In T189152#2755942, @TheRealTDog wrote:Like @KStrike said. If you know how to rank up fast you will get what you want. New players just rush arsenals and drain resources. The changes coming into 1.3 should not be reverted. Just because you are now being forced to help the team, doesn't make the game less fun. Just because you don't get an optic at the start doesn't mean its less fun. This argument is silly and they all come from console cry babies. If people weren't so stupid they wouldn't be making this change but because we have idiots, its a must.
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Mon, Apr 7
Mon, Apr 7
PR9INICHEK updated the task description for T190308: [Feature Request] (Conflict) A collection of tickets for improving composition of groups on FIA bases.
A330Driver added a comment to T189152: Please Don't Take Some Fun Away From Conflict By Rank-Restricting Sniper Rifles & Their Scopes.
Doesn’t have to be time based. There could simply be a merit based system where an average XP score is amassed over time and that provides you with some bonus XP. So attached to your username if you regularly are getting to the end of a game (playtime +1hr) no higher than corporal then that gives no real benefit. But if making Lt or Capt regularly you get some bonus XP at the start of a game. Say half way to Corporal…
garry_williams updated the task description for T190783: [Suggestion] Repairing buildings/fortifications.
C4pt41nNo0b added a comment to T190773: Characters (AI & Players) getting stuck in supply storage container.
I could reproduce this consistently: By shooting a lot of mortars from a storage supply point, so the mortar uses the supply points' storage.
By shooting the mortars, it reduces the supplies, which causes a container to disappear. (there were 3 storage supply containers in total at this exact spot.
wyqydsyq added a comment to T189760: Shed in Saint-Philippe has locked green bin that blocks access.
This appears to be fixed now in 1.3
I hope this gets fixed soon, right now helicopters are able to disengage from ground fire too easily.
I would agree on this ticket, it's a very annoying thing to see.
Geez changed the status of T190775: [Suggestion] Experience persistence (Part) from New to Feedback.
Geez changed the status of T190750: [Feature Request] (Rank Requirement System) Move ART II Scope(sniper scope) from Sergeant to Corporal or Private from New to Feedback.
Geez changed the status of T190751: [Feature Request] (Rank Requirement System) Move M21 SWS(sniper rifle) from Corporal to Private from New to Feedback.
Geez changed the status of T190752: [Feature Request] (Rank Requirement System) Move SVD(sniper rifle) from Corporal to Private from New to Feedback.
Geez changed the status of T190753: [Feature Request] (Rank Requirement System) Move PSO-1 Scope(sniper scope) from Sergeant to Corporal or Private from New to Feedback.
Geez changed the status of T190759: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move M60D Belts to Helipad ammo boxes from New to Feedback.
Geez changed the status of T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box from New to Feedback.
Geez changed the status of T190761: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 100rnd M2 Belts to Light Vehicle Depot(Maintenance Point) ammo box from New to Feedback.
Geez changed the status of T190763: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Remove Mortar stuff from this boxes from New to Feedback.
Geez changed the status of T190764: [Feature Request] (Arsenal UI) Change ranking for M203 grenades from New to Feedback.
Geez changed the status of T190765: [Feature Request] (Arsenal UI) Change ranking for STANAG Mags from New to Feedback.
Geez changed the status of T190766: [Feature Request] (Arsenal UI) Change ranking for 200rnd M249 Belts from New to Feedback.
Geez changed the status of T190767: [Feature Request] (Arsenal UI) Change ranking for 100rnd M60 Belts from New to Feedback.
Geez changed the status of T190769: [Feature Request] (Conflict) Reduce the amount of experience required to obtain the Captain rank from New to Feedback.
Geez changed the status of T190770: [Feature Request] (Conflict) Give a reward for transporting supplies during delivery from point A to point B from New to Feedback.
Geez changed the status of T190735: LightBeacon_01.et Hatch Error from New to Awaiting internal Testing.
Geez changed the status of T190733: [Scenario Framework] Activation Conditions are not working as expected. from New to Awaiting internal Testing.
Geez changed the status of T190707: Multiplayer browser filter by ping does not work from New to Awaiting internal Testing.
Geez changed the status of T190692: While in back of transport truck, Timeout and respawn standing up from New to Awaiting internal Testing.
Geez changed the status of T190681: Rain Lighting FX too powerful when close to light from New to Awaiting internal Testing.
Geez changed the status of T190773: Characters (AI & Players) getting stuck in supply storage container from New to Awaiting internal Testing.
Ciberdead added a comment to T190770: [Feature Request] (Conflict) Give a reward for transporting supplies during delivery from point A to point B.
+1
Geez closed T189359: Hovering crates in the official single player mission "Elimination" at grid 071-023 as Resolved.
Resolved for one of the future updates.
PR9INICHEK edited Additional Information on T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).
PR9INICHEK edited Additional Information on T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).
Hello.
you can interrupt the animation by pressing space once. Some changes are going to be included in the next major update as well.
Regards,
Geez
PR9INICHEK renamed T189597: [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP) from [Feature Request] A collection of tickets for improving earning experience(XP) to [Feature Request] (Conflict) A collection of tickets for improving earning experience(XP).
PR9INICHEK edited Steps To Reproduce on T190767: [Feature Request] (Arsenal UI) Change ranking for 100rnd M60 Belts.
PR9INICHEK updated the task description for T190766: [Feature Request] (Arsenal UI) Change ranking for 200rnd M249 Belts.
PR9INICHEK renamed T190764: [Feature Request] (Arsenal UI) Change ranking for M203 grenades from [Feature Request] (Arsenal UI) Change ranking for M21 mags to [Feature Request] (Arsenal UI) Change ranking for M203 grenades.
