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Dec 4 2020

stierlitz created T155553: Cannot repair front mask of Gunter with epoxy putty.
Dec 4 2020, 8:51 PM · DayZ

Nov 26 2020

stierlitz added a comment to T153909: Wrong sound for stove door in new house type.

This was fixed, can be closed.

Nov 26 2020, 11:23 PM · DayZ
stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

This can be closed.

Nov 26 2020, 11:22 PM · DayZ
stierlitz added a comment to T155385: Driving is terribly broken.

Yes, this is major client-server synchronization issue impacting everyone, reported in many bugreports like this yours. Developers are already working on fix. T155184 seems to have most attention.

Nov 26 2020, 11:16 PM · DayZ

Nov 23 2020

stierlitz added a comment to T155304: rotten pumpkins cut up into pristine slices.

Hell of a knifework there

Nov 23 2020, 8:32 PM · DayZ

Nov 22 2020

stierlitz added a comment to T155254: 1.10 Xbox One.

Must be T155184

Nov 22 2020, 11:36 AM · DayZ Xbox
stierlitz added a comment to T155255: Cars flying in the air .

There is major lag issue with current version, see T155184

Nov 22 2020, 11:35 AM · DayZ Xbox
stierlitz added a comment to T155226: The ADA 4x4 destroys itself.

You spin the engine only in safe (non-red) speeds, right?

Nov 22 2020, 11:04 AM · DayZ
stierlitz added a comment to T155227: Food and water issue.

I takes time to get hydrated and energized regardless of how full your stomach is. If you get stuffed by low-calorie food to the point you vomit you lose even this little energy. Energize and hydrate yourself gradually - it really takes surprisingly long time to get the apple and flask icons full.

Nov 22 2020, 10:57 AM · DayZ
stierlitz added a comment to T155253: High population server is unplayable.

Happens on strong-specced home/LAN server with single player logged in. Also there was no problem with previous versions on the same server and client machines, right?

Nov 22 2020, 10:41 AM · DayZ Xbox
stierlitz added a comment to T155178: Unstable 1.10 update, especially with cars.

Can very well be related to T155244 BTW I wouldn't say it is resource-related, my home server demonstrating this problem is hardly at 20% of CPU load, memory also pretty empty and network latency negligible. This must be a bug, not resources/load issue.

Nov 22 2020, 10:35 AM · DayZ
stierlitz added a comment to T155241: Zombie In floor.

Seen these in police stations (village type - yellow with circular tower on top), but in some rural houses too. Must have something to do with zombie spawning positions. Also all those poor zombies stranded on roofs! (Announcing your stealth presence far and wide)

Nov 22 2020, 10:33 AM · DayZ
stierlitz added a comment to T155244: M3S spiral out of control causing death.

This happens to Gunter2 and Olga too. Luckily nobody died in incidents I experienced - but it was close call each time. I suspect it is related to lag and the effect always accumulates/worsens over time (or distance traveled?). While driving the car, it would start to behave erratic - not reacting to keys for steering/acceleration/breaking or overreacting or even doing steering or acceleration changes on its own. This same can happen even when driving flattest straightest and widest roads. It happened to me repeatedly that the car started to roll (rotate along front-back axis) sometimes elevated over the ground, then (when breaking super hard to save the car and people in it) car would stop and sit back on all it's wheels but would wiggle or shake. This of course is easy recipe for crash at speeds beyond 40 km/h and the environment clearly designed against all basic rules of transportation safety (yes I mean all those concrete or wooden pillars close to roads, or little stone walls hidden mostly in grass or other solid obstacles dangerously close to roads - all cunningly placed on trajectories you would travel if you lost control of your vehicle for a slightest moment - like during lag you are not able to control. Roads like this would never be allowed to exist in real world, but ok this is Chernarus and we want to make game challenging by both clever means and cheap ones too...). I believe the problem occurs when game is not able to keep-up with fast changes of player's/car's position. I was running my own home server on 1G LAN (separate physical machine), just one gigabit switch away from game PC, both PC and the server with pretty overkill specs, not running anything else - just server running DayZ Expermiental server and client PC running only DayZ client on steam (OK Firefox with single tab of iZurvive map). Same behavior observed also on random remote community server with decent low ping. So I think it is reasonable to say that issue is unrelated to computing resources available being it CPU, RAM or network latency+throughput. Interesting here is how issue gets worse over time as you play and move. Without real insight into what happens with the running code I can only speculate this has something to do with loading and releasing game data as you travel longer distances and get new areas activated around you. Maybe player uses more and more resources as he rapidly moves through many new areas and game engine does not keep up. I even heard sound getting worse over time - getting choppy at some point. I did not experiment with restarting either client or server to see which of them causes it. But I will try to gather more info and open separate ticket on it if I get better quality data to hand over to Bohemia Interactive to work with. As for now I would summarize:

Nov 22 2020, 9:55 AM · DayZ

Nov 8 2020

stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

Although I did not see fix listed, Gunter does not have this problem anymore - can be re-fueled normal way. (as of 1.10.153546)

Nov 8 2020, 6:55 PM · DayZ

Nov 4 2020

stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

Sarka too can be refueled - stand in open door.

