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NakedByo
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User Since
Aug 9 2018, 9:07 AM (327 w, 6 d)

Recent Activity

Feb 8 2021

NakedByo added a comment to T156651: Pistols rebalance..

MKII pistol is very low caliber, you would think its BB gun compared to diffrent ammo types... but 9mm is only 44% stronger than that. How often are you capable of shooting someone 3-4 times in the head? Even if enemy would stand still and react after 1 second he would be able to oneshot you or simply outdps you. DayZ shouldnt be game where stronger gear wins but a game where tactics and stealth wins. Pistols have 10% range of rifles and barely any attachments so i guess a little dmg buff wouldnt hurt would it? Do you find pistols fun? Do you think 5 shots to the head to kill with characters moving 18km/h is fun? Many players think pistols are balanced but its only because they dont use them. Do you think you would be capable of holding up somebody with a pistol? Its impossible because even at point blank range you can outdamage it with fists, only place where pistols find their use is killing players without guns at ranges from 5-10 meters because if they are too far away you wont hit anything and if they are too far they will outdamage/outshock you. I guess only people aware of how bad they are and wouldnt want their buff are coastal bambikillers because then bambis would have a chance.

Feb 8 2021, 9:15 PM · DayZ

Feb 6 2021

NakedByo created T156651: Pistols rebalance..
Feb 6 2021, 12:58 PM · DayZ

Dec 8 2020

NakedByo created T155630: Chambering causes guns to jamm..
Dec 8 2020, 8:06 AM · DayZ

Nov 27 2020

NakedByo created T155399: Freezes since 1.09.
Nov 27 2020, 11:40 AM · DayZ

Jul 31 2020

NakedByo created T153024: Ligthing/Shadows issues..
Jul 31 2020, 5:28 PM · DayZ

Jun 8 2020

NakedByo created T151575: 1.08 features suggestions..
Jun 8 2020, 10:56 AM · DayZ

Jun 2 2020

NakedByo created T151376: New 1.08 experimental..
Jun 2 2020, 6:01 PM · DayZ

Apr 22 2020

NakedByo added a comment to T149799: DayZ's most important graphics issues..

@Geez I just wanted to add one more screenshot i saw on twitter showing how bad HDR can be sometimes. Hoping for a quick fix.

Apr 22 2020, 9:44 AM · DayZ

Apr 11 2020

NakedByo created T150260: Possible new AA options..
Apr 11 2020, 3:50 PM · DayZ

Mar 19 2020

NakedByo added a comment to T149799: DayZ's most important graphics issues..

@Geez Thanks for reply and explaining this effects a little.
I still have two more questions.
1 - Since later 0.63 versions there seems to be no option to turn off postprocess effects (and bloom but its not that important). Why?
2 - Would it be possible to let us choose between SSAO and HBAO in game options. I've seen something like that in other games but obviously they were running on diffrent engines.

Mar 19 2020, 5:01 PM · DayZ

Mar 16 2020

NakedByo created T149817: Recoil needs some polishing..
Mar 16 2020, 12:31 PM · DayZ
NakedByo updated subscribers of T149799: DayZ's most important graphics issues..

@Geez Any comment on this?

Mar 16 2020, 12:22 PM · DayZ

Mar 15 2020

NakedByo created T149799: DayZ's most important graphics issues..
Mar 15 2020, 12:44 PM · DayZ

Mar 14 2020

NakedByo created T149786: Hipfire is useless..
Mar 14 2020, 5:24 PM · DayZ
NakedByo created T149784: AKM recoil and damage issues..
Mar 14 2020, 4:29 PM · DayZ
NakedByo created T149783: Possible stamina rework..
Mar 14 2020, 4:18 PM · DayZ
NakedByo created T149778: Extreme AO setting..
Mar 14 2020, 1:08 PM · DayZ

Mar 8 2020

NakedByo created T149677: Taking gun from back/changing guns animations downgrade..
Mar 8 2020, 12:31 PM · DayZ

Mar 7 2020

NakedByo created T149667: There is no way to change gamma ingame!.
Mar 7 2020, 5:43 PM · DayZ

Mar 3 2020

NakedByo created T149598: Gunplay problems..
Mar 3 2020, 10:27 PM · DayZ

Feb 26 2020

NakedByo created T149471: Missing combat features..
Feb 26 2020, 5:57 PM · DayZ

Feb 24 2020

NakedByo renamed T149397: Most of vital organs dont work currently/combat issues. from Most of viral organes dont work currently/combat issues. to Most of vital organs dont work currently/combat issues..
Feb 24 2020, 7:20 PM · DayZ
NakedByo created T149397: Most of vital organs dont work currently/combat issues..
Feb 24 2020, 6:55 PM · DayZ

