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- JanSilva (Jan Silva)
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I think it makes sense that you can have for example multiple radio stations, like a "safety"
Agreed. I was hoping I'd get used to it, but after 2 weeks of trying on Stable (and some time on Experimental) I don't think I will. It seems to not matter whether the source of the steps is right next to you or 20 meters away, they sound the same, which is very irritating.
Disagree. Keep it.
In my previous game sessions (single player mission: "Elimination") the AI sometimes threw hand grenades in my direction. It could be more frequent but they do it.
Relates to T187629
The interface should not contain debugging information
Relates to T181789
I noticed this yesterday on exp too. A lot of empty FIA bases in the beginning, then after a while there was suddenly a lot of them spawncamping you pretty much.
So resize bar seems to be the culprit here somehow, as theres been a few similar and connecting problems, fps drop with resize bar off hasnt been a problem for me atleast not on reforger, some games still do benefit having it on.
Well, it looks pretty funny. Was this you, Ponezun? Hehe.
In T189290#2767438, @bzed wrote:We are seing this regularly on a slightly modded server. Using an admin backpack with 1000 slots crashes sooner or later for sure. Also picking up crates (mmg in this case) seems to trigger it.
Also there is a general persistence bug over restarts, players have bloody hands and 50% health/food when they join (not sure if it is in CF or in the unmodded game). Healing them seems to make this bug here happen much faster.
In T189290#2767329, @M4ketech wrote:There is two versions. Standard and experimental, BUT all changes should be stable in experimental some time before the update.
I usually test my stuff in experimental, but when update is published, you cant never know if there is some last minute additions and everything is broken... I think Bohemia needs to give time and information to modders, but...
We are seing this regularly on a slightly modded server. Using an admin backpack with 1000 slots crashes sooner or later for sure. Also picking up crates (mmg in this case) seems to trigger it.
Looks like it happens randomly on Xbox exp 1.3.0.102 aswell. Had it happen maybe one instance in 10 hours playing.
I don't quite remember but I believe the car was spawned at MOB, brought to Le Moule, I took supplies from the big barn with supplies nearby, built a radio tower at the base, took more supplies from barn and then drove to Morton and tried to unload but it just said "No Storage Nearby". We blew up shortly after so couldn't test more.
Also happens sometimes on experimental 1.3.0.102 it seems
In T165577#2320870, @Geez wrote:Hello bimbiker.
In case you come across any information which could help us in producing this problem, can you please post it here under this ticket?
Regards,
Geez
WIN-394IL8OJETS, 09.03 2025 10:51:00
Unhandled exception
i have the same problem. thanks Meraj_br for the tip, i will definitely use it, but this bug really needs to be fixed
@1c4ru5
you are absolutely right if we are talking about aiming while standing, where your backpack is pulling you down. but if you are lying down, you can aim calmly, i suggest restoring stamina while lying down :)
M4ketech I described not the stable and experimental approaches that even kindergarten children know about, but a completely new method.
Which device are you using, man? There may be a problem with graphics drivers, which may be that you need to update them, only if there are no issues with Auto brightness and dark mode...
There is two versions. Standard and experimental, BUT all changes should be stable in experimental some time before the update.
Everything is much simpler than you think.
Salokin, I also have the same experience with getting worse over time.
In T189763#2767183, @Nate_LapT wrote:I really hope this is part of the big improvements of gunplay we can expect
Think its fixed as of 1.3.0.102 at least
You can see the behavior in this video:
Possible also in Xbox experimental 1.3.0.102
When can we expect a patch to be rolled out? This should have been fixed the day after the 1.27 release imo
I wanted to add more context to this post. You can still do the "running power attack" however since 1.27 it's different.
Previous to 1.27 it showed a running HEAVY attack, which was slow and had a range of 3m~ in front of you. (Done by running 8 steps and pressing LMB)
Still happens in 1.3.0.102, very randomly it seems.
All at once, from nowhere:
"Seize Vernon QUEBEC"
No background on Figari marker
"Base name" is displayed on some enemy bases (see also merged ticket)
Supply depot green icons are replaced by red squares.
This time it was not fixed by rejoining. After rejoining, other bases lost their backgrounds, and different bases displayed "Base name".
I really hope this is part of the big improvements of gunplay we can expect
In T189290#2767176, @auxOlives wrote:I was simply asking for respect and understanding. We all know they started investigating the issue as soon as it was reported, and it occurs very rarely on non-modded servers. Being bitter or reproachful won’t help solve the issue. This applies to all aspects of life, not just this situation.
@Redd_ You are absolutely right, sorry 😘❤️
@Sheexa 🤗❤️I’ll say no more to avoid hurting anyone else's feelings.
In T189290#2767176, @auxOlives wrote:I was simply asking for respect and understanding. We all know they started investigating the issue as soon as it was reported, and it occurs very rarely on non-modded servers. Being bitter or reproachful won’t help solve the issue. This applies to all aspects of life, not just this situation.
@Redd_ You are absolutely right, sorry 😘❤️
@Sheexa 🤗❤️I’ll say no more to avoid hurting anyone else's feelings.
I was simply asking for respect and understanding. We all know they started investigating the issue as soon as it was reported, and it occurs very rarely on non-modded servers. Being bitter or reproachful won’t help solve the issue. This applies to all aspects of life, not just this situation.
I do have the Same issue in Arma Reforger Tools while using the Terrain Editor.
My crash Files are attached. AHving this issue on multiple occasions during the last weeks.
In T189290#2766614, @auxOlives wrote:It never ceases to amaze how quickly some jump to blame and complain whenever there's an issue. We all get frustrated by this issue, but being respectful doesn't hurt your position. We also probably lost a chunk of our player base with the unstable hours that follow, do you hear us crying? Rank up, the world doesn't revolve around you.
In T189290#2766614, @auxOlives wrote:It never ceases to amaze how quickly some jump to blame and complain whenever there's an issue. We all get frustrated by this issue, but being respectful doesn't hurt your position. We also probably lost a chunk of our player base with the unstable hours that follow, do you hear us crying? Rank up, the world doesn't revolve around you.
Because it’s not exactly easy to hold a gun perfectly still when you’re carrying hundreds of pounds of gear. It’s not about holding breath, the breath holding is just a video game trope so basing it on stamina capacity makes way more sense. Realistically you should be able to hold the guns way more stable irl but dayz has cartoony gunplay so.
Replication stalled 8 March experimental 1.3.0.102 23:45cet
Time of this report: 3/9/2025, 06:33:46 Machine name: HOME-BASE Machine Id: {9BA12B4B-F148-47B4-AB4A-735238DEF7C5} Operating System: Windows 11 Pro 64-bit (10.0, Build 22631) (22621.ni_release.220506-1250) Language: English (Regional Setting: English) System Manufacturer: Micro-Star International Co., Ltd. System Model: MS-7D31 BIOS: H.70 (type: UEFI) Processor: 12th Gen Intel(R) Core(TM) i9-12900 (24 CPUs), ~2.4GHz Memory: 32768MB RAM Available OS Memory: 32556MB RAM Page File: 10906MB used, 26513MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Not Available
Microsoft Graphics Hybrid: Supported
DirectX Database Version: 1.6.7
DxDiag Version: 10.00.22621.3527 64bit Unicode
Game won't join servers, tries to but fails.
Hmm.. they need to fix that for sure, but thank you!
Hold the r2 a little bit longer ( even after the circle is completed ) ,
I've noticed so far when using a can opener. I will update if I notice other items doing the same.
@Geez When is the approximate date of HotFix?
1.3.0.102
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