I thought it only concerned LAV-25. I have just realised that. That was a BTR-70{F5040403} this time.
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Mar 6 2025
Feb 28 2025
In T187294#2725187, @kawalec wrote:@Technicolourmatador
Even now, when defending base is so easy, very few people spawn on attacked bases.
90% of players don't like driving, don't care about driving, don't know how to do it. So they don't drive to attacked bases.
99,99% of players love flying and can't do it.
So if you sum this up, for most player it will change the game into 30-minute long fight with AI and then loosing/wining without even experiencing any highlight of Conflict.
Why? Because a team of 2-4 people with Willys can drive around every enemy base and capture one by one. Not to mention heli.
In the first week over 50000 copies of PS version were sold. It marks a huge change for Reforger and Arma franchise. We're just stepping out of dark burrow of very niche game into the wast world of casual players.
Such mechanics as this new one may be too hardcore for them. They will still be playing the game, but they will be purposefully omitting it's core features. Exactly as it happens now with supplies, spawning AIs, making self-defensive layouts of bases, using radio spawns, proper communication etc. I'm not even mentioning teamwork, because at the moment it's nearly non-existent.
I can manage with any new mechanics, you can also and many other more experienced players. But I'm worried that such changes may slowly kill the idea of Conflict.
In T187294#2725495, @byNautiic wrote:Well, we won't be dealing with this:
That was the best decision to turn off this function. I was tired of fighting the Freshspaws with spawn protection. If you don't defend your base, you're out of luck. Fair play for all. Spawning on bases that are under conquest is unfair! I don't need opponents spawning in front or behind me and happily killing me. And I have to guess when to fire. Yes! They have protection running. THAT is unfair. PLE
ASE KEEP THAT IN BI.
Feb 22 2025
1.3.0.84 Exp Official Server No Mods, EU 21ms Ping. I throw One Grenade, the second stucked in my Hand.
Feb 5 2025
Thanks for the Report.
Jan 31 2025
Great Idea
Jan 30 2025
Yes, I've seen that for some time. It's a real problem. I didn't want to open a topic about it.
Are you talking about the so-called auxiliary wheels? (Literature : In addition, two pairs of auxiliary wheels, each operated by a chain, can be lowered from the floor of the trough for extremely difficult terrain.)
I can confirm that. The animation is beautifully and perfectly executed. However, no sound is played.
https://www.youtube.com/watch?v=lzx0U0BtbYA
I can confirm that. It is not possible to mount the optic via inspection. BUT via the usual drag and drop menu. This is not a serious error in my Eyes,
https://www.youtube.com/watch?v=MqdW9CfOHqI
I have now tested it with 1.3.0.52. It happened again.
I have produced it, right now. I have commented on the video for you. I am still on version number 1.3.0.38 - I have not yet received an update to the next number.
In T188783#2748653, @Geez wrote:Hello SDA_Stockerdanieladolf.
We have tested this on our end but we were unable to produce the issue.
Regards,
Geez
Jan 28 2025
A video would have been very useful.
In T187975#2747543, @byNautiic wrote:In T187975#2747541, @SDA_stockerdanieladolf wrote:Thanks for the video. I can confirm that. It's annoying. You're standing right in front of it and it won't allow the command. Not even the drag and drop - i.e. dragging the stock into the warehouse - works.
Are you on Steam/PC, also experiencing the issue?
I have thrown 100 grenades locally no problems
Thanks for the video. I can confirm that. It's annoying. You're standing right in front of it and it won't allow the command. Not even the drag and drop - i.e. dragging the stock into the warehouse - works.
I was able to reproduce this.
Jan 13 2025
In T169722#2735670, @falcon91 wrote:@Geez have not seen this in multiple months aside from I got randomly stuck into a rock the other day on Arland. I'll have to find what rock, but it's a small bug compared to the others.
In T169722#2736543, @falcon91 wrote:So, this issue is mostly fixed, but the issue of players falling through the map is back, I'm not sure how the guy did it, but somehow he fell through the map getting out of a humvee on Arland @Geez may want to check into this some more to be safe. I saw this happen on one of the US-SF servers yesterday, we were laying mines down that we stole from a damaged humvee just before the gas station heading west out of Beauregard.
Yes, I can confirm this bug. It occurs after a few grenades on the official server. Experimental. It only helps to jump from a high object. The character then returns the pin. During this process - you can't jump - and you move like a snail. Even after you have “repaired” yourself, the character appears damaged. I run much slower and you can no longer throw grenades. I could only do this when I opened the map several times, ran around wildly, put down my main weapon and picked it up again.
The barbed wires remain and are no longer despawned. Thank you. This report is no longer valid.
The barbed wires remain and are no longer despawned. Thank you. Closing this report.
Apr 3 2024
I have an update on a trial of mine today. Location, Arland, server empty, 15 boxes 50th shot through. HMMWV. No problems.
In T180311#2589819, @Kurbstomp4 wrote:I've noticed this as well. At first I thought it was just because someone hit it, as I've accidentally drove a truck into one piece and it destroys all the wire that is connected to that piece. But recently I witnessed the wire disappear with no one else around. I've never been able to climb on top or jump over the wire though.
And I agree about taking damage of some sort if you brush up against it. Maybe no damage but you should get cuts that you have to bandage up would make more sense.
Scientific work 2024 04 03 07 41 01
https://youtu.be/9vC3KoWEHjM
Key data, Soviet side, Arland, Server Empty, Location : MOB
Apr 2 2024
A valuable update. I was just on an official server again. Ran three identical tests.
Apr 1 2024
I build a wire and it disappears the next minute :(
Mar 26 2024
Just had the bug, I was in combat. Threw grenades. And it got stuck! I couldn't do anything. And of course I was killed. Can the problem be fixed guys ? Thank you. Official server without mods. 40 players on admission.
Oct 28 2023
@Failware - thanks for the feedback. By the way, people are jumping around on the wire. It should hurt, and cause bleeding. Maybe that can be added. Currently it disappears after building. Thanks BI.
Oct 27 2023
According to other players, they also had the problem when one got out of a BTR.