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i76
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User Since
Aug 22 2013, 1:55 PM (587 w, 28 m)

Recent Activity

May 10 2016

i76 added a comment to T66499: Why change to pistol when picking up rifle?.

Bug since 2006... will fix soon lol

May 10 2016, 2:44 AM · Arma 3
i76 added a comment to T66092: For Final: Put Stratis and Altis on one map (like Sahrani and Rahmadi).

Yeah that was great having the small island incorporated into the large island map yet still having the small island as a second separate map

May 10 2016, 2:27 AM · Arma 3
i76 added a comment to T66028: Allow players to place all buildings/structures in the editor.

@CSR Kryssar

TY... now maybe add all a2 content ;)

May 10 2016, 2:24 AM · Arma 3
i76 added a comment to T63607: Jump/Jumping command.

No jump 'n fag thanks.

May 10 2016, 12:48 AM · Arma 3
i76 added a comment to T62693: Advanced Combat Radio Environment (ACRE) integration.

No thankyou.

May 10 2016, 12:12 AM · Arma 3

May 9 2016

i76 added a comment to T62030: Terrible sound immersion.

Locating sounds (gunshots, talking, footsteps, squeaky tank tracks in the distance etc) in Armed Assault were really good... A2 got worse... A3 horrible.

May 9 2016, 11:42 PM · Arma 3
i76 added a comment to T62013: Moaning sounds.

Its a cheap and lazy effect that adds little but annoyance to the game.

May 9 2016, 11:40 PM · Arma 3
i76 added a comment to T61964: Foregrip not an attachment.

I highly doubt BI has given weapons with fore-grips better stability attributes over one without... so I doubt they'll make it an attachment.

May 9 2016, 11:37 PM · Arma 3
i76 added a comment to T61872: New technique for rendering grass at far distance.

Some guy came up with the same suggestion back in Armed Assault, he called it 'texture masking' I think... if your issue is not script/mod/mission making related and is gameplay related its often ignored sadly.

May 9 2016, 11:33 PM · Arma 3
i76 added a comment to T61699: Scopes not working with NVG.

I up voted cause its the future... thats why BI made a mistake for using futuristic weapons in a future date... who knows what is or isn't... A3 content may or may not ever exist let alone common place in armed forces.

May 9 2016, 11:18 PM · Arma 3
i76 added a comment to T61081: Some sort of melee?.

Gameplay related request... will be ignored.

May 9 2016, 10:47 PM · Arma 3
i76 added a comment to T61020: Suggestion for Stance Changing.

Awesome idea op

May 9 2016, 10:39 PM · Arma 3
i76 added a comment to T59850: [Feature request] Make it possible to "favorite/save" servers in multiplayer browser.

For the love of god.... this has been requested for 4+ years, ffs bi

May 9 2016, 7:16 PM · Arma 3
i76 added a comment to T58958: Tires screeching while breaking on every surface.

Adds to the immersion of this futuristic tactical shooter... you wait till cod 4... er ArmA 4

May 9 2016, 4:10 PM · Arma 3
i76 added a comment to T58798: Getting stuck in rocks..

Glitchy rocks have been fixed, broken, fixed, broken for years now.

May 9 2016, 3:33 PM · Arma 3
i76 added a comment to T58683: AI walk through everything.

It usually happens when its weak pathfinding gives up and allows them to noclip... since 2006.

May 9 2016, 3:25 PM · Arma 3
i76 added a comment to T58568: AI can see and shoot right through objects that completely obscure them.

Hasn't been fixed since 2006... soon though.

May 9 2016, 3:20 PM · Arma 3