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Expose ability to fire weapon from script
Assigned, NormalPublic

Description

Hello,

I had looked over the scripts and I do not see a way to simply tell a WeaponComponent to fire the weapon. Could this be implemented at a later stage?

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General

Event Timeline

Geez changed the task status from New to Assigned.Apr 12 2023, 11:42 AM