since the update, you can drink from the fences. I did find out that it is dirty water, but still water no less.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 11 x64
- Category
- General
Event Timeline
Hello Cpt.Sauna.
Can you please provide us with exact coordinates just in case this problem occurred in this particular spot?
Since update 1.28, in some places, it's actually possible to drink from a huge number of objects.
This happens near areas of stagnant water (example: Position: <8191.135254, 166.843719, 11863.685547>)
If you build a fence, you can drink from the post.
If you're unfortunately mapping over a pool of stagnant water, it becomes a nightmare.
This is caused by the rework of ActionTargets to include the water type of the surface below them, regardless of whether or not it is appropriate for the target to contain this data. This, combined with changes to CCTWaterSurfaceEx and a lack of sanity checking in ActionDrinkPondContinuous means that whenever you look at any object, including players, located above a water surface, the option to drink from the water below is displayed.
Also allows you to fill bottles from people.
Not related to raycast for the action (i.e, it's not passing *through* the object to the surface below). It is, instead, being performed on creation of the ActionTarget and raycast down to the surface via new introductions to populate SurfaceInfo class.