I've noticed that there is no sound to indicate an in-flight/incoming mortar.
- Legacy ID
1 - Make two playable characters. One with a mortar.
2 - Fire mortar at other playable character.
3 - Switch to target character.
4 - Hear nothing until the mortar explodes at your feet.
I have test mortar today and i agree, no sound of incoming mortar...
And you can do it simple than switching :
Crate a player with a mortar bot under his command, order the bot to aim at you and he will firing at you
i dont think mortars make any noise in real life, theyre just explosives being launched, kind of like the 203. that incoming sound may be just hollywood effects. just my $.02, ive never been fired at by a mortar so i dont know for sure
Marlon, it's definitely not the high pitched whistling sound you hear in movies, but you can definitely hear it. I know for a fact that mortars arcing over head sound like a jet that's fairly high above.
any ammunition, dumb, guided or propelled, makes a sound when heared from the front because of the stabilization fins (example of other "hearable" ordances are Mk82, GBU12 and other bombs)