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- Query Panel
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- technopole (Technopole Industries)
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- technopole's Dashboard
In T188790#2788368, @Geez wrote:Hello everyone.
This will not be addressed for Arma Reforger.
In T190737#2787410, @Traqu wrote:This is intended and was an actual FIX! to prior mechanic
Hello HAKIM.
The user is already banned. In case he is using alternative account we will require the Steam ID for that one as well.
Resolved for 1.28
Players being locked in lobby
Is there any news, gentlemen?
@Geez - can be closed. i reenabled the Manager and disbaled the generation. Sorry for your time.
Hi Geez, yes my own. but "SCR_ExtendedCharacterIdentityComponent" is untouched.
Hello everyone.
This will not be addressed for Arma Reforger.
Resolved in 1.3.0.130
Hello R34P3R.
Do you run any mods?
There are a few more configuration issues listed here: https://pastelink.net/a3configIssues in hope for 2.20
Hello Dxlta.
This seems like some sort of network issue on your end, where your network has trouble communicating with the server correctly.
Regards,
Geez
In T190857#2788306, @FILOSOV_V wrote:Hello Geez, no, I've already tried disabling sync and deleting files from Dayz, and I haven't tried adding files from Dayz Exp.
Hello Geez, no, I've already tried disabling sync and deleting files from Daisy, and I haven't tried adding files from Daisy Exp.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello dantelvd.
Is there any sort of error message? However your whole pc crashing would indicate some software or hardware issue on your end.
Hello FILOSOV_V.
Does the game run on experimental? And if so, please try to disable steam cloud sync, delete the contents of your DayZ documents folder and then copy contents of your DayZ Exp folder into it.
Regards,
Geez
My friends and I have encountered this kind of thing many times
I can provide clips and such if needed.
Quoted Text Agreed. The bullet snap sounds should also be improved and returned to their 0.59 or 0.61 glory. The supersonic cracks of bullets were extremely immersive, stressful, and adrenaline-inducing. I think DanceOfJesus articulated it very well starting from 18:18 in this video: https://youtu.be/jOi9mjQxsb8?si=TCJalz-8YX52fVSv&t=1098
Giving this a bump. Would like to see this fixed.
Hi Geez, thanks for the reply.
You get xp for moving supplies from A to B so long as the B is in a different base.
you can not move supplies from one source to another in same base and expect XP for it.
That would be a bit of a cheat i would think for ranking up.
I needa fix this fr
In the video, the fertilizer is flickering.
In T163593#2787462, @SaMatra wrote:Maybe target lost is the moment when you lase the sky and laser object stops following your aim but remains in the last place?
I actually retested it tonight and it seems to actually work, however there does seem to be some modes where the AI still doesn't reload when it should.
having the same issue as of yesterday, procedural anim editor was working fine previously, but randomly crashed and now crashes on launch every time I try to open it.
Just wait till you try exp tools.
all of the templates are fully expanded no matter what you want.
Fixed in next dev-branch update
Hello SkaceKachna.
Currently this is not going to be addressed.
Regards,
Geez
Hello Happymeal.
Have you tried to contact your ISP? We would suggest mentioning to the ISP that the dayz server ip's are not responding to your connection requests via traceroute.
Regards,
Geez
Hello Blackheart_Six.
This works as expected.
The activation condition is checked when said layer is to be spawned. It does not perform any periodic checks after that, so it does not react when said vehicle is destroyed. For that, you would have to use OnDestroyEvent plugin.
Regards,
Geez
In T190827#2787832, @Geez wrote:Hello Ponezun.
Please always include the following when creating the ticket:
Game Version number:
Modded?: (Yes/No)
If modded, please list the mods:
Issue Description:
reproduction steps