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Jun 18 2020

falagor added a comment to T151615: [1.08.153154] There is a bad russian localization for "STR_CfgVehicles_HandSaw0".

Ok, will change to Пила after deeper investigation. Thank you!

Jun 18 2020, 5:28 PM · DayZ

Jun 15 2020

falagor closed T151613: [1.08.153154] There is no russian localization for some actions as Resolved.

Thanks! We know about it, but we will use your suggestions. Thanks!

Jun 15 2020, 4:35 PM · DayZ
falagor closed T151614: [1.08.153154] There is a bad russian localization for action - "dismantle_oven" as Resolved.

Thank you, change will be implemented.

Jun 15 2020, 4:30 PM · DayZ
falagor closed T151615: [1.08.153154] There is a bad russian localization for "STR_CfgVehicles_HandSaw0" as Resolved.

No change needed, this a preferential change.

Jun 15 2020, 4:27 PM · DayZ

Jun 12 2020

falagor closed T151611: [1.08.153154] There is no upper case for "str_cfgvehicles_construction_part_gate" as Resolved.

Thanks, we will investigate.

Jun 12 2020, 9:55 AM · DayZ
falagor closed T151612: [1.08.153154] There is no space for "inv_inspect_celsius" in russian localization as Resolved.

Thanks, this will be fixed in 1.08!

Jun 12 2020, 9:48 AM · DayZ

Apr 20 2020

falagor closed T150460: [1.07.153006] Russian localization of action "restrain_self" as Resolved.

Thanks for the report. The translation is technically correct, but I admit the functionality is a bit confusing. We may (or may not) overhaul more of this. Thanks again!

Apr 20 2020, 4:03 PM · DayZ
falagor closed T150461: [1.07.153006] Russian localization of action "STR_CfgVehicles_MetalWireLocked0" trimming symbols as Resolved.

Thanks, a great catch! We have to shorten it, so it will be: Связан проволокой

Apr 20 2020, 3:48 PM · DayZ
falagor claimed T150461: [1.07.153006] Russian localization of action "STR_CfgVehicles_MetalWireLocked0" trimming symbols.
Apr 20 2020, 3:25 PM · DayZ
falagor claimed T150460: [1.07.153006] Russian localization of action "restrain_self".
Apr 20 2020, 3:24 PM · DayZ
falagor closed T150459: [1.07.153006] Russian localization of action "Struggle" as Resolved.

Good catch, will be fixed in the next update. Thank you!

Apr 20 2020, 3:21 PM · DayZ
falagor claimed T150459: [1.07.153006] Russian localization of action "Struggle".
Apr 20 2020, 3:19 PM · DayZ

Apr 17 2020

falagor closed T120692: Japanese translation is incorrect in Steam Achievements as Resolved.

Will be fixed, thanks!

Apr 17 2020, 2:25 PM · Arma 3

Apr 9 2020

falagor closed T150206: [Launcher] 0.63.153006 [Localization] Unlocalized information about count of players as Resolved.

Thank you very much! We will take a look into this as well.

Apr 9 2020, 3:29 PM · DayZ
falagor closed T149393: [Launcher] 0.63.152953 [Localization] Bad text translation as Resolved.

Thank you. I reported this further and we'll see what the team can do. No need to report this anymore, it should get fixed in one of the following updates.

Apr 9 2020, 3:21 PM · DayZ
falagor closed T149396: [Launcher] 0.63.152953 [Localization] Bad text translation as Resolved.

Thank you. I reported this further and we'll see what the team can do. No need to report this anymore, it should get fixed in one of the following updates.

Apr 9 2020, 3:21 PM · DayZ
falagor closed T149394: [Launcher] 0.63.152953 [Localization] Bad size for text for button "JOIN" as Resolved.

Thank you. I reported this further and we'll see what the team can do. No need to report this anymore, it should get fixed in one of the following updates.

Apr 9 2020, 3:20 PM · DayZ
falagor claimed T149394: [Launcher] 0.63.152953 [Localization] Bad size for text for button "JOIN".
Apr 9 2020, 3:04 PM · DayZ
falagor claimed T149396: [Launcher] 0.63.152953 [Localization] Bad text translation.
Apr 9 2020, 3:04 PM · DayZ
falagor claimed T149393: [Launcher] 0.63.152953 [Localization] Bad text translation.
Apr 9 2020, 3:04 PM · DayZ
falagor claimed T150206: [Launcher] 0.63.153006 [Localization] Unlocalized information about count of players.
Apr 9 2020, 3:04 PM · DayZ

Apr 7 2020

falagor closed T149827: Eden Editor control hints are not fully localized as Resolved.
Apr 7 2020, 6:50 PM · Arma 3
falagor changed the status of T149827: Eden Editor control hints are not fully localized from New to Acknowledged.

