Firstly, I don’t have this list in the menu - maybe it's my fault since I use ACE3 - I have ONLY - Inventory
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Sep 4 2019
Yes, I see now, but I do not have this list!
your Link is not works
There is no problem. I've checked - it's resolved. Ticket can be closed.
Aug 28 2019
Aug 26 2019
the problem is no longer observed
This ticket was created in June 2015. Now it is agust 2019, and the player MUST still carry tons of useless crap in his command menu
Ticket was created in December 2015.
Now is August 2019 and the player still sometimes can’t lift the AT-launcher without a brain explosion.
Aug 16 2019
Aug 11 2019
Jul 26 2019
Jul 25 2019
Jul 24 2019
Jun 24 2019
Jun 18 2019
May 22 2019
May 19 2019
thanks for the answer. I do not play at all without mods.
I have All the audio drivers and I do not have any problems with the sound anywhere!
Even in Arma3 there were no problems, until update 1.92.
May 14 2019
Apr 13 2019
Apr 3 2019
New details of this bug and repro-mission to reproduce have been added. Also fresh video (vanilla game) was added.
Apr 1 2019
Mar 14 2019
Dec 26 2018
Nov 30 2018
Nov 29 2018
Hey devs! Player can forget this sproblem only until the moment , when I come across it again! Every time my vehicle dies again and again, even if I release tons of smoke and keep moving. In this case, the AT-missile must lose its goal, but every time again and again missile will find its goals! I presented you a repro mission
Nov 25 2018
I observed this problem for a long time and was sure that this was an AI-modification problem, but I was wrong.
I am very glad that it is finally fixed. Thanks
Nov 5 2018
Simple repro-mission - https://drive.google.com/open?id=1pjitpvRdsohejYoJ7EkSYP7gSidYwzmk
Oct 25 2018
Hi!
I'm not talking about PCML! In general In my missions I rarely see PCML against me.
I'm talking about enemy vehicles or planes that are armed with AT-Missile/
Oct 24 2018
Hei devs!
I checked it 100 times.
The Countermeasures (smoke screen) useless against enemy vehicle with AT-Missiles.
I do not understand why this is present in the game?
Or countermeasures should not protect the tank crew from enemy missiles?
Please clarify this moment - If counter measures are to be effective against enemy AT-missiles then please correct it.
Oct 20 2018
Oct 11 2018
Hey Devs! please fix this bug finally
Sep 18 2018
Umm sorry, but no, we won't be inverting anything
Sep 15 2018
Sep 14 2018
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.
When testing this in Eden editor with set waypoints and being a commander of the unit the command seems to work.