I have the same issue. I thought it was my Nvidia drivers first, so I downgraded from 575.57.08 to 570.153.02, without this helping.
I've tried purging and reinstalling DayZ and launching with Proton 10.3 official.
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Jun 9 2025
Hello.
Can you please send the modified json files over?
Hello.
This seems to be an issue with the performance on the server as you can see by the red icon on the video.
Regards,
Geez
Hello Robidom.
Can you please provide a dxdiag file from your computer?
This error is usually related to running old and unsupported CPU.
Hello Nate_LapT.
What are the server specs?
What is the maximum player count?
Any mods you are using?
Any modifications in your xml files?
Can you please upload your mission files and Storage?
Hello wastdman.
Possibly there was a collission preventing the fence from being built.
Hello athmo007.
Have you tried to delete the DayZ Documents folder completely? (It does not get deleted on reinstall).
Regards,
Geez
Thank you.
We are currently investigating this issue.
Hello loganmacd.
Please provide .mdmp and .rpt logs from the crash
Regards,
Geez
Updated for 1.28 including missing proxys
Probably not a bug if on vanilla server, are you sure there was no clipping?
Hello, I need help with this same problem, I have already deleted all the game files on my computer, uninstalled the game and installed it again, but nothing happened, and yesterday it was normal, as it was this morning too
Jun 8 2025
You can close the ticket
Today's update of Dabs Framework has fixed the crash, is done.
I have been trying for days to re-config the cfgeffectarea.json following the 1.28 update to get my previous smoke effects and fires around the Chernarus map to work. Other than '0' on the Y coord t makes no difference what height you put in to where you want the particle types to be is as they just snap to ground. Something in the 'data' field is broken or it will only accept the '0' on the Y coord.
Also allows you to fill bottles from people.
This is caused by the rework of ActionTargets to include the water type of the surface below them, regardless of whether or not it is appropriate for the target to contain this data. This, combined with changes to CCTWaterSurfaceEx and a lack of sanity checking in ActionDrinkPondContinuous means that whenever you look at any object, including players, located above a water surface, the option to drink from the water below is displayed.
This bug has been very random since it was added over a year ago.
It happens less over the past few updates.
This ticket can now be closed.
Here was the issue/fix for posterity:
I found a resolution to this issue
Since update 1.28, in some places, it's actually possible to drink from a huge number of objects.
This happens near areas of stagnant water (example: Position: <8191.135254, 166.843719, 11863.685547>)
If you build a fence, you can drink from the post.
If you're unfortunately mapping over a pool of stagnant water, it becomes a nightmare.
Jun 7 2025
In T192349#2818051, @Geez wrote:Thank you.
In case you possibly have some sort of information as to what can trigger this, please let us know.
Regards,
Geez
We seem to be having this issue also on Stable with any vehicle that can knock a tree down. Even heli's knocking down trees due to bad flying crashes the server
Hello, on official, same server, i have in a base 16 barrels, 13 box, 3 vehicles, nothing disappeared nor was emptied so i think you was unlucky ;)
Hello i have encountered this bug 3 or 4 times in 1500 hours+, exists since i play, don't know how to reproduce. The blood disappear when you die, at least 4 months i don't have it.
Jun 6 2025
I would like to boost this again.
Playing on the "many cars" servers during 1.28 Experimental, all the car parts were used as roadblocks. It was crazy. The roads were filled with cardoors. Which is fine, but at least let it take some effort.
This happened on a private server.
I am on Xbox this is a Nitrado server
Hello, can you guys please let us know the servers where this had occurred? And if they are not official, we could use the mission files as well.
Hello and thank you for the report.
We have tested this thoroughly but we could not reproduce the issue based on the repro steps provided.
In case you find any more info/details, please let us know.
Regards,
Geez
Thank you for the report.
We are investigating issues with the performance on our linux servers, which this one is.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
This is a known issue and has been reported previously.
Closing the ticket as it is a duplicate.
Regards,
Geez
Thank you.
The tag issue has been fixed and our update process will be edited to prevent this issue for future updates.
Thank you.
In case you possibly have some sort of information as to what can trigger this, please let us know.
Regards,
Geez
Hello N.
When it comes to running the game on Linux client-side, we do not offer full support.
It might run but we cannot guarantee that it will be without issues.
Regards,
Geez
Jun 5 2025
To clarify, this is happening to all heli doors in the mod and was not happening with DayZ 1.27