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Today

designful updated the task description for T193106: SpawnAmmo() function spawns random ammo regardless of parameters.
Fri, Jul 4, 2:36 AM · DayZ
designful created T193106: SpawnAmmo() function spawns random ammo regardless of parameters.
Fri, Jul 4, 2:32 AM · DayZ
debug created T193105: xm177e2 short model does not support suppressor attachment in third person only.
Fri, Jul 4, 2:30 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
purechaos created T193104: 🚗Vehicles roll downhill while Reverse gear is engaged.
Fri, Jul 4, 2:16 AM · Arma Reforger
Nate_LapT added a comment to T188040: DayZ PC - AMD RX 7900 XT - Bad Performance.

I've been planning to switch to AMD for a while now.. has this been fixed? or going to be?

Fri, Jul 4, 1:52 AM · DayZ
Random_Inc created T193103: Hacker Report 7/3/2025 6:50 EST - Official Server 8553 North America - MI 1st Person Only.
Fri, Jul 4, 1:23 AM · DayZ
sysrover added a comment to T193100: Setting the scale of an object within 30 meters of a StaticObj (CfgNonAIVehicles) causes the physics to malfunction.

Same here

Fri, Jul 4, 12:49 AM · DayZ Modding, DayZ

Yesterday

Kosari4242 added a comment to T193100: Setting the scale of an object within 30 meters of a StaticObj (CfgNonAIVehicles) causes the physics to malfunction.

I have same problem even without deletions. Before patch 1.28 all was good. But now we have not working mapping (with invisible walls) + ugly car physics. I understand that you have new baby - Arma Reforger, but we never receive enough love as very big DayZ community. Please send us love. If you can't, just back car physics(that's better in every game I know) + fix this mapping bug. And you can stop updating have, we have enough mechanics, all was good on 1.26/1.27. We have mods and all good. Thanks. Have a good day, Human.

Thu, Jul 3, 11:49 PM · DayZ Modding, DayZ
fedoraman737 added a comment to T191479: AudioSystem External Variables from custom Config don't seem to be working..

I can confirm that I am experiencing this issue on my end aswell.

Thu, Jul 3, 11:24 PM · Arma Reforger Modding
BIS_fnc_KK set Ref Ticket to AIII-56986 on T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 11:21 PM · Arma 3
BIS_fnc_KK changed the status of T193098: Helicopter do not land on helipad that was placed on object over sea surface. from New to Feedback.
Thu, Jul 3, 11:19 PM · Arma 3
BIS_fnc_KK added a comment to T193098: Helicopter do not land on helipad that was placed on object over sea surface..

Revision: 153035

Thu, Jul 3, 11:19 PM · Arma 3
Averie added a comment to T193100: Setting the scale of an object within 30 meters of a StaticObj (CfgNonAIVehicles) causes the physics to malfunction.

Major issue on my server, and quite a few other server's I've heard from

Thu, Jul 3, 11:04 PM · DayZ Modding, DayZ
InclementDab created T193100: Setting the scale of an object within 30 meters of a StaticObj (CfgNonAIVehicles) causes the physics to malfunction.
Thu, Jul 3, 10:47 PM · DayZ Modding, DayZ
BIS_fnc_KK claimed T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 10:08 PM · Arma 3
ookexoo added a comment to T171356: Expose ability to fire weapon from script.

There are some indirect approaches via character command handler to force weapon fire:

//------------------------------------------------------------------------------------------------
modded class SCR_CharacterCommandHandlerComponent : CharacterCommandHandlerComponent
{
	protected bool m_bACE_ForceWeaponFire = false;
	
	//------------------------------------------------------------------------------------------------
	override bool HandleWeaponFire(CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID)
	{
		if (m_bACE_ForceWeaponFire)
		{
			if (pInputCtx.WeaponIsRaised())
				pInputCtx.SetWeaponPullTrigger(true);
				
			m_bACE_ForceWeaponFire = false;
		}
		
		return HandleWeaponFireDefault(pInputCtx, pDt, pCurrentCommandID);
	}
	
	//------------------------------------------------------------------------------------------------
	void ACE_SetCanHandleWeaponFire(bool canHandle)
	{
		m_bACE_CanHandleWeaponFire = canHandle;
	}
	
	//------------------------------------------------------------------------------------------------
	void ACE_ForceWeaponFire()
	{
		m_bACE_ForceWeaponFire = true;
	}
}

However, this approach does not work when the weapon is lowered, so it's not good for features like weapon cook-off.