No additional info provided. Closing.

Apr 7 2020, 6:50 PM · Arma 3
falagor closed T122749: Russian Localization Errors / Translation Errors as Resolved.

We fixed everything we could. If you find more issues (or something we did not fix - there may be more of it), please submit another report from the updated version, after the official release of Arma 3 Old Man. Thank you.

Apr 7 2020, 6:49 PM · Arma 3

Apr 6 2020

falagor added a comment to T150165: Please localize pluginadminlog.c.

:(

Apr 6 2020, 6:18 PM · DayZ
falagor closed T150165: Please localize pluginadminlog.c as Resolved.

Sorry, this is not intended for localization. It has to stay as it is.

Apr 6 2020, 6:00 PM · DayZ

Mar 24 2020

falagor added a comment to T149827: Eden Editor control hints are not fully localized.

Hi. I am not sure if I understand this report. Can you please let me know the following?

Mar 24 2020, 11:53 AM · Arma 3
falagor claimed T149827: Eden Editor control hints are not fully localized.
Mar 24 2020, 11:50 AM · Arma 3

Jan 24 2020

falagor added a comment to T76965: Bad text translation in engine.

Great!

Jan 24 2020, 9:56 AM · Arma 3

Jan 21 2020

falagor added a comment to T148399: Wrong "mortar" translation in russian (when AI reproting).

Ideally even exact reproduction steps (how to reach the issue).

Jan 21 2020, 2:43 PM · Arma 3
falagor changed the status of T148399: Wrong "mortar" translation in russian (when AI reproting) from New to Need More Info.

Hi, thanks for your report! Unfortunately, cannot find such instance. Please provide screenshot and exact text of the error (if in paragraph or sentence. Otherwise I cannot fix it. Thank you!

Jan 21 2020, 2:42 PM · Arma 3

Jan 13 2020

falagor closed T148182: Change translation of "Bury" on czech language as Resolved.

Thank you for this, fixed. Will be propagated in the next stable branch update. Keep them coming, if you see more, primarily assign to me. Thank you!

Jan 13 2020, 11:26 AM · DayZ

Jan 7 2020

falagor added a comment to T76965: Bad text translation in engine.

Ok so apparently somebody already fixed it, please check it with the next stable branch update.

Jan 7 2020, 4:51 PM · Arma 3
falagor added a comment to T76965: Bad text translation in engine.

We currently do now have the resources to deal with this, we are aware of it but are putting it to backlog. Sorry.

Jan 7 2020, 10:36 AM · Arma 3

Jan 6 2020

falagor added a comment to T76965: Bad text translation in engine.

We will check if we can do something deeper with this, but it has a very low priority.

Jan 6 2020, 2:53 PM · Arma 3

Oct 22 2019

falagor closed T131920: French localization/correction as Resolved.

Took a while, but I finally fixed what I could or what was not a preferential change. Thank you!

Oct 22 2019, 4:48 PM · Arma 3
falagor closed T123982: Bad Japanese translation in Bootcamp And Karts Update as Resolved.

We have revamped the Bootcamp translation, but necessarily all as per written here. Thank you for your feedback!

Oct 22 2019, 3:36 PM · Arma 3

Oct 2 2019

falagor closed T126491: wrong japanese translation on the laser battery as Resolved.

This will be fixed in the update after 1.96. Thank you for reporting this!

Oct 2 2019, 12:11 PM · Arma 3
falagor closed T118784: some wrong translation of japanese in action menu at v1.62 137126 as Resolved.

This will be fixed in the update after 1.96. Thank you for reporting this!

Oct 2 2019, 12:11 PM · Arma 3

Sep 30 2019

falagor added a comment to T76965: Bad text translation in engine.

We have checked it and repacked it. Please try a new Dev-Branch update, it looks all correct in the text database on our side.

