 10:07 AM · DayZ Modding, DayZ
simonvic changed Category from category:general to category:scripting on T171246: Possible scripts mistake | protected keyword usage in local scope.
Mar 29 2023, 2:32 AM · DayZ Modding, DayZ
simonvic created T171246: Possible scripts mistake | protected keyword usage in local scope.
Mar 29 2023, 2:31 AM · DayZ Modding, DayZ

Mar 28 2023

Hunterz created T171241: Some summary of Workbench/Anim editor bugs.
Mar 28 2023, 6:21 PM · DayZ Modding, DayZ
Nytlenc updated the task description for T171233: Function MakeScreenshot() is not working correctly.
Mar 28 2023, 1:52 PM · DayZ Modding, DayZ
Nytlenc created T171233: Function MakeScreenshot() is not working correctly.
Mar 28 2023, 8:19 AM · DayZ Modding, DayZ

Mar 27 2023

Salutesh added a comment to T168318: Suggestion to replace notifiers and badges parent widgets in HUD for customizations.

Just to give a example what kind of problems for mods this could solve when the parent widget would adjust its content size depending on the children:

Mar 27 2023, 11:24 AM · DayZ Modding, DayZ
InclementDab created T171204: GetServersResultsRow has unfilled elements.
Mar 27 2023, 1:11 AM · DayZ Modding, DayZ

Mar 25 2023

A.Survivor created T171169: Cant get my dze files to open..
Mar 25 2023, 2:51 PM · DayZ Modding, DayZ

Mar 24 2023

Liven created T171150: Player stuck in the car when leaving free camera..
Mar 24 2023, 12:30 PM · DayZ Modding, DayZ
Liven created T171149: Camera class register cars at a wrong position.
Mar 24 2023, 12:27 PM · DayZ Modding, DayZ

Mar 23 2023

Geez closed T170916: STATUS ACCESS VIOLATION as Resolved.

Hello M4STURch33fee.
This issue occurs due to H:\SteamLibrary\steamapps\common\DayZ\!Workshop\@NAMALSK TRADER\addons\nothink.pbo' being corrupt.
Please remove or redownload the mod.
Regards,
Geez

Mar 23 2023, 12:45 PM · DayZ Modding, DayZ

Mar 21 2023

Geez changed the status of T171082: [Request] A sample to show how to create a new menu tab from New to Assigned.
Mar 21 2023, 10:29 AM · DayZ Modding, DayZ

Mar 20 2023

Liven created T171082: [Request] A sample to show how to create a new menu tab.
Mar 20 2023, 5:23 PM · DayZ Modding, DayZ

Mar 17 2023

Hunterz added a comment to T167549: [Feature Request] - LinkToLocalSpaceOf allow attach to specific bone.

Thank you! This message made my day. Another step close to horse :)

Mar 17 2023, 11:49 AM · DayZ Modding, DayZ
Geez closed T167549: [Feature Request] - LinkToLocalSpaceOf allow attach to specific bone as Resolved.

Hello Hunterz.
The code you mentions work offline will work in online environment with the update 1.21.
In 1.21, the pivot and positionOnly flags called from 'IEntity.AddChild' will now synchronize in multiplayer.

Mar 17 2023, 11:44 AM · DayZ Modding, DayZ
Geez changed the status of T170993: SelectSpectator and UpdateSpectatorPosition not working as expected from New to Assigned.
Mar 17 2023, 9:42 AM · DayZ Modding, DayZ
Geez changed the status of T170970: Assigned materials to shape layer always resetting on startup - Terrain Builder from New to Assigned.
Mar 17 2023, 9:42 AM · DayZ Modding, DayZ
Geez changed the status of T170999: Radio frequencies from Awaiting internal Testing to Assigned.
Mar 17 2023, 9:42 AM · DayZ Modding, DayZ
Geez changed the status of T170999: Radio frequencies from New to Awaiting internal Testing.
Mar 17 2023, 9:42 AM · DayZ Modding, DayZ
Geez changed the status of T170916: STATUS ACCESS VIOLATION from New to Assigned.
Mar 17 2023, 9:33 AM · DayZ Modding, DayZ

Mar 16 2023

Kornflakes changed Severity from severity:major to severity:minor on T170970: Assigned materials to shape layer always resetting on startup - Terrain Builder.
Mar 16 2023, 10:12 AM · DayZ Modding, DayZ