Thu, Jul 3, 8:12 PM · Arma Reforger Modding
MadCappedBeef added a comment to T193090: C0000005 ACCESS_VIOLATION at A8745558.

Hey Geez,

Thu, Jul 3, 7:45 PM · DayZ
DAP created T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 7:26 PM · Arma 3
Colton1070 renamed T193097: Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths) from VObject::GetMaterials only returns material names, does not include full material paths. to Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths).
Thu, Jul 3, 7:07 PM · Arma Reforger Modding
BIS_fnc_KK closed T179189: Remote Control breaks AI aiming after release. as Resolved.
Thu, Jul 3, 6:44 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

Thats why I am asking for the *exact* repro, so I can recreate it on my side

Thu, Jul 3, 6:43 PM · Arma 3
DeltaTimo added a comment to T179189: Remote Control breaks AI aiming after release..

Confirmed! Seems to be working now! (profiling 2.20.153025)

Thu, Jul 3, 6:42 PM · Arma 3
DeltaTimo added a comment to T83435: Zeus remote control of infantry breaks their aiming/firing upon release.

Seems to be fixed in profiling 2.20.153025!

Thu, Jul 3, 6:41 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK added a comment to T83435: Zeus remote control of infantry breaks their aiming/firing upon release.

Seems to be also fixed in Revision: 152992

Thu, Jul 3, 6:40 PM · Arma 3
Colton1070 created T193097: Request: API to get object's default material assignment (ResourceName) from given material name (or a list of source material paths).
Thu, Jul 3, 6:20 PM · Arma Reforger Modding
zackia created T193096: 0xC0000005.
Thu, Jul 3, 5:46 PM · DayZ
mikop added a comment to T188040: DayZ PC - AMD RX 7900 XT - Bad Performance.

Is a fix for this coming? Or any status updates?

Thu, Jul 3, 5:32 PM · DayZ
ivan163 added a comment to T193091: выход из dayz произошел необычным образом.

и ещё где папка с документами

Thu, Jul 3, 5:23 PM · DayZ Modding, DayZ
ivan163 added a comment to T193091: выход из dayz произошел необычным образом.

что значит запустить стандартную версию,это где"?

Thu, Jul 3, 5:20 PM · DayZ Modding, DayZ
Geez closed T192447: Vehicle marker lights act like signaling lights in US vehicles. as Resolved.

Resolved for one of the future updates

Thu, Jul 3, 4:19 PM · Arma Reforger
Geez changed the status of T193090: C0000005 ACCESS_VIOLATION at A8745558 from New to Reviewed.

Hello, do you have any custom spawns or increased numbers of AI? If so, then we would suggest reverting them.
Regards,
Geez

Thu, Jul 3, 4:14 PM · DayZ
Geez closed T193091: выход из dayz произошел необычным образом as Resolved.

Hello,
this is caused by the modded content you are running.
We would suggest removing all the mods, deleting your DayZ documents folder and then verify the game data.
Once done, launch the vanilla version and if it works without issues, load mods and try to connect again.
Regards,
Geez

Thu, Jul 3, 4:14 PM · DayZ Modding, DayZ
Geez changed the status of T193089: Crash upon closing, community server, modded from New to Acknowledged.
Thu, Jul 3, 4:10 PM · DayZ
Geez merged T193075: Support for type-constrained templates into T166418: Add/Fix template restrictions via base type.
Thu, Jul 3, 3:47 PM · Arma Reforger Modding
Geez merged task T193075: Support for type-constrained templates into T166418: Add/Fix template restrictions via base type.
Thu, Jul 3, 3:47 PM · Arma Reforger Modding
ookexoo added a comment to T193075: Support for type-constrained templates.

Turns out there is already a ticket for it: T166418

Thu, Jul 3, 3:37 PM · Arma Reforger Modding
Geez changed the status of T193093: Compiler fails to instantiate custom nested templates from New to Assigned.
Thu, Jul 3, 3:31 PM · Arma Reforger Modding
ookexoo added a comment to T159083: Enscript typename compile error for template types.

Also still a thing in Reforger, but typedef can be used as a workaround:

ProvokeTypenameIssue(TIntArray) //no problem
Thu, Jul 3, 3:29 PM · DayZ Modding, DayZ
Geez changed the status of T193092: Nerf the hipfire from New to Feedback.
Thu, Jul 3, 3:25 PM · DayZ
Geez changed the status of T193094: DayZ Xbox official server crash from New to Need More Info.

Hello,
The server crashes or your client crashes or freezes?

