- User Since
- Aug 22 2013, 1:55 PM (316 w, 3 d)
May 10 2016
Bug since 2006... will fix soon lol
Yeah that was great having the small island incorporated into the large island map yet still having the small island as a second separate map
TY... now maybe add all a2 content ;)
No jump 'n fag thanks.
May 9 2016
Locating sounds (gunshots, talking, footsteps, squeaky tank tracks in the distance etc) in Armed Assault were really good... A2 got worse... A3 horrible.
Its a cheap and lazy effect that adds little but annoyance to the game.
I highly doubt BI has given weapons with fore-grips better stability attributes over one without... so I doubt they'll make it an attachment.
Some guy came up with the same suggestion back in Armed Assault, he called it 'texture masking' I think... if your issue is not script/mod/mission making related and is gameplay related its often ignored sadly.
I up voted cause its the future... thats why BI made a mistake for using futuristic weapons in a future date... who knows what is or isn't... A3 content may or may not ever exist let alone common place in armed forces.
Gameplay related request... will be ignored.
Awesome idea op
For the love of god.... this has been requested for 4+ years, ffs bi
Adds to the immersion of this futuristic tactical shooter... you wait till cod 4... er ArmA 4
Glitchy rocks have been fixed, broken, fixed, broken for years now.
It usually happens when its weak pathfinding gives up and allows them to noclip... since 2006.
Hasn't been fixed since 2006... soon though.