Page MenuHomeFeedback Tracker

EntityAI not moddable
Reviewed, UrgentPublic

Description

This isnt a bug but more of a request.

Modding EntityAI would make things so much easier for us to do generalized modding tasks. Instead of having to mod the 7 classes (ItemBase, CarScript, etc...) that all inherit from it. And then having 7 different cast routines for all of these classes. Or... even worse using a script module.

I understand that it's an "Engine" class but it doesn't make much sense to lock its mod ability due to how modular it could make things.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Reviewed.Mar 2 2023, 9:57 AM
Geez added a subscriber: Geez.

Thank you for your feedback InclementDab.
I will forward this to the devs and it will be considered.