Thu, Jul 3, 3:25 PM · DayZ Xbox
Gee created T193094: DayZ Xbox official server crash.
Thu, Jul 3, 3:19 PM · DayZ Xbox
ookexoo created T193093: Compiler fails to instantiate custom nested templates.
Thu, Jul 3, 3:19 PM · Arma Reforger Modding
Ronnie9 added a comment to T193062: Everything gone.

I understand. Thank you. I've been playing Dayz for about a month and didn't know there were any system messages on the servers and how to open them.

Thu, Jul 3, 3:16 PM · DayZ
RiccoGameplay created T193092: Nerf the hipfire.
Thu, Jul 3, 2:54 PM · DayZ
D3ltaQ added a comment to T193002: Major Problems With Workbench.

Am also having this issue.

Thu, Jul 3, 2:51 PM · DayZ Modding, DayZ
ivan163 added a comment to T193091: выход из dayz произошел необычным образом.

постоянно вылетает с ошибкой ' выход из дейз произошел необычным способом

Thu, Jul 3, 2:29 PM · DayZ Modding, DayZ
ivan163 created T193091: выход из dayz произошел необычным образом.
Thu, Jul 3, 2:26 PM · DayZ Modding, DayZ
MadCappedBeef created T193090: C0000005 ACCESS_VIOLATION at A8745558.
Thu, Jul 3, 2:13 PM · DayZ
AR added a comment to T193089: Crash upon closing, community server, modded.

This crash occured twice, so I've uploaded both reports. Also, I noticed my video settings had changed yesterday before this crash, and I had to reset them manually.

Thu, Jul 3, 1:54 PM · DayZ
AR updated the task description for T193089: Crash upon closing, community server, modded.
Thu, Jul 3, 1:54 PM · DayZ
AR added a comment to T193089: Crash upon closing, community server, modded.

Thu, Jul 3, 1:51 PM · DayZ
AR added a comment to T193089: Crash upon closing, community server, modded.

Thu, Jul 3, 1:49 PM · DayZ
AR created T193089: Crash upon closing, community server, modded.
Thu, Jul 3, 1:49 PM · DayZ
Geez closed T190606: Map Bug on Chernarus - Fallen and Floating Trees as Resolved.

Resolved for 1.29

Thu, Jul 3, 1:30 PM · DayZ
Geez closed T189302: P1 Pistol reload mag into gun loud strange sound as Resolved.

Resolved for 1.29

Thu, Jul 3, 1:27 PM · DayZ
dedmen closed T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture as Resolved.
Thu, Jul 3, 1:07 PM · Arma 3
dedmen set Ref Ticket to AIII-56983 on T192853: Wind emitter object.
Thu, Jul 3, 1:05 PM · Arma 3
Geez changed the status of T193087: Server Browser will not show more than 50 servers. from New to Awaiting internal Testing.
Thu, Jul 3, 12:42 PM · Arma Reforger
cflynn93 added a comment to T193073: 1420 EUROPE - DE constant red server icon.

Same issue happened to me on a couple of official servers, so had to play community.

Thu, Jul 3, 12:29 PM · DayZ Xbox
Geez changed the status of T193075: Support for type-constrained templates from New to Feedback.
Thu, Jul 3, 12:29 PM · Arma Reforger Modding
Geez changed the status of T193071: SCR_ScenarioFrameworkTriggerEntity.OnChange parameter inconsistency from New to Assigned.
Thu, Jul 3, 12:29 PM · Arma Reforger Modding
Geez closed T193079: Game Crash as Resolved.

Hello
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez

Thu, Jul 3, 12:24 PM · DayZ
Geez changed the status of T193065: bug from New to Reviewed.

Hello,
The crash dump points towards the following: format = 0x00007ff709f42120 "Unable to locate a running instance of Steam"

Thu, Jul 3, 12:24 PM · DayZ
Geez changed the status of T193085: Strafe spam mitigation and Weapon Inertia from New to Feedback.
Thu, Jul 3, 12:23 PM · Arma Reforger
Geez changed the status of T193068: Inventory item movement from New to Feedback.
Thu, Jul 3, 12:23 PM · Arma Reforger
Geez changed the status of T193067: Arsenal Feature - amount selection from New to Feedback.
Thu, Jul 3, 12:23 PM · Arma Reforger
Geez changed the status of T193066: Workshop feedback - feature request web/ingame from New to Feedback.
Thu, Jul 3, 12:22 PM · Arma Reforger
Geez changed the status of T193064: Workshop feedback - feature request wbv from New to Feedback.
Thu, Jul 3, 12:22 PM · Arma Reforger
Steve-E created T193087: Server Browser will not show more than 50 servers..
Thu, Jul 3, 12:22 PM · Arma Reforger
Geez added a comment to T193015: Can't connect to the encounter on Xbox Series S.