Sep 30 2019, 10:24 AM · Arma 3

Sep 27 2019

falagor closed T143775: Russian localization issue #3 as Resolved.

The string was outdated, we have updated it along with the others for other platfoms. Thank you!

Sep 27 2019, 11:16 AM · DayZ

Sep 25 2019

falagor closed T143773: Russian localization issue #1 as Resolved.

Text shortened, thank you.

Sep 25 2019, 11:14 AM · DayZ
falagor closed T143774: Russian localization issue #2 as Resolved.

Text updated, thank you.

Sep 25 2019, 11:12 AM · DayZ
falagor closed T143776: Russian localization issue #4 as Resolved.

Thank you, text updated.

Sep 25 2019, 11:04 AM · DayZ

Jul 2 2019

falagor closed T141485: Bad Russian localisation #4 as Resolved.

Will be fixed, thanks.

Jul 2 2019, 11:23 AM · DayZ
falagor closed T141484: Problem with Russian localisation and UI #1 as Resolved.

Will fix, thanks.

Jul 2 2019, 11:15 AM · DayZ

Jun 27 2019

falagor closed T141483: Add some info about Glow Sticks(Chemlights) as Resolved.
Jun 27 2019, 8:48 PM · DayZ
falagor changed the status of T141483: Add some info about Glow Sticks(Chemlights) from New to Acknowledged.

Sorry, this stays as designed.

Jun 27 2019, 8:47 PM · DayZ

Jun 24 2019

falagor closed T141325: Bad Russian localisation #2 as Resolved.

We already noticed this, will be fixed. Thanks!

Jun 24 2019, 11:00 AM · DayZ
falagor closed T141326: Bad Russian localisation #3 as Resolved.

Fixed, thanks.

Jun 24 2019, 10:59 AM · DayZ

Jun 23 2019

falagor closed T140913: Bad Russian localisation #1 as Resolved.

You are right, fixed. Thank you very much!

Jun 23 2019, 12:57 PM · DayZ

Jun 13 2019

falagor added a comment to T139840: Error in russian localization by road sign.

Hi, we will fix this sign as per consultation with our Russian team and based on real-world references. The sign includes some other errors, but to our knowledge Ё and E is pretty much interchangeable and a critical issue.

Jun 13 2019, 9:25 AM · Arma 3

May 29 2019

falagor closed T139840: Error in russian localization by road sign as Resolved.

We will fix this one, thank you!

May 29 2019, 10:48 AM · Arma 3
falagor claimed T139840: Error in russian localization by road sign.
May 29 2019, 10:47 AM · Arma 3

May 17 2019

falagor added a comment to T136606: pc version game - bug in transleate.

Thanks.

May 17 2019, 11:48 AM · DayZ
falagor closed T136606: pc version game - bug in transleate as Resolved.
May 17 2019, 11:47 AM · DayZ

Feb 12 2019

falagor closed T136864: German launcher parameter description representation as Resolved.

Thank you, we will check this.

Feb 12 2019, 3:57 PM · Arma 3

Feb 11 2019

falagor claimed T136864: German launcher parameter description representation.
Feb 11 2019, 11:53 AM · Arma 3

Nov 5 2018

falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Nov 5 2018, 7:00 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Nov 5 2018, 7:00 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Nov 5 2018, 6:54 PM · Arma 3

Oct 27 2018

falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 9:12 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 9:12 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 9:11 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 9:02 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 9:02 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 9:02 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 8:53 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 8:52 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 8:52 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 8:33 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 8:33 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 8:33 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 8:24 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 8:24 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 8:23 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 8:15 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 8:15 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 8:14 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 8:05 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 8:05 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 8:04 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:55 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:55 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:55 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:46 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:45 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:45 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:34 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:34 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:34 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:24 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:24 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:24 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:15 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:15 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:14 PM · Arma 3
falagor closed T128076: JP, CN and KR fonts are too slim to read as Resolved.
Oct 27 2018, 7:05 PM · Arma 3
falagor changed the status of T128076: JP, CN and KR fonts are too slim to read from New to Acknowledged.
Oct 27 2018, 7:05 PM · Arma 3
falagor added a comment to T128076: JP, CN and KR fonts are too slim to read.

Thanks for this. I am afraid there is nothing we can do about it right now, but I will keep it in the pipeline and see what we can do about it in the long run.

Oct 27 2018, 7:04 PM · Arma 3