Mar 14 2023

TrueDolphin created T170999: Radio frequencies.
Mar 14 2023, 10:18 PM · DayZ Modding, DayZ
LBmaster updated the task description for T170993: SelectSpectator and UpdateSpectatorPosition not working as expected.
Mar 14 2023, 9:12 PM · DayZ Modding, DayZ
LBmaster edited Steps To Reproduce on T170993: SelectSpectator and UpdateSpectatorPosition not working as expected.
Mar 14 2023, 9:04 PM · DayZ Modding, DayZ
LBmaster updated the task description for T170993: SelectSpectator and UpdateSpectatorPosition not working as expected.
Mar 14 2023, 8:46 PM · DayZ Modding, DayZ
LBmaster created T170993: SelectSpectator and UpdateSpectatorPosition not working as expected.
Mar 14 2023, 8:42 PM · DayZ Modding, DayZ
Geez changed the status of T170962: Decal models cannot be retextured from New to Assigned.
Mar 14 2023, 11:06 AM · DayZ Modding, DayZ

Mar 13 2023

antnommer added a comment to T136305: Publisher not setting published id on new uploads.

This is still an issue.

Mar 13 2023, 5:42 PM · DayZ Modding, DayZ
Kornflakes added a comment to T163084: Terrain builder: unable to create thumbnails for objects.

+upvote any updates,? Still an issue.

Mar 13 2023, 3:51 AM · DayZ Modding, DayZ
Kornflakes created T170970: Assigned materials to shape layer always resetting on startup - Terrain Builder.
Mar 13 2023, 3:49 AM · DayZ Modding, DayZ

Mar 12 2023

DrDeSync created T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ
DrDeSync updated the task description for T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ

Mar 10 2023

M4STURch33fee created T170916: STATUS ACCESS VIOLATION.
Mar 10 2023, 12:54 AM · DayZ Modding, DayZ

Mar 8 2023

wellblaine created T170886: DayZ Tools Resolution scaling BUG.
Mar 8 2023, 10:00 PM · DayZ Modding, DayZ

Mar 6 2023

p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

Hello p4k1tz.
Due to the current priorities with the release and possible hotfix, we cannot address this immediately. I will let you know if there are any new developments.

Mar 6 2023, 10:26 PM · DayZ Modding, DayZ
Geez changed the status of T170807: proto method MakeScreenshot(); not working. from New to Assigned.
Mar 6 2023, 11:15 AM · DayZ Modding, DayZ

Mar 5 2023

markkoky44 created T170807: proto method MakeScreenshot(); not working..
Mar 5 2023, 12:59 PM · DayZ Modding, DayZ

Mar 2 2023

Geez changed the status of T170718: EntityAI not moddable from New to Reviewed.

Thank you for your feedback InclementDab.
I will forward this to the devs and it will be considered.

Mar 2 2023, 9:58 AM · DayZ Modding, DayZ
Geez closed T170731: Modded/Exploiter as Resolved.

Thank you for the report. We will take a look into this with the BattlEye team.

Mar 2 2023, 9:53 AM · DayZ
TPreach1995 created T170731: Modded/Exploiter .
Mar 2 2023, 5:59 AM · DayZ

Mar 1 2023

InclementDab created T170718: EntityAI not moddable.
Mar 1 2023, 4:48 PM · DayZ Modding, DayZ

Feb 27 2023

Geez closed T170646: Unable to add more than one of the same item in a dynamic event. as Resolved.

Hello bluesun.
This is intended by design so you do not end up with two SVD's at a single heli crash for example.
Regards,
Geez

Feb 27 2023, 10:53 AM · DayZ Modding, DayZ

Feb 25 2023

bluesun created T170646: Unable to add more than one of the same item in a dynamic event..
Feb 25 2023, 2:05 PM · DayZ Modding, DayZ

Feb 23 2023

Salutesh added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

Further testing showed that the kill source is fine in the EEHitBy and in EEOnDamageCalculated methods.
Just EEKilled fails to return the correct entity in AnimalBase:

Feb 23 2023, 2:38 PM · DayZ Modding, DayZ
Geez changed the status of T170455: Problem to identify the "killer" of zombies (and animals) since 1.20 from Reviewed to Confirmed Internally.
Feb 23 2023, 1:25 PM · DayZ Modding, DayZ
Salutesh added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

I was also able to reproduce the mentioned issue with the kill source.
No matter with what a animal gets killed the entity returns itself as the killer in the EEKilled method on server side if it is inheriting from AnimalBase.

Feb 23 2023, 10:54 AM · DayZ Modding, DayZ

Feb 18 2023

Liven added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

@Geez Thank you very much that's exactly what I was looking for.
I had hard time to figure out how to use it for my needs but now it's done and all seems work well.

Feb 18 2023, 3:30 PM · DayZ Modding, DayZ
Liven added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.
Feb 18 2023, 1:02 AM · DayZ Modding, DayZ

Feb 17 2023

Geez changed the status of T170455: Problem to identify the "killer" of zombies (and animals) since 1.20 from New to Reviewed.

