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Oct 21 2020

Leopard20 updated the task description for T154462: [Feature Request] New display event handler: onChildCreated.
Oct 21 2020, 1:10 PM · Arma 3
Leopard20 created T154462: [Feature Request] New display event handler: onChildCreated.
Oct 21 2020, 12:46 PM · Arma 3

Oct 13 2020

Leopard20 added a comment to T134754: Opening UI causes unexpected Jet behavior.

sometimes randomly

It's not random. The AI controls your aircraft based on what it thinks is "best". It was designed to prevent your aircraft from crashing while you interact with the menu.

Oct 13 2020, 1:17 PM · Arma 3

Oct 12 2020

Leopard20 added a comment to T134754: Opening UI causes unexpected Jet behavior.

It's not a bug. It's the "autopilot" system.

Oct 12 2020, 8:35 PM · Arma 3
Leopard20 created T154293: [Feature Request] New scripting command: displaySetCursor.
Oct 12 2020, 12:31 PM · Arma 3

Oct 11 2020

Leopard20 updated the task description for T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn/findAny.
Oct 11 2020, 5:51 PM · Arma 3
Leopard20 changed Severity from severity:none to severity:feature on T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn/findAny.
Oct 11 2020, 4:49 PM · Arma 3
Leopard20 created T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn/findAny.
Oct 11 2020, 4:48 PM · Arma 3

Oct 9 2020

Leopard20 updated the task description for T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 9 2020, 12:56 AM · Arma 3

Oct 8 2020

Leopard20 edited Additional Information on T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:59 PM · Arma 3
Leopard20 edited Steps To Reproduce on T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:57 PM · Arma 3
Leopard20 created T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:54 PM · Arma 3
Leopard20 renamed T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters from [Bug] copyToClipboard doesn't work with non-latin characters to [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 created T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154215: [Feature Request] New event handler: "bulletClose".
Oct 8 2020, 11:18 AM · Arma 3
Leopard20 created T154215: [Feature Request] New event handler: "bulletClose".
Oct 8 2020, 11:18 AM · Arma 3
Leopard20 added a comment to T153117: [Feature Request] New scripting command: notEqualTo.

This can be closed. isNotEqualTo was added in the latest dev branch

Oct 8 2020, 11:17 AM · Arma 3
Leopard20 updated the task description for T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:15 AM · Arma 3
Leopard20 created T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:15 AM · Arma 3
Leopard20 created T154196: [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates.
Oct 8 2020, 11:12 AM · Arma 3
Leopard20 renamed T154196: [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates from [Feature Request] New scripting commands for RscEdit controls to [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates.
Oct 8 2020, 11:12 AM · Arma 3
Leopard20 renamed T154114: [Feature Request] New information for supportInfo command: Arguments from [Feature Request] A command or something for getting all commands and parameters in the game to [Feature Request] New information for supportInfo command: Arguments.
Oct 8 2020, 10:50 AM · Arma 3
Leopard20 updated the task description for T154114: [Feature Request] New information for supportInfo command: Arguments.
Oct 8 2020, 10:50 AM · Arma 3

Sep 26 2020

Leopard20 added a comment to T154114: [Feature Request] New information for supportInfo command: Arguments.
Sep 26 2020, 7:18 PM · Arma 3
Leopard20 created T154114: [Feature Request] New information for supportInfo command: Arguments.
Sep 26 2020, 7:12 PM · Arma 3
Leopard20 added a comment to T154097: Game stuck after rearming at second mission of Virtual Training Advanced Helicopter Course.

Are you using mods?

Sep 26 2020, 1:25 AM · Arma 3

Sep 25 2020

Leopard20 updated the task description for T154090: [Feature Request] New feature for ctrlSetModelScale: Elongating a model .
Sep 25 2020, 9:11 PM · Arma 3
Leopard20 created T154090: [Feature Request] New feature for ctrlSetModelScale: Elongating a model .
Sep 25 2020, 5:01 PM · Arma 3

Sep 24 2020

Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 11:16 PM · Arma 3
Leopard20 changed Category from category:anims to category:general on T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 9:23 PM · Arma 3
Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 9:22 PM · Arma 3
Leopard20 edited Additional Information on T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 9:18 PM · Arma 3
Leopard20 updated the task description for T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 9:15 PM · Arma 3
Leopard20 renamed T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection from [Feature Request] New scripting command for setting the weapon direction of units? to [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 7:34 PM · Arma 3

Sep 15 2020

Leopard20 added a comment to T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".