Could you try to invite someone into a team and then leave the team? This could potentially fix the issue

Thu, Jul 3, 12:19 PM · Vigor Xbox
Geez changed the status of T193059: Arma Reforger access violation illegal read while playing from New to Reviewed.
Thu, Jul 3, 12:19 PM · Arma Reforger
Geez merged T193063: Ошибка 0x0001000f into T182340: Error logging.
Thu, Jul 3, 12:15 PM · DayZ Xbox
Geez merged T193069: Cant load into server into T182340: Error logging.
Thu, Jul 3, 12:15 PM · DayZ Xbox
Geez changed the status of T193056: Server performance on official from New to Assigned.
Thu, Jul 3, 12:14 PM · DayZ PlayStation
Geez merged task T193063: Ошибка 0x0001000f into T182340: Error logging.
Thu, Jul 3, 12:14 PM · DayZ PlayStation
Geez merged task T193069: Cant load into server into T182340: Error logging.
Thu, Jul 3, 12:14 PM · DayZ PlayStation
Geez changed the status of T193070: Ps5 Performance issues 1.28 from New to Assigned.
Thu, Jul 3, 12:13 PM · DayZ PlayStation
Geez edited projects for T193063: Ошибка 0x0001000f, added: DayZ PlayStation; removed DayZ.
Thu, Jul 3, 12:07 PM · DayZ PlayStation
Geez changed the status of T192916: New RAK weapon causes arm IK rig issues from Awaiting internal Testing to Confirmed Internally.
Thu, Jul 3, 12:04 PM · DayZ
Geez merged T193077: Weapon raise with nothing infront of me into T192916: New RAK weapon causes arm IK rig issues.
Thu, Jul 3, 12:04 PM · DayZ
Geez merged task T193077: Weapon raise with nothing infront of me into T192916: New RAK weapon causes arm IK rig issues.
Thu, Jul 3, 12:04 PM · DayZ PlayStation
Geez merged T193074: Connecting Failed into T182340: Error logging.
Thu, Jul 3, 12:02 PM · DayZ Xbox
Geez merged task T193074: Connecting Failed into T182340: Error logging.
Thu, Jul 3, 12:01 PM · DayZ Xbox
Geez changed the status of T193073: 1420 EUROPE - DE constant red server icon from New to Assigned.
Thu, Jul 3, 12:01 PM · DayZ Xbox
Geez merged task T193061: bug into T193065: bug.
Thu, Jul 3, 12:01 PM · DayZ
Geez changed the status of T193076: Is that a real thing? from New to Reviewed.
Thu, Jul 3, 12:01 PM · DayZ Xbox
Geez merged T193061: bug into T193065: bug.
Thu, Jul 3, 12:01 PM · DayZ
Geez closed T193062: Everything gone as Resolved.
Thu, Jul 3, 12:00 PM · DayZ
Geez changed the status of T193080: 1.28 - Livonia - Military convoy near Tymbark spawns loot but not bots from New to Awaiting internal Testing.
Thu, Jul 3, 12:00 PM · DayZ
Geez merged T193081: P1 pistol uses M79 loading sound when putting a magazine inside into T189302: P1 Pistol reload mag into gun loud strange sound.
Thu, Jul 3, 11:55 AM · DayZ
Geez merged task T193081: P1 pistol uses M79 loading sound when putting a magazine inside into T189302: P1 Pistol reload mag into gun loud strange sound.
Thu, Jul 3, 11:55 AM · DayZ
Geez closed T193083: Hacker on 4403 NY and one on NY 6032 as Resolved.

Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez

Thu, Jul 3, 11:51 AM · DayZ
LoisBarfield added a comment to T192140: Qilin gunner does not fire when doing doSuppressiveFire .
Thu, Jul 3, 11:48 AM · Arma 3
Geez closed T192735: GP-25 And 350 Meters Distance as Resolved.

Hello,
this has been resolved internally and will be changed for future updates.
Regards,
Geez

Thu, Jul 3, 11:48 AM · Arma Reforger
Geez closed T191119: Funny audio bug with Crossbow - 1.28.159768 as Resolved.

Resolved for 1.29

Thu, Jul 3, 11:38 AM · DayZ
Big_Papa added a comment to T193029: Cheater: "FReshhE".

I will keep a close eye on you

Thu, Jul 3, 10:02 AM · Vigor PC