Nov 4 2020, 9:35 PM · DayZ

Oct 27 2020

stierlitz added a comment to T154504: Dried meat makes you sick... 1.10 experimental .

Hm... I ruined perfectly fine Beef steaks by drying them, got stuffed, still without any problems.

Oct 27 2020, 9:32 PM · DayZ

Oct 26 2020

stierlitz added a comment to T154504: Dried meat makes you sick... 1.10 experimental .

Not happening to me still. I dried two chicken steaks (fresh ones), let them cool, ate them right away (but nothing else) and I was OK. BTW I was fully energized and hydrated - no adverse modifiers active.

Oct 26 2020, 4:53 PM · DayZ

Oct 25 2020

stierlitz added a comment to T154581: Wrong sound: Wooden ladders to hunting towers sound metalic (Exp. 1.10.153507).

Sure :)

Oct 25 2020, 7:28 PM · DayZ
stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

And for Olga similar way possible:

  1. Open closest door (rear-left for Olga)
  2. Stand in the opening (you'll get little lifted)
  3. Aim at fuel lid, maybe little bit away from car

Oct 25 2020, 1:06 AM · DayZ
stierlitz renamed T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available) from Car refuel prompt not appearing again (Exp. 1.10.153507) to Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).
Oct 25 2020, 1:03 AM · DayZ
stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

Alright I found how to refuel Gunter:

  1. Open door next to fuel lid (rear-right door)
  2. Walk as close as possible to rear-right seat while standing
  3. Aim cursor at fuel lid - refuel action shows
Oct 25 2020, 12:49 AM · DayZ
stierlitz added a comment to T154504: Dried meat makes you sick... 1.10 experimental .

Could not reproduce with dried meat of Wild Boar. (Ate two, running around for hours - no problem). Maybe bloody hands while eating?

Oct 25 2020, 12:34 AM · DayZ
stierlitz added a comment to T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).

Yes I saw the known issues item. It is not "difficult to find", it is impossible - simply not working at all. I spent with it good hour, all the gymnastics around fuel lid and other spots on the car. Standing, crouching, proning, bottles, pots, one car, other car, doors open/closed, engine on/off... When devs/testers call it "difficult" one would expect that with reasonable effort you would hit it and refuel. Not really. And so here goes my bugreport to get it more attention. If there is way to refuel the car - lets hear it.

Oct 25 2020, 12:30 AM · DayZ

Oct 24 2020

stierlitz added a comment to T154564: Unable to refuel sarka . EXP 1.10.153507.

Can it be same as T154557 ?

Oct 24 2020, 11:00 PM · DayZ
stierlitz created T154581: Wrong sound: Wooden ladders to hunting towers sound metalic (Exp. 1.10.153507).
Oct 24 2020, 10:53 PM · DayZ
stierlitz created T154557: Car refuel prompt not appearing again (Exp. 1.10.153507 - workaround available).
Oct 24 2020, 1:28 PM · DayZ

Sep 16 2020

stierlitz added a comment to T153909: Wrong sound for stove door in new house type.

using iZurvive map to pinpoint the place, but I suspect the bug would occur in all these houses

Sep 16 2020, 10:48 AM · DayZ
stierlitz added a comment to T153550: Cannot use binocluars/rangefinder/weapon scopes on military watch towers.

Sorry but I cant, I am mere paying customer nice enough to report bugs. What about finding watch tower in closest military base (or climb industrial chimney - bug occurs there too) and see for yourself?

Sep 16 2020, 10:23 AM · DayZ
stierlitz created T153909: Wrong sound for stove door in new house type.
Sep 16 2020, 10:19 AM · DayZ

Sep 3 2020

stierlitz added a comment to T151799: Dead zombies at vehicle prevent to enter it.

