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May 10 2016

Marlon908 edited Steps To Reproduce on T64497: AI in charge of team doesnt move.
May 10 2016, 1:26 AM · Arma 3
Marlon908 edited Steps To Reproduce on T64496: No sidearm visible in holster.
May 10 2016, 1:26 AM · Arma 3
Marlon908 added a comment to T64495: Boats in Arma 3 - Same sound, whatever throttle speed.

i think this might just be because its still in alpha.

May 10 2016, 1:26 AM · Arma 3

May 9 2016

Marlon908 added a comment to T61372: No sounds of mortar in flight.

i dont think mortars make any noise in real life, theyre just explosives being launched, kind of like the 203. that incoming sound may be just hollywood effects. just my $.02, ive never been fired at by a mortar so i dont know for sure

May 9 2016, 11:03 PM · Arma 3
Marlon908 edited Steps To Reproduce on T61316: Game freezes at "receiving data" screen when in multiplayer.
May 9 2016, 10:58 PM · Arma 3
Marlon908 added a comment to T61204: Animations in multiplayer while text chat.

yea and also the compass and watch will show up if you hit o or k

May 9 2016, 10:54 PM · Arma 3
Marlon908 added a comment to T61059: Call of Duty.

well they already do have a point thing where if you do objectives, destroy enemy vehicles, etc., you get extra points on top of the 1 kill point

May 9 2016, 10:40 PM · Arma 3
Marlon908 added a comment to T60999: barely able to see picture in screen for APC gunner in multiplayer.

and i dont know how to change severity or anything, hence my 1st note.

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60999: barely able to see picture in screen for APC gunner in multiplayer.

yea i realize i just didnt know how to view it, but to use the scope on a weapon you just tap right mouse button, and in arma 2 it was the same for vehicles. i never had to use the numpad except to zoom in/out and 3rd person view.

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60999: barely able to see picture in screen for APC gunner in multiplayer.

yea i mentioned mirrors at the very end, and i have 1 gtx 690

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60999: barely able to see picture in screen for APC gunner in multiplayer.

not a very MAJOR problem, but you know, whatever

May 9 2016, 10:37 PM · Arma 3
Marlon908 edited Steps To Reproduce on T60999: barely able to see picture in screen for APC gunner in multiplayer.
May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60996: Character remains injured after med kit is used.

well obviously but u wouldnt just instantly drop dead

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60996: Character remains injured after med kit is used.

and thats only IF you hit an artery, if you shoot a player 3 to 4 times in the foot or hand they drop dead too.

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60996: Character remains injured after med kit is used.

i have no problem with realism, thats the point im making. why bother even having the thing. and besides, if you shoot someone in the leg 3 or 4 times they just drop dead, is that realistic too?

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60996: Character remains injured after med kit is used.

if you dont agree, you dont agree, thats what these forums are for. smart ass comments arent necessary.

May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60996: Character remains injured after med kit is used.

well then how are field medics able to heal you 100%? do they perform surgery in the grass and give you antibiotics and years of physical therapy all in 5 seconds? you only get 1 med kit anyway so it doesnt defeat the purpose of a medic. if you get injured and your medic has run off to the other side of the map, or your team is split up, then youre screwed. all im saying is give the player 1 free heal, then you can use the medic.

May 9 2016, 10:37 PM · Arma 3
Marlon908 edited Steps To Reproduce on T60996: Character remains injured after med kit is used.
May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60993: ATVs still drive normally with tires shot out.

dammit i thought it said "swiming and DRIVING" for some reason... oh well this isnt a big deal at all to me

May 9 2016, 10:37 PM · Arma 3
Marlon908 edited Steps To Reproduce on T60993: ATVs still drive normally with tires shot out.
May 9 2016, 10:37 PM · Arma 3
Marlon908 added a comment to T60977: Weapon flash does not illuminate structures.

the illumination from burning vehicles at night is awesome though

May 9 2016, 10:36 PM · Arma 3
Marlon908 added a comment to T60877: Feature Request: 3D Optics using Picture-In-Picture engine capability. (Red Orchestra Style).

and blur the edges of reality.. :O

May 9 2016, 10:19 PM · Arma 3
Marlon908 added a comment to T60420: Picking up enemy weapon.

yea i have the same problem, when you take his gun its always empty and there are no magazines in his inventory

May 9 2016, 9:43 PM · Arma 3
Marlon908 added a comment to T60376: Arma 3 has been cracked and non-buyers can play in multiplayer.

all this talk about crack.. and i cant understand what that guy is rambling about in the link Truls posted

May 9 2016, 9:42 PM · Arma 3
Marlon908 added a comment to T60171: Climbing over walls.

nice

May 9 2016, 9:29 PM · Arma 3
Marlon908 added a comment to T60094: Arma 3 blows.

what are you talking about? the gameplay is awesome

May 9 2016, 9:26 PM · Arma 3
Marlon908 added a comment to T59628: After anywhere from 5-20 minutes of gameplay, game freezes. Will recover after several minutes..

happens to me too, but when i ctrl alt delete, i have the pop up waiting for me that says "ARMA 3 Alpha has stopped working..."

May 9 2016, 7:04 PM · Arma 3
Marlon908 added a comment to T59552: you can land your helicopter verry roughly without damaging it at all.

yea i like it better this way. in arma 2, if u came down just a little to hard the whole thing explodes, and thats annoying

May 9 2016, 7:01 PM · Arma 3
Marlon908 added a comment to T59083: Low CPU/GPU Utilization.

i notice this more in multiplayer, singleplayer is not bad

May 9 2016, 4:42 PM · Arma 3