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Mi-290 Taru: Disable the first person idle animation of the head
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Description

Here is a small request:

Please disable the first person idle animation of the head of the Mi-290 Taru Loadmaster.

If I decide to free look (or not), there is so much extra movement, shaking and twitching of the loadmasters head. The movement of the head in first person should be exactly like in all the others passengers positions.

Details

Legacy ID
735732632
Severity
None
Resolution
Open
Reproducibility
Always
Category
Helicopters DLC
Steps To Reproduce

Get in the Mi-290 Taru as a Loadmaster and get the first person experience of a nervous and twitchy loadmaster.

Event Timeline

Koala edited Steps To Reproduce. (Show Details)Nov 7 2014, 11:53 AM
Koala edited Additional Information. (Show Details)
Koala set Category to Helicopters DLC.
Koala set Reproducibility to Always.
Koala set Severity to None.
Koala set Resolution to Open.
Koala set Legacy ID to 735732632.May 7 2016, 7:46 PM
Koala added a subscriber: Koala.

Upvoted :-)

Idle animations should be totally disabled for player controlled characters.
Pain in the ass for TrackIR users.

Koala added a comment.Nov 7 2014, 1:36 PM

@FeralCircus:

Not only for TrackIR users.

I also hope, the developers will integrate a native support for upcoming Head-Mounted-Displays (HMD) like Oculus Rift, Project Morpheus and so on.

Yes I totally agree...
These ambient animations will interfere with any form of head tracking and should be disabled for players.
I've got so used to head tracking now that the game feels broken without it.

The link that you posted is to an issue that I raised.
Great minds think alike :-)

Koala added a comment.Nov 7 2014, 4:31 PM

I've never tried TrackIR, but I tried the Oculus Rift and I can imagine very well, that these gadgets improve the immersion of ArmA and other games with similar free look options.

A system would be great, where other players can see your idle animations but you can't see them, if you switched to the fist person point of view.