Can you take a look at the getPos command plz? because it can detect the ROADWAY LOD.

Sep 15 2020, 4:25 PM · Arma 3

Sep 14 2020

Leopard20 renamed T153824: from When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal") to .
Sep 14 2020, 12:31 PM · Arma 3

Sep 13 2020

Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:12 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:11 PM · Arma 3
Leopard20 renamed T153824: from "Reveal" doesn't work properly when "AUTOTARGET" is disabled to When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal").
Sep 13 2020, 10:07 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:02 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:00 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 7:44 PM · Arma 3
Leopard20 renamed T153824: from Reveal doesn't work properly when "AUTOTARGET" is disabled to "Reveal" doesn't work properly when "AUTOTARGET" is disabled.
Sep 13 2020, 6:19 PM · Arma 3
Leopard20 created T153824: .
Sep 13 2020, 6:18 PM · Arma 3
Leopard20 updated the task description for T150600: [Feature Request] New scripting commands: AXXtoASLW.
Sep 13 2020, 1:42 AM · Arma 3
Leopard20 updated the task description for T153785: [Feature Request] New scripting commands: getPosAGL.
Sep 13 2020, 1:39 AM · Arma 3

Sep 12 2020

Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

Install it through Steam. Instructions are in the first link.

Sep 12 2020, 10:57 PM · Arma 3
Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

It means that the issue has been fixed. So wait for the next stable version update or just stay on the dev branch.

Sep 12 2020, 2:14 PM · Arma 3
Leopard20 created T153785: [Feature Request] New scripting commands: getPosAGL.
Sep 12 2020, 2:08 PM · Arma 3
Leopard20 renamed T150600: [Feature Request] New scripting commands: AXXtoASLW from Scripting Command Request: AXXtoASLW to [Feature Request] New scripting commands: AXXtoASLW.
Sep 12 2020, 2:06 PM · Arma 3

Sep 11 2020

Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

I think it "works" because you're telling them to go to a position that doesn't exist. I'm pretty sure that if you do this the AI might walk through objects more frequently than normal. Is that correct?

Sep 11 2020, 9:15 PM · Arma 3
Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

move, moveTo and doMove require AGL positions though.

Sep 11 2020, 4:52 PM · Arma 3

Sep 10 2020

Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:49 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:43 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:42 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:41 PM · Arma 3
Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:37 PM · Arma 3
Leopard20 created T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:35 PM · Arma 3

Sep 9 2020

Leopard20 added a comment to T153457: [Feature Request] Command to toggle NVG and Thermal Vision on player view.
Sep 9 2020, 3:23 PM · Arma 3

Sep 7 2020

Leopard20 updated the task description for T153610: [Feature Request] New scripting command: objectParts.
Sep 7 2020, 10:24 AM · Arma 3
Leopard20 created T153610: [Feature Request] New scripting command: objectParts.
Sep 7 2020, 10:23 AM · Arma 3

Sep 6 2020

Leopard20 added a comment to T153597: Playing with Contact DLC prevents Old Man menus from appearing.

The contact DLC is not meant to be played with other mods/missions. It uses a massive UI overhaul. You should load the DLC only if you want to play the campaign.

Sep 6 2020, 3:20 PM · Arma 3

Sep 5 2020

Leopard20 changed Severity from severity:major to severity:minor on T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Sep 5 2020, 2:26 PM · Arma 3

Sep 4 2020

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

Okay, so I tested more doors from more maps, and I didn't notice any similar bugs.

Sep 4 2020, 10:13 AM · Arma 3

Sep 3 2020

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

So is this a bug in lineIntersectsSurfaces or the object? I noticed it in almost all doors on Livonia. I didn't test other maps but I guess it would be the same.

Sep 3 2020, 4:28 PM · Arma 3
Leopard20 renamed T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY" from [Feature Request] Alternative command to "getPos" for returning the height above the walkable surface to [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".
Sep 3 2020, 9:27 AM · Arma 3
Leopard20 added a comment to T153507: [Feature Request] New scripting command: CtrlTextColor.

For example, what I'm working on involves something like this:


This is a "color picker" that allows you to change the color of some control elements. You can select a color on the left, and it changes preview and color properties on the right.

Sep 3 2020, 8:03 AM · Arma 3
Leopard20 added a comment to T153531: getRelDir and setVectorDirAndUp break Camera Rotation and Alignment.

I cannot reproduce the issue on the latest dev branch build. It is probably specific to the profiling branch.