Hello Liven.
The developers suggest to use the method Object::ProcessDirectDamage instead of Object::SetHealth to deal the damage in a situation like this.
Regards,
Geez

Feb 17 2023, 1:02 PM · DayZ Modding, DayZ
pop_xian added a comment to T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.

This MOD is very popular and hopefully developers can help out with this.

Feb 17 2023, 9:54 AM · DayZ Modding, DayZ
mdc created T170466: Server Crash Related to "Weapon Slings".
Feb 17 2023, 9:43 AM · DayZ Modding, DayZ

Feb 16 2023

xtteett added a comment to T170297: DayZ Tools | Publisher Error.

After deleting some mods through the publisher the issue seems to have disappeared. Would be nice if this would be looked into as there seems to be a mod limit.

Feb 16 2023, 11:41 PM · DayZ Modding, DayZ
Liven edited Additional Information on T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.
Feb 16 2023, 10:50 PM · DayZ Modding, DayZ
Liven edited Steps To Reproduce on T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.
Feb 16 2023, 10:46 PM · DayZ Modding, DayZ
Liven edited Steps To Reproduce on T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.
Feb 16 2023, 10:45 PM · DayZ Modding, DayZ
Liven created T170455: Problem to identify the "killer" of zombies (and animals) since 1.20.
Feb 16 2023, 10:20 PM · DayZ Modding, DayZ
Geez added a comment to T170180: Documentation For a2s_rules & Protocol.

Hello p4k1tz.
Due to the current priorities with the release and possible hotfix, we cannot address this immediately. I will let you know if there are any new developments.

Feb 16 2023, 9:11 AM · DayZ Modding, DayZ

Feb 15 2023

p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

@Geez Has this question been passed to anyone for a potential answer?

Feb 15 2023, 8:43 PM · DayZ Modding, DayZ
DERTEENAIMZ updated the task description for T170391: items spawned in through json duplicating.
Feb 15 2023, 3:27 PM · DayZ Xbox
DERTEENAIMZ added a comment to T170391: items spawned in through json duplicating.

This is on console servers...sorry forgot to mention it

Feb 15 2023, 3:27 PM · DayZ Xbox
DERTEENAIMZ created T170391: items spawned in through json duplicating.
Feb 15 2023, 3:26 PM · DayZ Xbox

Feb 14 2023

Geez closed T162330: [Feature Request] HumanItemAccessor::WeaponGetCameraPointBoneRelative() as Resolved.
Feb 14 2023, 7:04 PM · DayZ Modding, DayZ
xtteett added a comment to T170297: DayZ Tools | Publisher Error.

My thought is, there starts to be a limit to how much publisher can handle with how many mods have been published overtime. Currently just hit over 50 recently.

Feb 14 2023, 2:35 AM · DayZ Modding, DayZ
xtteett created T170297: DayZ Tools | Publisher Error.
Feb 14 2023, 2:33 AM · DayZ Modding, DayZ

Feb 13 2023

p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

@Geez Any new information?

Feb 13 2023, 3:58 PM · DayZ Modding, DayZ
Geez changed the status of T170254: Component Index not returning the Door Index from New to Assigned.
Feb 13 2023, 10:17 AM · DayZ Modding, DayZ
markkoky44 added a comment to T162330: [Feature Request] HumanItemAccessor::WeaponGetCameraPointBoneRelative().

Ticket can be closed, for future reference for others: the class HumanItemAccessor methods for each entity is tied to Human instance. Access it via Human::GetItemAccessor(); and the methods within HumanItemAccessor will be relative to the entity. The features mentioned above in the original ticket are working as intended

Feb 13 2023, 10:00 AM · DayZ Modding, DayZ

Feb 12 2023

raxto added a comment to T170180: Documentation For a2s_rules & Protocol.

@Geez Battlemetrics have same problem to decode A2S_RULES correctly in some cases.

Feb 12 2023, 12:46 PM · DayZ Modding, DayZ

Feb 10 2023

OfficialWardog created T170254: Component Index not returning the Door Index.
Feb 10 2023, 8:24 PM · DayZ Modding, DayZ
Geez added a comment to T170180: Documentation For a2s_rules & Protocol.

unfortunately no new information I can provide at the moment as the devs will have to dig deeper into this.

Feb 10 2023, 9:19 AM · DayZ Modding, DayZ
Geez changed the status of T170180: Documentation For a2s_rules & Protocol from Need More Info to Assigned.
Feb 10 2023, 9:19 AM · DayZ Modding, DayZ

Feb 9 2023

p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

@Geez Any new information?