Jan 26 2020

NakedByo created T148547: Damage of some bullets is funny..
Jan 26 2020, 11:55 AM · DayZ

Jan 19 2020

NakedByo created T148386: Empty mags have textures of full ones..
Jan 19 2020, 10:56 PM · DayZ

Jan 17 2020

NakedByo created T148334: Bullet damage issues..
Jan 17 2020, 11:22 AM · DayZ
NakedByo created T148329: Plate Carrier rework..
Jan 17 2020, 9:53 AM · DayZ

Oct 8 2019

NakedByo created T145454: Visual and gameplay issues of 1.05..
Oct 8 2019, 4:21 PM · DayZ

Sep 16 2019

NakedByo added a comment to T142613: Visual downgrades..

Just love how not even a single thing of all this above was changed in 1.05. Even bugged texture filtering. Still setting to 4x in files while highest in options.

Sep 16 2019, 10:00 PM · DayZ

Aug 2 2019

NakedByo updated the task description for T142811: Gameplay Downgrades.
Aug 2 2019, 5:22 PM · DayZ
NakedByo updated the task description for T142811: Gameplay Downgrades.
Aug 2 2019, 5:21 PM · DayZ
NakedByo created T142811: Gameplay Downgrades.
Aug 2 2019, 5:03 PM · DayZ

Jul 29 2019

NakedByo added a comment to T142613: Visual downgrades..

Jul 29 2019, 3:24 PM · DayZ
NakedByo added a comment to T142613: Visual downgrades..

The resolution of trees, grass was better, shadows were more accurate and it gave feeling of walking in real forrest. The grass felt like it was coming out of ground unlike now (it seems like its floating). https://www.youtube.com/watch?v=UwwMlLy9oio watch it if you want to know how it looked. The main thing about forrest is that now shadows are bugged ground textures are bad (they look more like some low resolution grass instead of normal dirt ground like it was in 0.62). The plants have really limited range of rendering.

Jul 29 2019, 3:06 PM · DayZ

Jul 27 2019

NakedByo added a comment to T142613: Visual downgrades..

I searched for a little and found that ambient occlusion technique is something called ,,FXAO" instead of normal SSAO or HBAO (or HDAO). It got surely changed. I found it in DayZ.cfg where i found also that... anisotropic filtering is set to 4 instead of 16. Plz fix it.

Jul 27 2019, 9:37 PM · DayZ
NakedByo added a comment to T142613: Visual downgrades..

EnterThePug, 0.60 changed render. 0.62 changed trees grass and ground textures into level that we dont really see often even in 2019 (but yeah they were downgraded). Its not like i hate new engine, few more frames are cool but i havent seen that drastic change... i like the render of small trees tho and waterhouses are great. This are 2 things that got improved in 0.63 but it could be possible in 0.62 too.

I found my screen of ultra from 0.57 patch. Whenever i see how much better it looks than any screenshot from after 0.63 it makes me sad...

Jul 27 2019, 9:27 PM · DayZ

Jul 25 2019

NakedByo added a comment to T142613: Visual downgrades..

Yeah! Thats some good points! I hope they will change it soon, i dont want DayZ to get old in graphics...

Jul 25 2019, 2:38 PM · DayZ

Jul 24 2019

NakedByo created T142613: Visual downgrades..
Jul 24 2019, 3:44 PM · DayZ

Jul 7 2019

NakedByo created T142074: Shadows issue..
Jul 7 2019, 5:04 PM · DayZ

Jun 11 2019

NakedByo created T140649: Idea to fix stamina..
Jun 11 2019, 5:08 PM · DayZ
NakedByo created T140648: Shadows on grass visual bug..
Jun 11 2019, 4:51 PM · DayZ

Jun 9 2019

NakedByo created T140536: Broken rechambering animations..
Jun 9 2019, 8:27 PM · DayZ

Mar 28 2019

NakedByo created T137883: Demage issues..
Mar 28 2019, 6:27 PM · DayZ

Mar 27 2019

NakedByo created T137781: Gun on back not moving while leaning..
Mar 27 2019, 7:32 PM · DayZ
NakedByo created T137780: Weird rechambering animation.
Mar 27 2019, 7:30 PM · DayZ

Nov 17 2018

NakedByo created T133833: Loot isnt spawning in one entry tents.
Nov 17 2018, 1:23 PM · DayZ
NakedByo created T133832: Animation lack..
Nov 17 2018, 1:11 PM · DayZ