Sep 3 2020, 5:29 AM · Arma 3

Sep 1 2020

Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:56 AM · Arma 3
Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:47 AM · Arma 3
Leopard20 created T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:25 AM · Arma 3
Leopard20 created T153507: [Feature Request] New scripting command: CtrlTextColor.
Sep 1 2020, 4:16 AM · Arma 3

Aug 31 2020

Leopard20 edited Steps To Reproduce on T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 31 2020, 8:39 AM · Arma 3
Leopard20 created T153491: [Feature Request] New Scripted Event Handler: CommandingMenuOpened.
Aug 31 2020, 5:20 AM · Arma 3

Aug 30 2020

Leopard20 updated the task description for T153476: [Feature Request] Array selection operator # should have a higher priority.
Aug 30 2020, 1:43 AM · Arma 3
Leopard20 updated the task description for T153476: [Feature Request] Array selection operator # should have a higher priority.
Aug 30 2020, 1:43 AM · Arma 3
Leopard20 created T153476: [Feature Request] Array selection operator # should have a higher priority.
Aug 30 2020, 1:42 AM · Arma 3

Aug 29 2020

Leopard20 added a comment to T153467: round alternative syntax for rounding precision.

It is possible to script this on your own.
For example:

round(1e2*2/3)/1e2

Will give you what you wanted for: round [2/3, 2]

Aug 29 2020, 7:42 AM · Arma 3

Aug 27 2020

Leopard20 updated the task description for T153432: [Feature Request] New scripting command: setUnitBehavior.
Aug 27 2020, 4:37 AM · Arma 3

Aug 26 2020

Leopard20 created T153432: [Feature Request] New scripting command: setUnitBehavior.
Aug 26 2020, 3:53 PM · Arma 3
Leopard20 added a comment to T153423: [Feature Request] Alt syntax for doTarget/commandTarget.

If the engine could accept an array of these 'aim at' points so that you could actually mark on the model the points to attack in order of best to least favored ([zamerny (best), zamerny_1, zamerny2, ...zamerny_N]), that would be neat.

Aug 26 2020, 3:26 PM · Arma 3

Aug 22 2020

Leopard20 updated the task description for T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:39 PM · Arma 3
Leopard20 renamed T153368: AnimStateChanged event handler doesn't trigger when using setVelocity from AnimStateChanged event handler doesn't trigger when combined with setVelocity to AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:37 PM · Arma 3
Leopard20 created T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:35 PM · Arma 3

Aug 21 2020

Leopard20 added a comment to T153356: The game will automatically close after an error.

Try verifying the game cache via Steam.

Aug 21 2020, 1:18 PM · Arma 3
Leopard20 added a comment to T152567: getAttackTarget seems to always return objNull.

@BIS_fnc_KK
Yes, it does work better. Thanks.
Just a question: Is it possible to update the command so that it returns the target even if the unit is not engaging? (For example, if combat mode is "GREEN" or "BLUE")

Aug 21 2020, 1:22 AM · Arma 3
Leopard20 added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

@BIS_fnc_KK
Please add the command to the wiki as well. I though it isn't implemented yet (v2.01.146606), but it is.

Aug 21 2020, 1:10 AM · Arma 3

Aug 20 2020

Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 9:27 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:55 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:14 PM · Arma 3
Leopard20 renamed T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections from [Bug] LineIntersectsSurfaces doesn't seem to work correctly to [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:13 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:11 PM · Arma 3
Leopard20 changed Reproducibility from reproducibility:always to reproducibility:sometimes on T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:09 PM · Arma 3
Leopard20 created T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:01 PM · Arma 3

Aug 19 2020

Leopard20 added a comment to T153300: [Feature Request] New scripting command: returnToFormation.

@kju-PvPscene
In case this doesn't get implemented, you can use _units joinSilent _group. Though it shouldn't be used on the group leader, because the leader will leave the group and rejoin; one workaround is to temporarily set any unit as the leader (the unit doesn't have to be a member of the squad, so you can create a helper civilian unit for the entire mission), use joinSilent, then select the original leader, i.e:

Aug 19 2020, 12:49 AM · Arma 3

Aug 13 2020

Leopard20 added a comment to T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF).

No crash on v1.99.146550.

Aug 13 2020, 8:36 PM · Arma 3

Aug 8 2020

Leopard20 added a comment to T153159: round command does not work properly on calculated results.

It's not a bug. That's how the expressions are prioritized.
round (3+4)/3 calculates round (7) first, then divides it by 3.

Aug 8 2020, 2:11 PM · Arma 3