ПРОШУ О ПОМОЩИ НА СЕРВЕРЕ 3944 (НАДБОР)
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Sat, Jul 26
ПРОЩУ ПОМОЩИ НА СЕРВЕРЕ 3944 ( НАДБОР )
Something to tack on. Both 3-dial and 4-dials share the same health (1500). If this was implemented, perhaps the 3-dial could be weaker by comparison.
I've reinstalled the game, even deleted all save data locally and in the cloud, the bug is still there. Only thing I know is that I've never had it before 1.28 and it seems like it's common. I've survived all close combat fights when the enemy had shotgun, even when I was shot from back, most of the time I didn't even get shot, but if I did, maybe one pellet maximum connected and the rest was innacurate which looks really like that missalignment (I'm talkikg about encounters in range about 2-5 meters).
At the very least, have it unlock once the player inputs the code then disengages from it
Fri, Jul 25
Thank you for the report.
We are aware of the current performance issues on Playstation and we are working on fixing them as soon as possible.
Regards,
Geez
у меня такая же проблема
Please click on "Show details and prepare report" on the crash pop up window and upload the generated archive to this ticket.
Thank you
My friend, I described everything in English, I did everything through a translator, so I apologize if it is not clear
Hello,
Please use English language only when reporting issues into the feedback tracker.
Please click on "Show details and prepare report" and upload the generated archive to this ticket with a description of the problem.
Regards,
Geez
ouch, its reported from 2 years ago... I guess its safe to say they wont be fixing this atleast if we dont get more reports and eyes on this.
This bug has already been reported: https://feedback.bistudio.com/T176023
I can confirm this issue. It sounds like the suspension sounds are played when logging in. Maybe the issue is with the client synchonizing the physics of the car which causes the suspension to align to the world physics.
I agree that there should be some kind of confirmation on a time delay like 500ms or 1s atleast to make it harder to brute force codes. The locks take way little time to unlock on brute force method.
Thu, Jul 24
I'll try get some clips but I'm not available to play much lately @arthur.morgan
Since Sakhal arrived in October 2024, we have been experiencing a desynchronisation bug with hooks and maggots on several servers. There are no issues with lures.
Here's how it happens:
There is also possibility there is either wrong something with your installation, drive you have your game installed or your PC memory.
This could also possibly help.
Seems to be something wrong with my pc, tried old 1050 card and crashes stop, but with 1660 to and rx6600 crashes occur
Unfortunately I have no other suggestions for now.
Please let us know if you come across something that possibly changes the behaviour.
Regards,
Geez
to answer your question.
Hello,
We have been receiving reports on such issues occurring, however we have been unable to reproduce this on our end even on live servers on Playstation.
There is possibly something that triggers this bug that we are not aware of.
If you find out any info or details you could share, can you please let us know?
Regards,
Geez
Hello,
Please click on "show details and prepare report" and upload the generated archive to this ticket.
Regards,
Geez
In T193553#2839347, @arthur.morgan wrote:+1
The game has lost a lot of gameplay. I take the necessary things and go for loot, but I will bring only 1 weapon and a couple of packs of ammo to the base, because my inventory is not enough for more. The game has definitely become worse due to the reduced inventory. Has it become more difficult? No, rather more boring.
+1
The game has lost a lot of gameplay. I take the necessary things and go for loot, but I will bring only 1 weapon and a couple of packs of ammo to the base, because my inventory is not enough for more. The game has definitely become worse due to the reduced inventory. Has it become more difficult? No, rather more boring.
bad news. the bug is reproducible again. this time Blaze 350 m. the bullet flies strongly to the left again. now we know for sure that the bug may or may not be reproducible, however we do not know the reason.
Hello, i hope we will raid bases soon and having the bug to record . I didnt record for the last raid, i didnt think to do it
Wed, Jul 23
Unfortunately, you are correct. The zombies initially behave normally, then become partially invisible and subsequently crash for some reason.
Do you need information of my server I'm playing on?
Invisible zombies still there :(
In T193313#2838856, @Geez wrote:Hello.
We have been testing this on our end but we did not find any issues.
Regards,
Geez
Also AI performance under linux went from not-so-good-at-all to not existant. Spawning AIs makes the server go down to 1-2 FPS now, while the same thing under windows just works perfectly fine.
I'm glad. Finally the search bar is useful. GJ Dayz Devs
Hello, please use English language to describe your problem.
Also click on "Show details and prepare report" when the crash occurs and upload the generated archive to this ticket.
Regards,
Geez
Hello,
Would it be possible to record videos of this behaviour for us?
Regards,
Geez
Hello,
We have been testing the issue on our end but we are unable to reproduce it.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
resolved for 1.29
Hello,
We cannot provide any information in regards to the BattlEye banning process and cheat detection.
Regards,
Geez