Ciberdead added a comment to T176702: [1.0.0.29] (Ammunition Supply Point|Armory|Arsenal) There is no longer has lighting fixtures.
Would be nice to be able to add light poles, I mean the big ones.
PR9INICHEK renamed T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box from [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo boxes to [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.
byNautiic added a comment to T179592: [1.1.0.15] Сharacter's movement speed does not match the legs animation..
In T179592#2786195, @Geez wrote:In T179592#2785578, @byNautiic wrote:Still kinda happens in 1.3.0.130 @Geez
Currently there is no planned fix for this.
PR9INICHEK renamed T176702: [1.0.0.29] (Ammunition Supply Point|Armory|Arsenal) There is no longer has lighting fixtures from [1.0.0.29] (Ammunition Supply Point) There is no longer has lighting fixtures to [1.0.0.29] (Ammunition Supply Point|Armory|Arsenal) There is no longer has lighting fixtures.
Geez changed the status of T190539: Dedicated Server always crashing with "'SCR_InventoryStorageManagerComponent'" from Reviewed to Assigned.
PR9INICHEK added a comment to T188150: [Feature Request] Make it possible to keybind helicopter cockpit actions..
Changing active rocket pods
Geez changed the status of T189718: Can't join squads in Conflict from Need More Info to Confirmed Internally.
Ciberdead added a comment to T189152: Please Don't Take Some Fun Away From Conflict By Rank-Restricting Sniper Rifles & Their Scopes.
The thing is, its not very difficult to get access to these weapons, you just have to make a couple of logistic runs or attack a base. The thing is, its to prevent people to just go lonewolf as soon as they arrive on the servers.
PR9INICHEK updated the task description for T190756: [Feature Request] (Arsenal UI) Change ranking for M21 mags.
Ciberdead added a comment to T174123: [Feature Request] (Arsenal UI) Please add additional icon for vests which show type(Sniper, Medic, Machine gunner, etc).
Yes please !
Hello DaddyDank,
PR9INICHEK renamed T174123: [Feature Request] (Arsenal UI) Please add additional icon for vests which show type(Sniper, Medic, Machine gunner, etc) from [Feature Request] (Storage UI) Please add additional icon for vests which show type(Sniper, Medic, Machine gunner, etc) to [Feature Request] (Arsenal UI) Please add additional icon for vests which show type(Sniper, Medic, Machine gunner, etc).
PR9INICHEK added a comment to T171495: [0.9.7.106] There is no information with M14 mag compatible with M21 SWS rifle.
It might be worth adding a tag in the description:
compatible with
PR9INICHEK added a comment to T174123: [Feature Request] (Arsenal UI) Please add additional icon for vests which show type(Sniper, Medic, Machine gunner, etc).
🙏
PR9INICHEK updated subscribers of T184547: 7.62x54mm Armor-piercing incendiary for SVD in experimental seems over powered.
@Geez hi :)
@Geez hi :)
PR9INICHEK updated the task description for T190750: [Feature Request] (Rank Requirement System) Move ART II Scope(sniper scope) from Sergeant to Corporal or Private.
PR9INICHEK edited Additional Information on T190750: [Feature Request] (Rank Requirement System) Move ART II Scope(sniper scope) from Sergeant to Corporal or Private.
Geez changed the status of T190676: Arma Reforger: Desync related to destruction. from Awaiting internal Testing to Reviewed.
Geez added a comment to T179592: [1.1.0.15] Сharacter's movement speed does not match the legs animation..
In T179592#2785578, @byNautiic wrote:Still kinda happens in 1.3.0.130 @Geez
Sun, Apr 6
Sun, Apr 6
henrycramm_pr added a comment to T177614: Conflict: Official servers; bodies & entities do not de-spawn .
Capping AI structures might finally bring some balance to those hectic front-line clashes. If the game refines its objectives and server stability, it could evolve into something truly engaging and strategic.
This appears to be the sole reason why my game keeps disconnecting, I did not reference that the internet would "Fail" when Launching the game. I stated that it disconnects my ethernet port and ceases all communication. no lights, No traffic. The port shows that it's connected and that I have internet, however; the traffic of the port stops to a dead halt. Please check again and let me know if there is a fix for this on this current version of the game. This has been happening at the launch of 1.3 of Arma Reforger. It has not happened before the new update.
I also get this error code in event viewer as well.
"Faulting application name: ArmaReforgerSteam.exe, version: 0.0.0.0, time stamp: 0x00000000
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0x00007ffeee96f10d
Faulting process id: 0x3FA4
Faulting application start time: 0x1DBA7207FAF6135
Faulting application path: G:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Faulting module path: unknown
Report Id: aa40c653-e6a5-48c8-8e1d-edb39a87e15c
Faulting package full name:
Faulting package-relative application ID: "
Hey Geez
PR9INICHEK renamed T190315: [Feature Request] (Conflict) Add FIA "Rifle Squad" for the defense of FIA control(purple) or important bases from [Feature Request] (Conflict) Add FIA "Rifle Squad" for the defense of FIA control or imprtant bases to [Feature Request] (Conflict) Add FIA "Rifle Squad" for the defense of FIA control(purple) or important bases.
PR9INICHEK added a comment to T181369: [Feature Request] (Conflict) Give points for capturing a base, even if the player only participated 50-75% of the time.
Like unloading supplies:
10% - 10 XP
20% - 20 XP
30% - 30 XP
byNautiic added a comment to T179592: [1.1.0.15] Сharacter's movement speed does not match the legs animation..
Still kinda happens in 1.3.0.130 @Geez
Workaround: Dump supplies out of the MCU on the ground and then MCU can see them or bring a truck with supplies near and MCU can see those supplies as well. And I suppose MCU can tap into existing secret/known cache locations as well.
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