This seems resolved in experimental 1.09.153372

Sep 3 2020, 6:19 PM · DayZ
stierlitz created T153550: Cannot use binocluars/rangefinder/weapon scopes on military watch towers.
Sep 3 2020, 6:14 PM · DayZ

Aug 29 2020

stierlitz created T153475: Raindrops animation on surfaces inside closed car.
Aug 29 2020, 7:44 PM · DayZ

Aug 22 2020

stierlitz added a comment to T151968: Wolves can attack and hurt player in car through closed door.

Anyone cares about this one? It is pretty dangerous bug.

Aug 22 2020, 9:52 PM · DayZ

Jun 21 2020

stierlitz added a comment to T151996: This is not a true survial game.

Hey Mauser,
I am player like you and I am sorry to hear the game does not bring you as much fun and joy as it brings to me - and it surely can once you overcome certain basic obstacles. If you are interested I can give you couple practical tips that helped me. Lets start saying that the game is tough no matter if you just started to explore it or you are seasoned player - you can die by accident or negligence (falling from roof, getting surprised by hostile player or animal, get hurt by zombie and not having items to treat your condition, etc etc), most of this risk can be effectively reduced with careful planning and prioritizing (you don't go miles after weapon if you are thirsty and have nothing to drink for example). As far as realism goes we have to somehow accept that if game would wait for you 6 days to dehydrate or 30 to critically starve it would be pointless to bother with hydration and energy mechanics at all, right? I however strongly agree some tuning towards players is still in order here - for example I don't see how you break military boots in less than a day by running in woods and smashing couple zombies with an axe... I have my own ticket opened on it :-)

Jun 21 2020, 12:01 PM · DayZ Xbox

Jun 20 2020

stierlitz added a comment to T151980: Put Single player mode please.

In the meantime you can run your own server, password-lock it and have it all for yourself! Steam offers both Stable and Experimental versions of the server, if you have PC with normal specs (I think enough RAM is important here) you can even run both sever and game client on the same machine. This is nice guide to follow:

Jun 20 2020, 10:54 AM · DayZ PlayStation

Jun 19 2020

stierlitz created T151968: Wolves can attack and hurt player in car through closed door.
Jun 19 2020, 7:45 PM · DayZ

Jun 18 2020

stierlitz created T151934: Password prompt could accept enter keypress .
Jun 18 2020, 1:10 PM · DayZ

Jun 17 2020

stierlitz added a comment to T151822: Sturdy military boots ruined in less than a day while mostly driving vehicle? Come on....

Descriptions use words like "Highly durable" or "Versatile" - one would expect they would survive a day of light walking or stepping on zombie's feet here and there.

Jun 17 2020, 10:55 PM · DayZ
stierlitz added a comment to T151917: Body despawn issue.

Try wearing more synthetic textiles - it would take them longer to chew through or discourage them completely. Not sure about hens though - they eat everything.

Jun 17 2020, 10:45 PM · DayZ
stierlitz added a comment to T151822: Sturdy military boots ruined in less than a day while mostly driving vehicle? Come on....

Hello Geez, I was driving long distances avoiding any violent confrontation. The result is that only by driving and little walking shoes don't get damaged. Still some tuning is needed - condition of strong tourist or military shoes should not deteriorate this fast.
Stierlitz

Jun 17 2020, 6:32 PM · DayZ
stierlitz added a comment to T151801: Dayz Exp: Zombies ignore player if aggro-ed at vehicle.

Can you guys please assign this under "Dayz" tag, since this was opened by mistake for "Arma 3"

Jun 17 2020, 4:16 PM · DayZ
stierlitz added a comment to T151822: Sturdy military boots ruined in less than a day while mostly driving vehicle? Come on....

Yes, it is possible that I encountered and fought few zombies between my rides. I will try to get another pristine shoes and drive long distance for some time If I get impact on shoes durability by that alone.

Jun 17 2020, 4:12 PM · DayZ

Jun 16 2020

stierlitz added a comment to T151882: Coocked food dont lose heat..

Same for frying pan and cooker - they stay hot indefinitely once heated.

