I've actually noticed this several times. I thought I'd made a ticket but looks like I forgot...
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May 29 2023
May 28 2023
May 27 2023
May 24 2023
Whichever you think is good is good :P
May 18 2023
May 6 2023
No worldWorld to model sounds more correct
Apr 28 2023
Getter2 is not needed. You only need to know which ladder.
All of them can be combined in one command:
getLadder player
returns:
[object, "ladderCfgName", progress]
Apr 18 2023
As CBA devs pointed out to you, it's not a CBA issue.
Apr 17 2023
I have a feeling you're not privateing your vars, causing them to be changed by an inner function.
Apr 15 2023
Well you can post your entire mission with all the scripts so the devs can investigate the scripts directly.
Apr 2 2023
Apr 1 2023
This needs new animation files which most likely won't happen at this stage of development.
Mar 27 2023
Looks like the performance varies a bit. It's not always slower than +. But it is always slower than insert
Mar 26 2023
Mar 4 2023
Are you sure you have not uninstalled the DLC or something? If not, try verifying the game data via Steam. If you have, you can install it again from: Right Click on Arma in Steam > Properties > DLC
I have no problem creating them though:
_p = getPosWorld player; _dx = 0; _dy = 0; [...] findif { _o = createSimpleObject [_x, _p]; _bb = boundingBoxReal _o#2; _dx = _dx + _bb; if (_dx > 20) then {_dy = _dy + _bb; _dx = 0}; _o setPosWorld (_p vectorAdd [_dx, _dy, _bb]); _b = isNull _o; _b }
[...] is the array of models from that wiki page.
In T170775#2415450, @killerswin2 wrote:if Possible, maybe also add a 4x4 matrix, so that we can use Euler Angles more naturally. 4X4 matices would also allow for Translation, Rotation, Scale, Projection, or a big favorite of mine, Look-At Matrix. An addition for 4x4 is also having a model-view matrix which positions and orients the object in the world space.
Mar 3 2023
is a good start but we might want to construct the object with a copy of the object,
Mar 1 2023
Problem, how to set a CODE type variable, if CODE type is used to identify a method
Feb 25 2023
Feb 20 2023
resort to hacky approaches like storing indexes as position Z coordinate
You can just store them as hashmaps now
Feb 8 2023
Jan 12 2023
In my opinion, don't log anything for any command at all, and instead add a new command line arg for that, so only if someone's interested in debugging would get them in log.
Thats what the error says, no points, and the error is correct
Dec 6 2022
Nov 21 2022
Sep 24 2022
Sep 13 2022
Try the solutions on this page:
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit
Sep 10 2022
Sep 9 2022
You can fix it yourself by setting the effective commander as the driver himself:
this addEventHandler ["GetIn", { params ["_veh"]; if (!isNull driver _veh) then { _veh setEffectiveCommander driver _veh; }; }]
In T167429#2354331, @AryxRayx wrote:Self placed Land_Atm_01_F and a Land_Atm_02_F work.
But It doesnt work on Original map placed ATM's (Land_Atm_01_F/Land_Atm_02_F), for example those on Altis. (As if they dont exist anymore)
Sep 5 2022
Sep 4 2022
Sep 2 2022
Sep 1 2022
Aug 29 2022
Aug 28 2022
That's weird. It works for me.
Aug 25 2022
What is your GPU?
Aug 23 2022
Post the full error.
Has this problem started after updating the game? or have you just installed it?
Aug 22 2022
You can also do this using 2 helper functions, which is more optimal than using spawn with waitUntil:
//fn_deferrer.sqf params ["_params", "_code"]; private _deferred = []; _params call _code; { _x#0 call _x#1; } forEach _deferred
//fn_defer.sqf _deferred pushBack _this;
Aug 21 2022
Aug 14 2022
Repair the game via Steam.
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
Aug 13 2022
Aug 10 2022
Aug 9 2022
It's not a typo. getNumber can parse strings:
getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> "Acts_RU_Briefing_Turn" >> "speed") //will return 0.3093
Jul 28 2022
I don't know, but as far as I see there is no good reason. You could just as easily have all the select overloads, such as _string # [1,2]. Same way you could have _string + [1,2] (I know, it's not a valid syntax)
And - is a unary command, so _arr#-_index is not gonna be confusing either.
Any particular reason why? I mean # is used more often than select nowadays...
And I can't think of any limitations either 🤔
Jul 27 2022
# is not supported?
Jul 25 2022
Jul 24 2022
Ah I thought you said it crashed when you wanted to start the game.
Well try this then:
press Win + R and type this and press Ok:
%localappdata%\Bohemia_Interactive
Delete all folders that begin with arma3launcher.
Jul 23 2022
Culture: zh-CN
UI Culture: zh-CN
Jul 21 2022
The solution is presented on the following StackOverflow question:
https://stackoverflow.com/questions/50970449/error-800700c1-in-instantiating-an-object-for-microsoft-office-interop-excel-a
Deleting the file "C:\Program" fixes the issue.
Change the launcher language to English. If it still doesn't work, press Win + R and type this and press Ok:
%localappdata%\Arma 3 Launcher
Jul 18 2022
Jul 16 2022
Repair the game via Steam.
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB