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May 10 2016

EventHorizon added a comment to T79958: The game freezes since November 5th and DLC.

So far no freezes since the patch. It so far looks like they fixed it. Thank you!

May 10 2016, 9:38 AM · Arma 3
EventHorizon added a comment to T79958: The game freezes since November 5th and DLC.

Attached is my most recent crash playing the sling load mission with all mods turned off.

Thank you for looking into this, I would like to get back to flying once again.

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79959: Option in video settings for lens flares: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Iceman added a comment to T79958: The game freezes since November 5th and DLC.

Hello,
does it still happen to you in 1.36?

May 10 2016, 9:38 AM · Arma 3
EventHorizon added a comment to T79958: The game freezes since November 5th and DLC.

Same here X39

May 10 2016, 9:38 AM · Arma 3
X39 added a comment to T79958: The game freezes since November 5th and DLC.

fyi
not getting the crash anymore since removing all DLLs from the dll folder

May 10 2016, 9:38 AM · Arma 3
Iceman added a comment to T79958: The game freezes since November 5th and DLC.

@Event Horizon,
could you please disable all mods and upload new dumps? It helps us when analysing them.

May 10 2016, 9:38 AM · Arma 3
EventHorizon added a comment to T79958: The game freezes since November 5th and DLC.

Attached are the crash logs for the most recent freeze.

May 10 2016, 9:38 AM · Arma 3
EventHorizon added a comment to T79958: The game freezes since November 5th and DLC.

Yes, I have verified it. It worked great all the way up to November 4th, I played the Huron/Taru fine all that day. But then November 5th it started. Now I find that it is most likely if the Huron is loaded. I can fly the Taru for a bit before a freeze, but eventually one will come.

May 10 2016, 9:38 AM · Arma 3
X39 added a comment to T79958: The game freezes since November 5th and DLC.

takes about one minue for me to get into that crash using this little way of reproducing:

  1. start the "Sling Loading" showcase mission
  2. move to the chopper
  3. (if not already crashed) get into the chopper

will attach my crash dumps too
just ask for more ... can get plenty of them

May 10 2016, 9:38 AM · Arma 3
Iceman added a comment to T79958: The game freezes since November 5th and DLC.

Hello, thank you for reporting the problem and providing crash dumps, I have assigned the issue internally.

May 10 2016, 9:38 AM · Arma 3
Iceman added a comment to T79958: The game freezes since November 5th and DLC.

It looks like some of your data is corrupted, could you please verify it?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Thank you.

May 10 2016, 9:38 AM · Arma 3
Bohemia updated subscribers of T79958: The game freezes since November 5th and DLC.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79958: The game freezes since November 5th and DLC: Arma 3.
May 10 2016, 9:38 AM · Arma 3
EventHorizon edited Steps To Reproduce on T79958: The game freezes since November 5th and DLC.
May 10 2016, 9:38 AM · Arma 3
Koala added a comment to T79957: Units spawned on Headless Client aren't targetting properly.

According to the author the issue can be closed.

May 10 2016, 9:38 AM · Arma 3
DasAttorney added a comment to T79957: Units spawned on Headless Client aren't targetting properly.

Closing ticket - opened in error.

I commented out localClient[]={127.0.0.1}; accidentally hence HC not getting accurate position info.

May 10 2016, 9:38 AM · Arma 3
DasAttorney added a comment to T79957: Units spawned on Headless Client aren't targetting properly.

I can't close this for some reason. Mods please close!

May 10 2016, 9:38 AM · Arma 3
DasAttorney edited Steps To Reproduce on T79957: Units spawned on Headless Client aren't targetting properly.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79956: Please make gauges configurable: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79957: Units spawned on Headless Client aren't targetting properly: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Elvaron edited Steps To Reproduce on T79956: Please make gauges configurable.
May 10 2016, 9:38 AM · Arma 3
Bohemia updated subscribers of T79955: Dropping cargo from helicopter should paradrop it..
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79955: Dropping cargo from helicopter should paradrop it.: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Arkhir added a comment to T79955: Dropping cargo from helicopter should paradrop it..

Only from a certain height. Like units placed in air in Zeus Interface.

+1

May 10 2016, 9:38 AM · Arma 3
goldblaze added a comment to T79955: Dropping cargo from helicopter should paradrop it..

Especially useful as paratroops can't carry backpacks or other heavy supplies that need to be in a backpack for these kinds of missions.

May 10 2016, 9:38 AM · Arma 3
goldblaze edited Steps To Reproduce on T79955: Dropping cargo from helicopter should paradrop it..
May 10 2016, 9:38 AM · Arma 3
BEEF_TACO added a comment to T79954: remote control units can not open huron ramp.

Yes me, and it's the same with the taru they can't open the ramp

May 10 2016, 9:38 AM · Arma 3
goldblaze edited Steps To Reproduce on T79954: remote control units can not open huron ramp.
May 10 2016, 9:38 AM · Arma 3
goldblaze added a comment to T79954: remote control units can not open huron ramp.

Anyone else experience this?

May 10 2016, 9:38 AM · Arma 3
Bohemia updated subscribers of T79954: remote control units can not open huron ramp.
May 10 2016, 9:38 AM · Arma 3
ThaNeo added a comment to T79953: game crash (to desktop) since Helicopter DLC.

update: yesterday I tried the support rodopoli mission but it crashed again.
It looks like that only the Helicopter missions on altis forces the crashs (I was able to play the stratis support mission over one hour without a crash)

May 10 2016, 9:38 AM · Arma 3
ThaNeo added a comment to T79953: game crash (to desktop) since Helicopter DLC.

update: looks like it's fixed in the last 1.4* versions

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79954: remote control units can not open huron ramp: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Iceman added a comment to T79953: game crash (to desktop) since Helicopter DLC.

Hey,
thanks for the data, I have analysed it and sent to programmers.

May 10 2016, 9:38 AM · Arma 3
EventHorizon added a comment to T79953: game crash (to desktop) since Helicopter DLC.

Happens to me too

May 10 2016, 9:38 AM · Arma 3
kSt added a comment to T79953: game crash (to desktop) since Helicopter DLC.

I'm experiencing the same problem, tried to play coop online and was crashing within 2-4 minutes after joining. The OS and product version are the same. The server was using DLC helicopters. I've tried to disable the advanced flight model in Settings, but it didn't help. The logs have been uploaded.

May 10 2016, 9:38 AM · Arma 3
Elvaron added a comment to T79953: game crash (to desktop) since Helicopter DLC.

Possible duplicate of http://feedback.arma3.com/view.php?id=21569 (just so mods can merge properly)

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79953: game crash (to desktop) since Helicopter DLC: Arma 3.
May 10 2016, 9:38 AM · Arma 3
damntry edited Steps To Reproduce on T79952: Feature: Update shown servers.
May 10 2016, 9:38 AM · Arma 3
Bohemia updated subscribers of T79952: Feature: Update shown servers.
May 10 2016, 9:38 AM · Arma 3
ThaNeo edited Steps To Reproduce on T79953: game crash (to desktop) since Helicopter DLC.
May 10 2016, 9:38 AM · Arma 3
Koala added a comment to T79951: Speed of sound issues with new explosion and impact sounds.

I was not able to experience the issue anymore.

Marked as resolved.

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79952: Feature: Update shown servers: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79951: Speed of sound issues with new explosion and impact sounds: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Koala edited Steps To Reproduce on T79951: Speed of sound issues with new explosion and impact sounds.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79950: Can't recover from connection loss (No message received ): Arma 3.
May 10 2016, 9:38 AM · Arma 3
th3cr0w edited Steps To Reproduce on T79950: Can't recover from connection loss (No message received ).
May 10 2016, 9:38 AM · Arma 3
mickeymen added a comment to T79949: Lower FPS with update 1.34.

I also noticed a drop in FPS after update 1.34. This applies to creatures missions in the editor. Old mission I created before (before the update 1.34) now have a less FPS. I have a powerful computer, but sometimes the game slows to a crawl to 10-12 FPS(

May 10 2016, 9:38 AM · Arma 3
nikiforos added a comment to T79949: Lower FPS with update 1.34.

Well it seems that my FPS are restored now with the latest Dev duild

May 10 2016, 9:38 AM · Arma 3
Bohemia updated subscribers of T79949: Lower FPS with update 1.34.
May 10 2016, 9:38 AM · Arma 3
dudealus added a comment to T79949: Lower FPS with update 1.34.

Same here, custom missions which were heavy but playable before are now pretty much unplayable (until alot of ai start dying that is). Nothing in the mission changed, only updates the game from 1.32 to 1.34.

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79949: Lower FPS with update 1.34: Arma 3.
May 10 2016, 9:38 AM · Arma 3
nikiforos edited Steps To Reproduce on T79949: Lower FPS with update 1.34.
May 10 2016, 9:38 AM · Arma 3
SilverDude added a comment to T79948: Civilian Site Module.

Would be very helpful, since putting in and commanding every civilian is a huge amount of work.

+1

May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79948: Civilian Site Module: Arma 3.
May 10 2016, 9:38 AM · Arma 3
PSK_Whiplash edited Steps To Reproduce on T79948: Civilian Site Module.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79947: Adding 'ArtilleryTargetW' to curator editable objects and then selecting it causes game to crash: Arma 3.
May 10 2016, 9:38 AM · Arma 3
Anton edited Steps To Reproduce on T79947: Adding 'ArtilleryTargetW' to curator editable objects and then selecting it causes game to crash.
May 10 2016, 9:38 AM · Arma 3
Bohemia added a project to T79946: Allow enableSimulationGlobal on objects that are damage 1: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Tankbuster edited Steps To Reproduce on T79946: Allow enableSimulationGlobal on objects that are damage 1.
May 10 2016, 9:37 AM · Arma 3
VladamirIlich added a comment to T79945: Stepping on vegetables sacks in Girna kills character.

I think I also seen some balconies or floors in buildings which cause floating & death.

May 10 2016, 9:37 AM · Arma 3
VladamirIlich added a comment to T79945: Stepping on vegetables sacks in Girna kills character.

Bumpy-bump! Still not fixed, checked after recent update.

May 10 2016, 9:37 AM · Arma 3
VladamirIlich added a comment to T79945: Stepping on vegetables sacks in Girna kills character.

Hello? Is there something else I should provide or test?

May 10 2016, 9:37 AM · Arma 3
VladamirIlich added a comment to T79945: Stepping on vegetables sacks in Girna kills character.

Bump!

May 10 2016, 9:37 AM · Arma 3
VladamirIlich edited Steps To Reproduce on T79945: Stepping on vegetables sacks in Girna kills character.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79945: Stepping on vegetables sacks in Girna kills character: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79944: transport support is not working correct in multiplayer environment.: Arma 3.
May 10 2016, 9:37 AM · Arma 3
CHIMERACyborg edited Steps To Reproduce on T79944: transport support is not working correct in multiplayer environment..
May 10 2016, 9:37 AM · Arma 3
Bohemia updated subscribers of T79943: Feature Request: FixedWingLib.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79943: Feature Request: FixedWingLib: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a comment to T79943: Feature Request: FixedWingLib.

+ Google
That can't exist separately in Arma.
Current airplane flight model sucks, especially in slow speeds.

May 10 2016, 9:37 AM · Arma 3
Koala edited Steps To Reproduce on T79943: Feature Request: FixedWingLib.
May 10 2016, 9:37 AM · Arma 3
Tupolov edited Steps To Reproduce on T79942: LocationLogic no longer exists in config and therefore breaks functions such as BIS_fnc_Locations.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79942: LocationLogic no longer exists in config and therefore breaks functions such as BIS_fnc_Locations: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Koala added a comment to T79941: Mi-290 Taru: Disable the first person idle animation of the head.

I've never tried TrackIR, but I tried the Oculus Rift and I can imagine very well, that these gadgets improve the immersion of ArmA and other games with similar free look options.

A system would be great, where other players can see your idle animations but you can't see them, if you switched to the fist person point of view.

May 10 2016, 9:37 AM · Arma 3
FeralCircus added a comment to T79941: Mi-290 Taru: Disable the first person idle animation of the head.

Yes I totally agree...
These ambient animations will interfere with any form of head tracking and should be disabled for players.
I've got so used to head tracking now that the game feels broken without it.