Jun 16 2020, 7:55 PM · DayZ

Jun 15 2020

stierlitz created T151822: Sturdy military boots ruined in less than a day while mostly driving vehicle? Come on....
Jun 15 2020, 9:16 AM · DayZ

Jun 14 2020

stierlitz renamed T151801: Dayz Exp: Zombies ignore player if aggro-ed at vehicle from Zombies ignore player if aggro-ed at vehicle to Dayz Exp: Zombies ignore player if aggro-ed at vehicle.
Jun 14 2020, 7:12 PM · DayZ
stierlitz updated the task description for T151801: Dayz Exp: Zombies ignore player if aggro-ed at vehicle.
Jun 14 2020, 7:07 PM · DayZ
stierlitz created T151801: Dayz Exp: Zombies ignore player if aggro-ed at vehicle.
Jun 14 2020, 7:00 PM · DayZ
stierlitz edited Additional Information on T151799: Dead zombies at vehicle prevent to enter it.
Jun 14 2020, 6:51 PM · DayZ
stierlitz updated the task description for T151798: Weight impact on stamina calculated wrong.
Jun 14 2020, 6:38 PM · DayZ
stierlitz updated the task description for T151799: Dead zombies at vehicle prevent to enter it.
Jun 14 2020, 6:38 PM · DayZ
stierlitz created T151799: Dead zombies at vehicle prevent to enter it.
Jun 14 2020, 6:36 PM · DayZ
stierlitz created T151798: Weight impact on stamina calculated wrong.
Jun 14 2020, 6:22 PM · DayZ

Jun 30 2016

stierlitz added a comment to T118680: Action bar misplaced + graphics controls dont react.

I noticed that also Alt-Tabbing out and back in to game also resolves this issue.

Jun 30 2016, 6:18 PM · DayZ

Jun 29 2016

stierlitz renamed T118926: Undesired rush forward when drawing weapon while walking from Undesired rush forward when drawing weapon to Undesired rush forward when drawing weapon while walking.
Jun 29 2016, 8:32 PM · DayZ
stierlitz created T118926: Undesired rush forward when drawing weapon while walking.
Jun 29 2016, 8:31 PM · DayZ

Jun 28 2016

stierlitz updated the task description for T118887: "Very Dark" character has white arms as of "Very Light" one ingame.
Jun 28 2016, 8:25 PM · DayZ
stierlitz created T118887: "Very Dark" character has white arms as of "Very Light" one ingame.
Jun 28 2016, 8:13 PM · DayZ

Jun 24 2016

stierlitz created T118680: Action bar misplaced + graphics controls dont react.
Jun 24 2016, 2:11 PM · DayZ

Jun 23 2016

stierlitz created T118596: Action bar not saving.
Jun 23 2016, 8:53 AM · DayZ

Jun 22 2016

stierlitz added a comment to T118535: Blue bus in Kabanino cannot be entered.

Yup :)

Jun 22 2016, 8:17 PM · DayZ
stierlitz created T118535: Blue bus in Kabanino cannot be entered.
Jun 22 2016, 5:12 PM · DayZ
stierlitz added a comment to T118469: Character customization does not save.

Hm.. the char did not change in customization dialog, but when I enterred the game, it looked like I changed it.

Jun 22 2016, 1:53 PM · DayZ
stierlitz created T118515: Sound of attack keeps playing.
Jun 22 2016, 1:52 PM · DayZ
stierlitz added a comment to T118488: Data not carried over between servers.

Erm... how do I close my own ticket?

Jun 22 2016, 1:42 PM · DayZ
stierlitz added a comment to T118488: Data not carried over between servers.

OK after a while I got my char and all the possessions back. Prolly data wasnt synced this early after new version deployment. Closing

Jun 22 2016, 1:40 PM · DayZ
stierlitz changed Category from category:general to category:visualstructures on T118489: Postbox placed inside house in Orlovets.
Jun 22 2016, 1:38 PM · DayZ
stierlitz updated the task description for T118489: Postbox placed inside house in Orlovets.
Jun 22 2016, 11:32 AM · DayZ
stierlitz created T118489: Postbox placed inside house in Orlovets.
Jun 22 2016, 11:28 AM · DayZ
stierlitz created T118488: Data not carried over between servers.
Jun 22 2016, 11:20 AM · DayZ
stierlitz created T118469: Character customization does not save.
Jun 22 2016, 9:48 AM · DayZ

Jun 21 2016

stierlitz created T118375: Rangefinder broken.
Jun 21 2016, 1:28 AM · DayZ
stierlitz changed Severity from severity:none to severity:minor on T118373: Equipment never touched water but wet.
Jun 21 2016, 1:25 AM · DayZ
stierlitz created T118373: Equipment never touched water but wet.
Jun 21 2016, 1:23 AM · DayZ
stierlitz created T118371: Bare feet hurt even when swimming.
Jun 21 2016, 1:13 AM · DayZ
stierlitz created T118370: Overheating: totally unrealistic.
Jun 21 2016, 1:06 AM · DayZ
stierlitz created T118368: Wrong/non-working dynamic 3D sound positioning.
Jun 21 2016, 12:37 AM · DayZ