Feb 9 2023, 3:04 PM · DayZ Modding, DayZ

Feb 7 2023

markkoky44 renamed T162330: [Feature Request] HumanItemAccessor::WeaponGetCameraPointBoneRelative() from HumanItemAccessor::WeaponGetCameraPointBoneRelative() to [Feature Request] HumanItemAccessor::WeaponGetCameraPointBoneRelative().
Feb 7 2023, 2:33 AM · DayZ Modding, DayZ

Feb 6 2023

p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

Above is an example response that can be used as a reference. Between offsets 0x0000002E and 0x00000032 should be the steam ID of the mod. But Offset 0x0000002D describes the steam ID length being 4 byes. 2E through 31 are not the correct steam ID, and neither is 2E through 32. I can only assume one of these bytes is a modifier for the steam ID, is corrupt, etc.

Feb 6 2023, 5:23 PM · DayZ Modding, DayZ
p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

Hello again,

According to the devs:

https://developer.valvesoftware.com/wiki/Server_queries

It's just 1b header + long challenge, then some data if challenge is in incoming message - otherwise 1b header + int16 rules count and list of rules - which is as in steam documentation.

Feb 6 2023, 3:55 PM · DayZ Modding, DayZ
Geez added a comment to T170180: Documentation For a2s_rules & Protocol.

Hello again,

Feb 6 2023, 3:33 PM · DayZ Modding, DayZ
p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.

Hello p4k1tz.
Is there any relevant reason why do you need to know this information?

Feb 6 2023, 2:11 PM · DayZ Modding, DayZ
Geez closed T169770: ActionBase::IsEat has wrong return type as Resolved.

Hello CptCookie.
The issue has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez

Feb 6 2023, 12:41 PM · DayZ Modding, DayZ
Geez changed the status of T170150: EnScript::GetClassVar function return is always false from New to Assigned.
Feb 6 2023, 12:14 PM · DayZ Modding, DayZ
Geez changed the status of T170180: Documentation For a2s_rules & Protocol from New to Need More Info.

Hello p4k1tz.
Is there any relevant reason why do you need to know this information?

Feb 6 2023, 11:57 AM · DayZ Modding, DayZ
tickrequired added a comment to T169954: Handguard base class.
Feb 6 2023, 8:31 AM · DayZ Modding, DayZ

Feb 5 2023

p4k1tz updated the task description for T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:47 AM · DayZ Modding, DayZ
p4k1tz updated the task description for T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:47 AM · DayZ Modding, DayZ
p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:15 AM · DayZ Modding, DayZ
p4k1tz added a comment to T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:14 AM · DayZ Modding, DayZ
p4k1tz updated the task description for T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:02 AM · DayZ Modding, DayZ
p4k1tz updated the task description for T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:01 AM · DayZ Modding, DayZ
p4k1tz created T170180: Documentation For a2s_rules & Protocol.
Feb 5 2023, 12:01 AM · DayZ Modding, DayZ

Feb 3 2023

OfficialWardog created T170150: EnScript::GetClassVar function return is always false.
Feb 3 2023, 6:36 PM · DayZ Modding, DayZ

Feb 2 2023

GURUSHOT added a member for DayZ Modding: GURUSHOT.
Feb 2 2023, 8:07 AM
PR9INICHEK added a comment to T168235: Server debugging isn't working.

Are you a employee Bohemia interactive?

Feb 2 2023, 3:34 AM · DayZ Modding, DayZ

Feb 1 2023

Geez closed T169650: Crashing in Buldozer when selecting deleted objects as Resolved.

Hello Kornflakes.
The issue has been resolved internally and the fix will appear in one of the future updates.
Regards,
Geez

Feb 1 2023, 11:28 AM · DayZ Modding, DayZ

Jan 31 2023

Geez changed the status of T170092: [Feature request] Add functionality for enable/disable Debug monitor to Diag Menu from New to Reviewed.
Jan 31 2023, 10:36 AM · DayZ Modding, DayZ
PR9INICHEK created T170092: [Feature request] Add functionality for enable/disable Debug monitor to Diag Menu.
Jan 31 2023, 5:11 AM · DayZ Modding, DayZ

Jan 30 2023

Geez changed the status of T170063: Remote recompile hardly ever works on modded classes from New to Assigned.
Jan 30 2023, 9:41 AM · DayZ Modding, DayZ

Jan 29 2023

InclementDab created T170063: Remote recompile hardly ever works on modded classes.
Jan 29 2023, 4:44 PM · DayZ Modding, DayZ

Jan 24 2023

Geez changed the status of T169954: Handguard base class from New to Assigned.
Jan 24 2023, 2:05 PM · DayZ Modding, DayZ
yanf created T169954: Handguard base class.
Jan 24 2023, 12:19 PM · DayZ Modding, DayZ