The link that you posted is to an issue that I raised.
Great minds think alike :-)

May 10 2016, 9:37 AM · Arma 3
FeralCircus added a comment to T79941: Mi-290 Taru: Disable the first person idle animation of the head.

Upvoted :-)

Idle animations should be totally disabled for player controlled characters.
Pain in the ass for TrackIR users.

May 10 2016, 9:37 AM · Arma 3
Koala added a comment to T79941: Mi-290 Taru: Disable the first person idle animation of the head.

@FeralCircus:

Not only for TrackIR users.

I also hope, the developers will integrate a native support for upcoming Head-Mounted-Displays (HMD) like Oculus Rift, Project Morpheus and so on.

May 10 2016, 9:37 AM · Arma 3
Koala added a comment to T79941: Mi-290 Taru: Disable the first person idle animation of the head.

related to http://feedback.arma3.com/view.php?id=20264

May 10 2016, 9:37 AM · Arma 3
Koala edited Steps To Reproduce on T79941: Mi-290 Taru: Disable the first person idle animation of the head.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79941: Mi-290 Taru: Disable the first person idle animation of the head: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Unknown Object (User) edited Steps To Reproduce on T79940: Cooking grenades.
May 10 2016, 9:37 AM · Arma 3
mickeymen added a comment to T79939: Player and AI get stuck in position and cannot move.

"Start off in a map. Walk around. Either get stuck, reset/ respawn, or remain unstuck for indeterminate period of time."

Never seen this...

You do not clearly described.
Under what conditions will the AI can't move?
In your squad, after order? When you commander?
How many units in your squad?
Or they are not able to move under different conditions?

May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79940: Cooking grenades: Arma 3.
May 10 2016, 9:37 AM · Arma 3
ruPaladin edited Steps To Reproduce on T79938: Delayed and accelerated behaviour of all axis in helicopters.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79939: Player and AI get stuck in position and cannot move: Arma 3.
May 10 2016, 9:37 AM · Arma 3
mausAU edited Steps To Reproduce on T79939: Player and AI get stuck in position and cannot move.
May 10 2016, 9:37 AM · Arma 3
Bohemia added a project to T79938: Delayed and accelerated behaviour of all axis in helicopters: Arma 3.
May 10 2016, 9:37 AM · Arma 3
Killzone_Kid added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

Use

RscMapControl or
RscMapControlEmpty

RscMap is not what you think it is.

May 10 2016, 9:37 AM · Arma 3
Uranoxyd added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

Same with RscTree

May 10 2016, 9:37 AM · Arma 3
Uranoxyd added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

You can add RscMap to the list :[ hoping for #20515 :D

May 10 2016, 9:37 AM · Arma 3
Uranoxyd added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

Ahh both are working. Thank you. :)

May 10 2016, 9:37 AM · Arma 3
HereisJohnny edited Steps To Reproduce on T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".
May 10 2016, 9:37 AM · Arma 3
HereisJohnny added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

I already thought it would be something like that. It's interesting though as this problem does not exist with other classes like "RscButtonMenu" or "RscText".

Can I look these configs up somewhere?

May 10 2016, 9:37 AM · Arma 3
Killzone_Kid added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

Changed to config, as base classes are missing essential params like x in this case.

May 10 2016, 9:37 AM · Arma 3
SilentSpike added a comment to T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".

There's a config viewer in the editor, just look for the path shown in the error.

(That is: configFile >> "RscListBox")

May 10 2016, 9:37 AM · Arma 3
Bohemia updated subscribers of T79937: Using <b><i>ctrlCreate</i></b> to create certain elements causes error "No entry 'config.bin/...'".
May 10 2016, 9:37 AM · Arma 3
Bohemia updated subscribers of T79936: Lightpoints deviate away from their attached position at high speeds.
May 10 2016, 9:37 AM · Arma 3
cancerouspete added a comment to T79936: Lightpoints deviate away from their attached position at high speeds.

In addition to light points created with createVehicle, i am experiencing this with a pistol-slot weapon using class Flashlight{} when benched on a flying heli (single player) so this is more than just an attachTo issue.

light point (including visible 'bulb' (scale[]) stutter upto 2m behind its expected point, if facing forward, will cause unit with flashlight & parts of helicopter to be rear-illuminated.

May 10 2016, 9:37 AM · Arma 3